diff --git a/.gitignore b/.gitignore
index c630f26741..93e89b5f7f 100644
--- a/.gitignore
+++ b/.gitignore
@@ -1,260 +1,184 @@
-*.suo
-*.sdf
-*.opensdf
-*.layout
-*.depend
-.DS_Store*
-ehthumbs.db
-Icon?
-Thumbs.db
-/.metadata
-/169.254.0.1
-/usb
-/ipch
-/build
-/cmake
-/Debug
-/Release
-/Simulator
-/Simulator-Coverage
-/Simulator-Profile
-/Device-Debug
-/Device-Coverage
-/Device-Profile
+*.suo
+*.sdf
+*.opensdf
+*.layout
+*.depend
+*.pro.user
+.DS_Store*
+ehthumbs.db
+Icon?
+Thumbs.db
+/.metadata
+.settings
+/169.254.0.1
+/usb
+/ipch
+/build
+/cmake
+/Debug
+/Release
+/Simulator
+/Simulator-Coverage
+/Simulator-Profile
+/Device-Debug
+/Device-Coverage
+/Device-Profile
/Device-Release
-/gameplay-internal
-/api/xml
-/bin
-/external-deps
+/gameplay-internal
+/api/xml
+/bin
+/external-deps
/gameplay-samples
/gameplay-api/html
/gameplay-docs
/api/html
/gameplay-tests
gameplay.xcworkspace/xcshareddata/gameplay.xccheckout
-
-/gameplay/Debug
-/gameplay/DebugMem
-/gameplay/Release
-/gameplay/Simulator
-/gameplay/Simulator-Coverage
-/gameplay/Simulator-Profile
-/gameplay/Device-Debug
-/gameplay/Device-Coverage
-/gameplay/Device-Profile
-/gameplay/Device-Release
-/gameplay/windows
-/gameplay/android/NUL
-/gameplay/android/proguard.cfg
-/gameplay/android/proguard-project.txt
-/gameplay/android/local.properties
-/gameplay/android/project.properties
-/gameplay/android/obj
-/gameplay.xcworkspace/xcuserdata
-/gameplay/gameplay.xcodeproj/xcuserdata
-
-/tools/gameplay-encoder/Debug
-/tools/gameplay-encoder/Release
-/tools/gameplay-encoder/gameplay-encoder.xcodeproj/xcuserdata
-
-/tools/luagen/Release
-/tools/luagen/Debug
-/tools/luagen/gameplay-luagen.xcodeproj/xcuserdata
-/tools/luagen/doxygen_entrydb_680.tmp
-/tools/luagen/doxygen_objdb_680.tmp
-/tools/luagen/xml
+
+/gameplay/Debug
+/gameplay/DebugMem
+/gameplay/Release
+/gameplay/Simulator
+/gameplay/Simulator-Coverage
+/gameplay/Simulator-Profile
+/gameplay/Device-Debug
+/gameplay/Device-Coverage
+/gameplay/Device-Profile
+/gameplay/Device-Release
+/gameplay/windows
+/gameplay/android/NUL
+/gameplay/android/proguard.cfg
+/gameplay/android/proguard-project.txt
+/gameplay/android/local.properties
+/gameplay/android/bin
+/gameplay/android/gen
+/gameplay/android/libs
+/gameplay/android/obj
+/gameplay.xcworkspace/xcuserdata
+/gameplay/gameplay.xcodeproj/xcuserdata
+
+/tools/encoder/Debug
+/tools/encoder/Release
+/tools/encoder/gameplay-encoder.xcodeproj/xcuserdata
+
+/tools/luagen/Release
+/tools/luagen/Debug
+/tools/luagen/gameplay-luagen.xcodeproj/xcuserdata
+/tools/luagen/doxygen_entrydb_680.tmp
+/tools/luagen/doxygen_objdb_680.tmp
+/tools/luagen/xml
/tools/luagen/gameplay-luagen.xcodeproj/project.xcworkspace/
-
-/samples/browser/Debug
-/samples/browser/DebugMem
-/samples/browser/Release
-/samples/browser/Simulator
-/samples/browser/Simulator-Coverage
-/samples/browser/Simulator-Profile
-/samples/browser/Device-Debug
-/samples/browser/Device-Coverage
-/samples/browser/Device-Profile
-/samples/browser/Device-Release
+/samples/browser/Debug
+/samples/browser/DebugMem
+/samples/browser/Release
+/samples/browser/Simulator
+/samples/browser/Simulator-Coverage
+/samples/browser/Simulator-Profile
+/samples/browser/Device-Debug
+/samples/browser/Device-Coverage
+/samples/browser/Device-Profile
+/samples/browser/Device-Release
/samples/browser/res/shaders
-/samples/browser/res/ui
-/samples/browser/res/logo_powered_white.png
-/samples/browser/android/src
-/samples/browser/android/assets
-/samples/browser/android/bin
-/samples/browser/android/gen
-/samples/browser/android/libs
-/samples/browser/android/obj
-/samples/browser/android/NUL
-/samples/browser/android/local.properties
-/samples/browser/android/proguard-project.txt
-/samples/browser/android/project.properties
-/samples/browser/sample-browser.xcodeproj/xcuserdata
-
-/samples/character/Debug
-/samples/character/DebugMem
-/samples/character/Release
-/samples/character/Simulator
-/samples/character/Simulator-Coverage
-/samples/character/Simulator-Profile
-/samples/character/Device-Debug
-/samples/character/Device-Debug-QC
-/samples/character/Device-Coverage
-/samples/character/Device-Profile
-/samples/character/Device-Release
-/samples/character/Device-Release-QC
-/samples/character/game.config
+/samples/browser/res/ui
+/samples/browser/res/logo_powered_white.png
+/samples/browser/src/org
+/samples/browser/android/src
+/samples/browser/android/assets
+/samples/browser/android/bin
+/samples/browser/android/gen
+/samples/browser/android/libs
+/samples/browser/android/obj
