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'Java.lang.OutOfMemoryError: Java heap space' while creating .apk on MAC #14
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HI, |
As long as you have a SWF you can always package it in command line with On Wed, Sep 18, 2013 at 9:30 AM, zarnaagames [email protected]:
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Thanks ataugeron for the ANE.
I'm using FDT, which I'm assuming should be like Flash Builder. It also has a field for passing in additional commands to ADT. For the life of me though, can't get beyond the "dx tool failed:" and "java.lang.OutOfMemoryError: Java heap space" messages that keep it from compiling. Am I correct in thinking that updating the _JAVA_OPTIONS in .profile should be all that needs to be done? I played around with the ini eclipse files for FDT, but ultimately that is just for FDT itself right and wouldn't help? Wonder if I'm doing something wrong in the .profile then. |
As said in those posts, I haven't been able to make Flash Builder pick up On Fri, Sep 20, 2013 at 7:56 AM, Byron Manley [email protected]:
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I've managed to publish via ADT directly and it says: But can't get that when done via FDT. |
Ah! Sorry, I misunderstood thinking that you had managed to pick it up. I think I've eventually made it to that same place. Thanks for putting those original posts out... would've been nowhere otherwise. |
I've managed to use ADT inside Flash Builder by using ANT and exec task, and setting environment variables for the task like that : |
What can be done to solve this and get it working???
Please let me know as soon as possible.
Thanks
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