+/samples/browser/android/NUL
+/samples/browser/android/local.properties
+/samples/browser/android/proguard-project.txt
+/samples/browser/sample-browser.xcodeproj/xcuserdata
+
+/samples/character/Debug
+/samples/character/DebugMem
+/samples/character/Release
+/samples/character/Simulator
+/samples/character/Simulator-Coverage
+/samples/character/Simulator-Profile
+/samples/character/Device-Debug
+/samples/character/Device-Debug-QC
+/samples/character/Device-Coverage
+/samples/character/Device-Profile
+/samples/character/Device-Release
+/samples/character/Device-Release-QC
+/samples/character/game.config
/samples/character/res/shaders
-/samples/character/res/ui
-/samples/character/res/logo_powered_white.png
-/samples/character/android/project.properties
-/samples/character/android/proguard.cfg
-/samples/character/android/local.properties
-/samples/character/android/src
-/samples/character/android/assets
-/samples/character/android/bin
-/samples/character/android/gen
-/samples/character/android/libs
-/samples/character/android/obj
-/samples/character/android/NUL
-/samples/character/res/gamepad.xcf
-/samples/character/sample-character.xcodeproj/xcuserdata
-
-/samples/lua/Debug
-/samples/lua/DebugMem
-/samples/lua/Release
-/samples/lua/Simulator
-/samples/lua/Simulator-Coverage
-/samples/lua/Simulator-Profile
-/samples/lua/Device-Debug
-/samples/lua/Device-Coverage
-/samples/lua/Device-Profile
-/samples/lua/Device-Release
-/samples/lua/res/shaders
-/samples/lua/res/ui
-/samples/lua/res/logo_powered_white.png
-/samples/lua/android/src
-/samples/lua/android/assets
-/samples/lua/android/bin
-/samples/lua/android/gen
-/samples/lua/android/libs
-/samples/lua/android/obj
-/samples/lua/android/NUL
-/samples/lua/android/local.properties
-/samples/lua/android/proguard.cfg
-/samples/lua/android/project.properties
-/samples/lua/sample-lua.xcodeproj/xcuserdata
-
-/samples/mesh/Debug
-/samples/mesh/DebugMem
-/samples/mesh/Release
-/samples/mesh/Simulator
-/samples/mesh/Simulator-Coverage
-/samples/mesh/Simulator-Profile
-/samples/mesh/Device-Debug
-/samples/mesh/Device-Coverage
-/samples/mesh/Device-Profile
-/samples/mesh/Device-Release
-/samples/mesh/res/shaders
-/samples/mesh/res/ui
-/samples/mesh/res/logo_powered_white.png
-/samples/mesh/android/src
-/samples/mesh/android/assets
-/samples/mesh/android/bin
-/samples/mesh/android/gen
-/samples/mesh/android/libs
-/samples/mesh/android/obj
-/samples/mesh/android/NUL
-/samples/mesh/android/local.properties
-/samples/mesh/android/proguard.cfg
-/samples/mesh/android/project.properties
-/samples/mesh/sample-mesh.xcodeproj/xcuserdata
-
-/samples/particles/Debug
-/samples/particles/DebugMem
-/samples/particles/Release
-/samples/particles/Simulator
-/samples/particles/Simulator-Coverage
-/samples/particles/Simulator-Profile
-/samples/particles/Device-Debug
-/samples/particles/Device-Coverage
-/samples/particles/Device-Profile
-/samples/particles/Device-Release
-/samples/particles/res/shaders
-/samples/particles/res/ui
-/samples/particles/res/logo_powered_white.png
-/samples/particles/Device-Debug
-/samples/particles/Debug
-/samples/particles/DebugMem
-/samples/particles/android/src
-/samples/particles/android/assets
-/samples/particles/android/bin
-/samples/particles/android/gen
-/samples/particles/android/libs
-/samples/particles/android/obj
-/samples/particles/android/proguard.cfg
-/samples/particles/android/local.properties
-/samples/particles/android/project.properties
-/samples/particles/sample-particles.xcodeproj/xcuserdata
-
-/samples/racer/Debug
-/samples/racer/DebugMem
-/samples/racer/Release
-/samples/racer/Simulator
-/samples/racer/Simulator-Coverage
-/samples/racer/Simulator-Profile
-/samples/racer/Device-Debug
-/samples/racer/Device-Debug-QC
-/samples/racer/Device-Coverage
-/samples/racer/Device-Profile
-/samples/racer/Device-Release
-/samples/racer/Device-Release-QC
-/samples/racer/game.config
+/samples/character/res/ui
+/samples/character/res/logo_powered_white.png
+/samples/character/src/org
+/samples/character/android/src
+/samples/character/android/assets
+/samples/character/android/bin
+/samples/character/android/gen
+/samples/character/android/libs
+/samples/character/android/obj
+/samples/character/android/NUL
+/samples/character/android/local.properties
+/samples/character/android/proguard-project.txt
+/samples/character/android/proguard.cfg
+/samples/character/res/gamepad.xcf
+/samples/character/sample-character.xcodeproj/xcuserdata
+
+/samples/racer/Debug
+/samples/racer/DebugMem
+/samples/racer/Release
+/samples/racer/Simulator
+/samples/racer/Simulator-Coverage
+/samples/racer/Simulator-Profile
+/samples/racer/Device-Debug
+/samples/racer/Device-Debug-QC
+/samples/racer/Device-Coverage
+/samples/racer/Device-Profile
+/samples/racer/Device-Release
+/samples/racer/Device-Release-QC
+/samples/racer/game.config
/samples/racer/res/shaders
-/samples/racer/res/ui
-/samples/racer/res/logo_powered_white.png
-/samples/racer/android/project.properties
-/samples/racer/android/proguard.cfg
-/samples/racer/android/local.properties
-/samples/racer/android/src
-/samples/racer/android/assets
-/samples/racer/android/bin
-/samples/racer/android/gen
-/samples/racer/android/libs
-/samples/racer/android/obj
-/samples/racer/android/NUL
-/samples/racer/android/local.properties
-/samples/racer/android/proguard.cfg
-/samples/racer/android/project.properties
-/samples/racer/sample-racer.xcodeproj/xcuserdata
-
-/samples/spaceship/Debug
-/samples/spaceship/DebugMem
-/samples/spaceship/Release
-/samples/spaceship/Simulator
-/samples/spaceship/Simulator-Coverage
-/samples/spaceship/Simulator-Profile
-/samples/spaceship/Device-Debug
-/samples/spaceship/Device-Coverage
-/samples/spaceship/Device-Profile
-/samples/spaceship/Device-Release
+/samples/racer/res/ui
+/samples/racer/res/logo_powered_white.png
+/samples/racer/src/org
+/samples/racer/android/src
+/samples/racer/android/assets
+/samples/racer/android/bin
+/samples/racer/android/gen
+/samples/racer/android/libs
+/samples/racer/android/obj
+/samples/racer/android/NUL
+/samples/racer/android/local.properties
+/samples/racer/android/proguard-project.txt
+/samples/racer/android/proguard.cfg
+/samples/racer/sample-racer.xcodeproj/xcuserdata
+
+/samples/spaceship/Debug
+/samples/spaceship/DebugMem
+/samples/spaceship/Release
+/samples/spaceship/Simulator
+/samples/spaceship/Simulator-Coverage
+/samples/spaceship/Simulator-Profile
+/samples/spaceship/Device-Debug
+/samples/spaceship/Device-Coverage
+/samples/spaceship/Device-Profile
+/samples/spaceship/Device-Release
/samples/spaceship/res/shaders
-/samples/spaceship/res/ui
-/samples/spaceship/res/logo_powered_white.png
-/samples/spaceship/android/NUL
-/samples/spaceship/android/project.properties
-/samples/spaceship/android/assets
-/samples/spaceship/android/bin
-/samples/spaceship/android/gen
-/samples/spaceship/android/libs
-/samples/spaceship/android/obj
-/samples/spaceship/android/src
-/samples/spaceship/android/proguard.cfg
-/samples/spaceship/android/local.properties
-/samples/spaceship/sample-spaceship.xcodeproj/xcuserdata
-
-/tools/encoder/Debug
-/tools/encoder/Release
-
-/tools/luagen/Debug
-/tools/luagen/Release
+/samples/spaceship/res/ui
+/samples/spaceship/res/logo_powered_white.png
+/samples/spaceship/src/org
+/samples/spaceship/android/src
+/samples/spaceship/android/assets
+/samples/spaceship/android/bin
+/samples/spaceship/android/gen
+/samples/spaceship/android/libs
+/samples/spaceship/android/obj
+/samples/spaceship/android/NUL
+/samples/spaceship/android/local.properties
+/samples/spaceship/android/proguard.cfg
+/samples/spaceship/android/proguard-project.txt
+/samples/spaceship/sample-spaceship.xcodeproj/xcuserdata
+
+/tools/encoder/windows
+/tools/luagen/windows
+/tools/encoder/gameplay-encoder.xcodeproj/project.xcworkspace/
diff --git a/CHANGES.md b/CHANGES.md
index ab4c0530cd..6cfd8aef45 100644
--- a/CHANGES.md
+++ b/CHANGES.md
@@ -1,10 +1,37 @@
+## v3.0.0
+
+- Adds support for 2D Sprite, TileSet and Text.
+- Adds support for node instance scripts.
+- Adds support for C++11.
+- Adds support for MacOSX 64-bit.
+- Adds support for iOS 8+.
+- Adds support for XCode 6+.
+- Adds support for QTCreator for Linux and MacOSX.
+- Adds support for Eclipse for Linux.
+- Adds support for Eclipse for Android.
+- Adds updates to FBX SDK 2015.1
+- Adds support for Bullet Physics 2.82
+- Adds support for cubemap textures.
+- Adds support for font kerning.
+- Adds support for Android x86.
+- Adds support for gamepads on Android.
+- Adds supoprt for Android extensions through custom native activity.
+- Adds water sample to browser.
+- Adds audio player sample to browser.
+- Adds GamePlay-deps repository for cross-platform Cmake dependency builds.
+- Fixes to Scene Graph for merging Drawables on Node.
+- Fixes from setUserPointer to setUserObject(Ref*)
+- Fixes for virtual gamepad scaling.
+- Fixes Image to support grayscale PNGs.
+- Fixes Android to build with arm instead of thumb.
+
## v2.0.0
- Adds support for Visual Studio 2013.
- Adds support for iOS 7, MacOS X 10.9 and XCode 5.
- Adds support for BlackBerry NDK 10.2.
- Adds support for CollisionObject group mask filtering.
-- Adds support in shaders for mulitple lights using shader defines.
+- Adds support in shaders for multiple lights using shader defines.
- Adds various improvements to Material binding support.
- Adds support for array MaterialParameter's.
- Adds support for encoding distance field based fonts.
diff --git a/CMakeLists.txt b/CMakeLists.txt
index ebb140ae5e..5372ae9bbc 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -1,8 +1,8 @@
-cmake_minimum_required(VERSION 2.6)
+cmake_minimum_required(VERSION 2.8)
project(GamePlay)
-set(GAMEPLAY_VERSION 2.0.0)
+set(GAMEPLAY_VERSION 3.0.0)
set(CMAKE_C_COMPILER_INIT g++)
# debug
@@ -27,3 +27,4 @@ add_subdirectory(samples)
# gameplay encoder
# A pre-compiled executable can be found in 'gameplay/bin'. Uncomment to build yourself.
#add_subdirectory(tools/encoder)
+#add_subdirectory(tools/luagen)
diff --git a/README.md b/README.md
index 72a47500db..891cf24da7 100644
--- a/README.md
+++ b/README.md
@@ -1,6 +1,6 @@
-## GamePlay v2.0.0
+## GamePlay v3.0.0
-GamePlay3D is an open-source, cross-platform 3D native C++ game framework making it easy to learn and write mobile and desktop games.
+GamePlay is an open-source, cross-platform native C++ game framework making it easy to learn and write mobile and desktop games.
@@ -11,15 +11,15 @@ GamePlay3D is an open-source, cross-platform 3D native C++ game framework making
- [Development Guide](https://github.com/gameplay3d/GamePlay/wiki#wiki-Development_Guide)
## Supported Platforms
-- [Windows](https://github.com/gameplay3d/GamePlay/wiki/Visual-Studio-Setup) (using Microsoft Visual Studio)
-- [Linux](https://github.com/gameplay3d/GamePlay/wiki/CMake Setup - Linux) (using CMake)
-- [MacOSX](https://github.com/gameplay3d/GamePlay/wiki/Apple-Xcode-Setup) (using Apple XCode)
-- [iOS](https://github.com/gameplay3d/GamePlay/wiki/Apple-Xcode-Setup) (using Apple XCode)
-- [Android](https://github.com/gameplay3d/GamePlay/wiki/Android-NDK-Setup) (using Google Android NDK)
+- [Windows](https://github.com/gameplay3d/GamePlay/wiki/Visual-Studio-Setup)
+- [Linux](https://github.com/gameplay3d/GamePlay/wiki/CMake Setup - Linux)
+- [MacOSX](https://github.com/gameplay3d/GamePlay/wiki/Apple-Xcode-Setup)
+- [iOS](https://github.com/gameplay3d/GamePlay/wiki/Apple-Xcode-Setup)
+- [Android](https://github.com/gameplay3d/GamePlay/wiki/Android-NDK-Setup)
## Roadmap for 'next' branch
-- [3.0.0](https://github.com/gameplay3d/GamePlay/milestones/3.0.0)
-- [backlog](https://github.com/gameplay3d/GamePlay/issues?q=is%3Aopen+no%3Amilestone)
+- [4.0.0](https://github.com/gameplay3d/GamePlay/milestones/4.0.0)
+- [backlog](https://github.com/gameplay3d/GamePlay/issues?q=is%3Aopen+is%3Aissue+no%3Amilestone)
## License
Open-source under [Apache 2.0 license](http://www.tldrlegal.com/license/apache-license-2.0-%28apache-2.0%29).
diff --git a/build.xml b/build.xml
deleted file mode 100644
index 99cbc7d4c8..0000000000
--- a/build.xml
+++ /dev/null
@@ -1,60 +0,0 @@
-
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diff --git a/codestyle.xml b/codestyle.xml
deleted file mode 100644
index cb5cb001d5..0000000000
--- a/codestyle.xml
+++ /dev/null
@@ -1,155 +0,0 @@
-
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diff --git a/gameplay.doxyfile b/gameplay.doxyfile
index 8014061fd1..674ef8723b 100644
--- a/gameplay.doxyfile
+++ b/gameplay.doxyfile
@@ -32,7 +32,7 @@ PROJECT_NAME = gameplay
# This could be handy for archiving the generated documentation or
# if some version control system is used.
-PROJECT_NUMBER = 2.0.0
+PROJECT_NUMBER = 3.0.0
# Using the PROJECT_BRIEF tag one can provide an optional one line description
# for a project that appears at the top of each page and should give viewer
diff --git a/gameplay.sln b/gameplay.sln
index 91be3bf95a..9d914d664d 100644
--- a/gameplay.sln
+++ b/gameplay.sln
@@ -1,13 +1,8 @@
-
+
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Express 2013 for Windows Desktop
VisualStudioVersion = 12.0.21005.1
MinimumVisualStudioVersion = 10.0.40219.1
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sample-mesh", "samples\mesh\sample-mesh.vcxproj", "{D672DC66-3CE0-4878-B0D2-813CA731012F}"
- ProjectSection(ProjectDependencies) = postProject
- {1032BA4B-57EB-4348-9E03-29DD63E80E4A} = {1032BA4B-57EB-4348-9E03-29DD63E80E4A}
- EndProjectSection
-EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gameplay", "gameplay\gameplay.vcxproj", "{1032BA4B-57EB-4348-9E03-29DD63E80E4A}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sample-browser", "samples\browser\sample-browser.vcxproj", "{0F27C8C4-58B2-E367-8D1F-01B714FDBF1B}"
@@ -15,11 +10,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sample-browser", "samples\b
{1032BA4B-57EB-4348-9E03-29DD63E80E4A} = {1032BA4B-57EB-4348-9E03-29DD63E80E4A}
EndProjectSection
EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sample-lua", "samples\lua\sample-lua.vcxproj", "{04EAF3E5-0F9E-AF4D-53F9-269CE114211F}"
- ProjectSection(ProjectDependencies) = postProject
- {1032BA4B-57EB-4348-9E03-29DD63E80E4A} = {1032BA4B-57EB-4348-9E03-29DD63E80E4A}
- EndProjectSection
-EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sample-spaceship", "samples\spaceship\sample-spaceship.vcxproj", "{CC37B8E9-6402-4841-8D6A-5D908A5909B3}"
ProjectSection(ProjectDependencies) = postProject
{1032BA4B-57EB-4348-9E03-29DD63E80E4A} = {1032BA4B-57EB-4348-9E03-29DD63E80E4A}
@@ -30,11 +20,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sample-character", "samples
{1032BA4B-57EB-4348-9E03-29DD63E80E4A} = {1032BA4B-57EB-4348-9E03-29DD63E80E4A}
EndProjectSection
EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sample-particles", "samples\particles\sample-particles.vcxproj", "{CB5ABFAA-EA69-E439-5A4D-3B9359916C71}"
- ProjectSection(ProjectDependencies) = postProject
- {1032BA4B-57EB-4348-9E03-29DD63E80E4A} = {1032BA4B-57EB-4348-9E03-29DD63E80E4A}
- EndProjectSection
-EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sample-racer", "samples\racer\sample-racer.vcxproj", "{82522888-E09A-ED48-AD7D-247237B37B3A}"
ProjectSection(ProjectDependencies) = postProject
{1032BA4B-57EB-4348-9E03-29DD63E80E4A} = {1032BA4B-57EB-4348-9E03-29DD63E80E4A}
@@ -42,108 +27,39 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sample-racer", "samples\rac
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
- Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
- DebugMem|Win32 = DebugMem|Win32
DebugMem|x64 = DebugMem|x64
- Release|Win32 = Release|Win32
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
- {D672DC66-3CE0-4878-B0D2-813CA731012F}.Debug|Win32.ActiveCfg = Debug|Win32
- {D672DC66-3CE0-4878-B0D2-813CA731012F}.Debug|Win32.Build.0 = Debug|Win32
- {D672DC66-3CE0-4878-B0D2-813CA731012F}.Debug|x64.ActiveCfg = Debug|x64
- {D672DC66-3CE0-4878-B0D2-813CA731012F}.Debug|x64.Build.0 = Debug|x64
- {D672DC66-3CE0-4878-B0D2-813CA731012F}.DebugMem|Win32.ActiveCfg = DebugMem|Win32
- {D672DC66-3CE0-4878-B0D2-813CA731012F}.DebugMem|Win32.Build.0 = DebugMem|Win32
- {D672DC66-3CE0-4878-B0D2-813CA731012F}.DebugMem|x64.ActiveCfg = DebugMem|x64
- {D672DC66-3CE0-4878-B0D2-813CA731012F}.DebugMem|x64.Build.0 = DebugMem|x64
- {D672DC66-3CE0-4878-B0D2-813CA731012F}.Release|Win32.ActiveCfg = Release|Win32
- {D672DC66-3CE0-4878-B0D2-813CA731012F}.Release|Win32.Build.0 = Release|Win32
- {D672DC66-3CE0-4878-B0D2-813CA731012F}.Release|x64.ActiveCfg = Release|x64
- {D672DC66-3CE0-4878-B0D2-813CA731012F}.Release|x64.Build.0 = Release|x64
- {1032BA4B-57EB-4348-9E03-29DD63E80E4A}.Debug|Win32.ActiveCfg = Debug|Win32
- {1032BA4B-57EB-4348-9E03-29DD63E80E4A}.Debug|Win32.Build.0 = Debug|Win32
{1032BA4B-57EB-4348-9E03-29DD63E80E4A}.Debug|x64.ActiveCfg = Debug|x64
{1032BA4B-57EB-4348-9E03-29DD63E80E4A}.Debug|x64.Build.0 = Debug|x64
- {1032BA4B-57EB-4348-9E03-29DD63E80E4A}.DebugMem|Win32.ActiveCfg = DebugMem|Win32
- {1032BA4B-57EB-4348-9E03-29DD63E80E4A}.DebugMem|Win32.Build.0 = DebugMem|Win32
{1032BA4B-57EB-4348-9E03-29DD63E80E4A}.DebugMem|x64.ActiveCfg = DebugMem|x64
{1032BA4B-57EB-4348-9E03-29DD63E80E4A}.DebugMem|x64.Build.0 = DebugMem|x64
- {1032BA4B-57EB-4348-9E03-29DD63E80E4A}.Release|Win32.ActiveCfg = Release|Win32
- {1032BA4B-57EB-4348-9E03-29DD63E80E4A}.Release|Win32.Build.0 = Release|Win32
{1032BA4B-57EB-4348-9E03-29DD63E80E4A}.Release|x64.ActiveCfg = Release|x64
{1032BA4B-57EB-4348-9E03-29DD63E80E4A}.Release|x64.Build.0 = Release|x64
- {0F27C8C4-58B2-E367-8D1F-01B714FDBF1B}.Debug|Win32.ActiveCfg = Debug|Win32
- {0F27C8C4-58B2-E367-8D1F-01B714FDBF1B}.Debug|Win32.Build.0 = Debug|Win32
{0F27C8C4-58B2-E367-8D1F-01B714FDBF1B}.Debug|x64.ActiveCfg = Debug|x64
{0F27C8C4-58B2-E367-8D1F-01B714FDBF1B}.Debug|x64.Build.0 = Debug|x64
- {0F27C8C4-58B2-E367-8D1F-01B714FDBF1B}.DebugMem|Win32.ActiveCfg = DebugMem|Win32
- {0F27C8C4-58B2-E367-8D1F-01B714FDBF1B}.DebugMem|Win32.Build.0 = DebugMem|Win32
{0F27C8C4-58B2-E367-8D1F-01B714FDBF1B}.DebugMem|x64.ActiveCfg = DebugMem|x64
{0F27C8C4-58B2-E367-8D1F-01B714FDBF1B}.DebugMem|x64.Build.0 = DebugMem|x64
- {0F27C8C4-58B2-E367-8D1F-01B714FDBF1B}.Release|Win32.ActiveCfg = Release|Win32
- {0F27C8C4-58B2-E367-8D1F-01B714FDBF1B}.Release|Win32.Build.0 = Release|Win32
{0F27C8C4-58B2-E367-8D1F-01B714FDBF1B}.Release|x64.ActiveCfg = Release|x64
{0F27C8C4-58B2-E367-8D1F-01B714FDBF1B}.Release|x64.Build.0 = Release|x64
- {04EAF3E5-0F9E-AF4D-53F9-269CE114211F}.Debug|Win32.ActiveCfg = Debug|Win32
- {04EAF3E5-0F9E-AF4D-53F9-269CE114211F}.Debug|Win32.Build.0 = Debug|Win32
- {04EAF3E5-0F9E-AF4D-53F9-269CE114211F}.Debug|x64.ActiveCfg = Debug|x64
- {04EAF3E5-0F9E-AF4D-53F9-269CE114211F}.Debug|x64.Build.0 = Debug|x64
- {04EAF3E5-0F9E-AF4D-53F9-269CE114211F}.DebugMem|Win32.ActiveCfg = DebugMem|Win32
- {04EAF3E5-0F9E-AF4D-53F9-269CE114211F}.DebugMem|Win32.Build.0 = DebugMem|Win32
- {04EAF3E5-0F9E-AF4D-53F9-269CE114211F}.DebugMem|x64.ActiveCfg = DebugMem|x64
- {04EAF3E5-0F9E-AF4D-53F9-269CE114211F}.DebugMem|x64.Build.0 = DebugMem|x64
- {04EAF3E5-0F9E-AF4D-53F9-269CE114211F}.Release|Win32.ActiveCfg = Release|Win32
- {04EAF3E5-0F9E-AF4D-53F9-269CE114211F}.Release|Win32.Build.0 = Release|Win32
- {04EAF3E5-0F9E-AF4D-53F9-269CE114211F}.Release|x64.ActiveCfg = Release|x64
- {04EAF3E5-0F9E-AF4D-53F9-269CE114211F}.Release|x64.Build.0 = Release|x64
- {CC37B8E9-6402-4841-8D6A-5D908A5909B3}.Debug|Win32.ActiveCfg = Debug|Win32
- {CC37B8E9-6402-4841-8D6A-5D908A5909B3}.Debug|Win32.Build.0 = Debug|Win32
{CC37B8E9-6402-4841-8D6A-5D908A5909B3}.Debug|x64.ActiveCfg = Debug|x64
{CC37B8E9-6402-4841-8D6A-5D908A5909B3}.Debug|x64.Build.0 = Debug|x64
- {CC37B8E9-6402-4841-8D6A-5D908A5909B3}.DebugMem|Win32.ActiveCfg = DebugMem|Win32
- {CC37B8E9-6402-4841-8D6A-5D908A5909B3}.DebugMem|Win32.Build.0 = DebugMem|Win32
{CC37B8E9-6402-4841-8D6A-5D908A5909B3}.DebugMem|x64.ActiveCfg = DebugMem|x64
{CC37B8E9-6402-4841-8D6A-5D908A5909B3}.DebugMem|x64.Build.0 = DebugMem|x64
- {CC37B8E9-6402-4841-8D6A-5D908A5909B3}.Release|Win32.ActiveCfg = Release|Win32
- {CC37B8E9-6402-4841-8D6A-5D908A5909B3}.Release|Win32.Build.0 = Release|Win32
{CC37B8E9-6402-4841-8D6A-5D908A5909B3}.Release|x64.ActiveCfg = Release|x64
{CC37B8E9-6402-4841-8D6A-5D908A5909B3}.Release|x64.Build.0 = Release|x64
- {87388E8B-F3CF-428F-BC2C-C1886248C111}.Debug|Win32.ActiveCfg = Debug|Win32
- {87388E8B-F3CF-428F-BC2C-C1886248C111}.Debug|Win32.Build.0 = Debug|Win32
{87388E8B-F3CF-428F-BC2C-C1886248C111}.Debug|x64.ActiveCfg = Debug|x64
{87388E8B-F3CF-428F-BC2C-C1886248C111}.Debug|x64.Build.0 = Debug|x64
- {87388E8B-F3CF-428F-BC2C-C1886248C111}.DebugMem|Win32.ActiveCfg = DebugMem|Win32
- {87388E8B-F3CF-428F-BC2C-C1886248C111}.DebugMem|Win32.Build.0 = DebugMem|Win32
{87388E8B-F3CF-428F-BC2C-C1886248C111}.DebugMem|x64.ActiveCfg = DebugMem|x64
{87388E8B-F3CF-428F-BC2C-C1886248C111}.DebugMem|x64.Build.0 = DebugMem|x64
- {87388E8B-F3CF-428F-BC2C-C1886248C111}.Release|Win32.ActiveCfg = Release|Win32
- {87388E8B-F3CF-428F-BC2C-C1886248C111}.Release|Win32.Build.0 = Release|Win32
{87388E8B-F3CF-428F-BC2C-C1886248C111}.Release|x64.ActiveCfg = Release|x64
{87388E8B-F3CF-428F-BC2C-C1886248C111}.Release|x64.Build.0 = Release|x64
- {CB5ABFAA-EA69-E439-5A4D-3B9359916C71}.Debug|Win32.ActiveCfg = Debug|Win32
- {CB5ABFAA-EA69-E439-5A4D-3B9359916C71}.Debug|Win32.Build.0 = Debug|Win32
- {CB5ABFAA-EA69-E439-5A4D-3B9359916C71}.Debug|x64.ActiveCfg = Debug|x64
- {CB5ABFAA-EA69-E439-5A4D-3B9359916C71}.Debug|x64.Build.0 = Debug|x64
- {CB5ABFAA-EA69-E439-5A4D-3B9359916C71}.DebugMem|Win32.ActiveCfg = DebugMem|Win32
- {CB5ABFAA-EA69-E439-5A4D-3B9359916C71}.DebugMem|Win32.Build.0 = DebugMem|Win32
- {CB5ABFAA-EA69-E439-5A4D-3B9359916C71}.DebugMem|x64.ActiveCfg = DebugMem|x64
- {CB5ABFAA-EA69-E439-5A4D-3B9359916C71}.DebugMem|x64.Build.0 = DebugMem|x64
- {CB5ABFAA-EA69-E439-5A4D-3B9359916C71}.Release|Win32.ActiveCfg = Release|Win32
- {CB5ABFAA-EA69-E439-5A4D-3B9359916C71}.Release|Win32.Build.0 = Release|Win32
- {CB5ABFAA-EA69-E439-5A4D-3B9359916C71}.Release|x64.ActiveCfg = Release|x64
- {CB5ABFAA-EA69-E439-5A4D-3B9359916C71}.Release|x64.Build.0 = Release|x64
- {82522888-E09A-ED48-AD7D-247237B37B3A}.Debug|Win32.ActiveCfg = Debug|Win32
- {82522888-E09A-ED48-AD7D-247237B37B3A}.Debug|Win32.Build.0 = Debug|Win32
{82522888-E09A-ED48-AD7D-247237B37B3A}.Debug|x64.ActiveCfg = Debug|x64
{82522888-E09A-ED48-AD7D-247237B37B3A}.Debug|x64.Build.0 = Debug|x64
- {82522888-E09A-ED48-AD7D-247237B37B3A}.DebugMem|Win32.ActiveCfg = DebugMem|Win32
- {82522888-E09A-ED48-AD7D-247237B37B3A}.DebugMem|Win32.Build.0 = DebugMem|Win32
{82522888-E09A-ED48-AD7D-247237B37B3A}.DebugMem|x64.ActiveCfg = DebugMem|x64
{82522888-E09A-ED48-AD7D-247237B37B3A}.DebugMem|x64.Build.0 = DebugMem|x64
- {82522888-E09A-ED48-AD7D-247237B37B3A}.Release|Win32.ActiveCfg = Release|Win32
- {82522888-E09A-ED48-AD7D-247237B37B3A}.Release|Win32.Build.0 = Release|Win32
{82522888-E09A-ED48-AD7D-247237B37B3A}.Release|x64.ActiveCfg = Release|x64
{82522888-E09A-ED48-AD7D-247237B37B3A}.Release|x64.Build.0 = Release|x64
EndGlobalSection
diff --git a/gameplay.xcworkspace/contents.xcworkspacedata b/gameplay.xcworkspace/contents.xcworkspacedata
index 37fc5ef393..bb8ebd3042 100644
--- a/gameplay.xcworkspace/contents.xcworkspacedata
+++ b/gameplay.xcworkspace/contents.xcworkspacedata
@@ -10,15 +10,6 @@
-
-
-
-
-
-
diff --git a/gameplay/.cproject b/gameplay/.cproject
index 10a3754370..cb7788e463 100644
--- a/gameplay/.cproject
+++ b/gameplay/.cproject
@@ -3,222 +3,183 @@
-
-
-
+
+
+
+
+
+
+
+
+
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
+
+
+
-
-
-
-
-
-
-
-
-
-
-
+
+
+
+
+
+
+
-
-
-
+
+
+
+
+
+
+
+
+
-
-
+
+
+
-
-
-
-
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+
+
+
+
-
-
+
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
-
+
+
+
+
+
-
-
-
+
+
+
+
-
-
-
-
-
-
-
-
+
+
+
+
+
-
-
-
-
-
+
-
-
-
-
-
-
+
+
+
-
-
+
+
-
-
+
+
-
-
-
-
-
-
-
-
+
+
-
-
+
+
+
+
+
+
+
-
-
-
+
diff --git a/gameplay/.project b/gameplay/.project
index de8cbe704d..c182eaa159 100644
--- a/gameplay/.project
+++ b/gameplay/.project
@@ -1,77 +1,83 @@
-
-
- gameplay
-
-
-
-
-
- org.eclipse.cdt.managedbuilder.core.genmakebuilder
- clean,full,incremental,
-
-
- ?name?
-
-
-
- org.eclipse.cdt.make.core.append_environment
- true
-
-
- org.eclipse.cdt.make.core.buildArguments
-
-
-
- org.eclipse.cdt.make.core.buildCommand
- make
-
-
- org.eclipse.cdt.make.core.buildLocation
- ${workspace_loc:/gameplay/Device-Debug}
-
-
- org.eclipse.cdt.make.core.contents
- org.eclipse.cdt.make.core.activeConfigSettings
-
-
- org.eclipse.cdt.make.core.enableAutoBuild
- false
-
-
- org.eclipse.cdt.make.core.enableCleanBuild
- true
-
-
- org.eclipse.cdt.make.core.enableFullBuild
- true
-
-
- org.eclipse.cdt.make.core.stopOnError
- true
-
-
- org.eclipse.cdt.make.core.useDefaultBuildCmd
- true
-
-
-
-
- org.eclipse.cdt.managedbuilder.core.ScannerConfigBuilder
- full,incremental,
-
-
-
-
- com.qnx.tools.bbt.xml.core.bbtXMLValidationBuilder
-
-
-
-
-
- org.eclipse.cdt.core.cnature
- org.eclipse.cdt.managedbuilder.core.managedBuildNature
- org.eclipse.cdt.managedbuilder.core.ScannerConfigNature
- com.qnx.tools.ide.bbt.core.bbtnature
- org.eclipse.cdt.core.ccnature
-
-
+
+
+ gameplay
+
+
+
+
+
+ org.eclipse.cdt.managedbuilder.core.genmakebuilder
+ clean,full,incremental,
+
+
+ ?name?
+
+
+
+ org.eclipse.cdt.make.core.append_environment
+ true
+
+
+ org.eclipse.cdt.make.core.autoBuildTarget
+ all
+
+
+ org.eclipse.cdt.make.core.buildArguments
+
+
+
+ org.eclipse.cdt.make.core.buildCommand
+ make
+
+
+ org.eclipse.cdt.make.core.buildLocation
+ ${workspace_loc:/gameplay/Debug}
+
+
+ org.eclipse.cdt.make.core.cleanBuildTarget
+ clean
+
+
+ org.eclipse.cdt.make.core.contents
+ org.eclipse.cdt.make.core.activeConfigSettings
+
+
+ org.eclipse.cdt.make.core.enableAutoBuild
+ false
+
+
+ org.eclipse.cdt.make.core.enableCleanBuild
+ true
+
+
+ org.eclipse.cdt.make.core.enableFullBuild
+ true
+
+
+ org.eclipse.cdt.make.core.fullBuildTarget
+ all
+
+
+ org.eclipse.cdt.make.core.stopOnError
+ true
+
+
+ org.eclipse.cdt.make.core.useDefaultBuildCmd
+ true
+
+
+
+
+ org.eclipse.cdt.managedbuilder.core.ScannerConfigBuilder
+ full,incremental,
+
+
+
+
+
+ org.eclipse.cdt.core.cnature
+ org.eclipse.cdt.core.ccnature
+ org.eclipse.cdt.managedbuilder.core.managedBuildNature
+ org.eclipse.cdt.managedbuilder.core.ScannerConfigNature
+
+
diff --git a/gameplay/CMakeLists.txt b/gameplay/CMakeLists.txt
index 73ec1a3efa..ea1ef0841c 100644
--- a/gameplay/CMakeLists.txt
+++ b/gameplay/CMakeLists.txt
@@ -57,6 +57,8 @@ set(GAMEPLAY_SRC
src/DebugNew.h
src/DepthStencilTarget.cpp
src/DepthStencilTarget.h
+ src/Drawable.cpp
+ src/Drawable.h
src/Effect.cpp
src/Effect.h
src/FileSystem.cpp
@@ -77,7 +79,6 @@ set(GAMEPLAY_SRC
src/Gamepad.cpp
src/Gamepad.h
src/gameplay-main-android.cpp
- src/gameplay-main-blackberry.cpp
src/gameplay-main-linux.cpp
src/gameplay-main-windows.cpp
src/Gesture.h
@@ -162,7 +163,6 @@ set(GAMEPLAY_SRC
src/Platform.h
src/Platform.cpp
src/PlatformAndroid.cpp
- src/PlatformBlackBerry.cpp
src/PlatformLinux.cpp
src/PlatformWindows.cpp
src/Properties.cpp
@@ -189,6 +189,8 @@ set(GAMEPLAY_SRC
src/SceneLoader.h
src/ScreenDisplayer.cpp
src/ScreenDisplayer.h
+ src/Script.cpp
+ src/Script.h
src/ScriptController.cpp
src/ScriptController.h
src/ScriptController.inl
@@ -196,6 +198,8 @@ set(GAMEPLAY_SRC
src/ScriptTarget.h
src/Slider.cpp
src/Slider.h
+ src/Sprite.cpp
+ src/Sprite.h
src/SpriteBatch.cpp
src/SpriteBatch.h
src/Technique.cpp
@@ -204,6 +208,8 @@ set(GAMEPLAY_SRC
src/Terrain.h
src/TerrainPatch.cpp
src/TerrainPatch.h
+ src/Text.cpp
+ src/Text.h
src/TextBox.cpp
src/TextBox.h
src/Texture.cpp
@@ -212,6 +218,8 @@ set(GAMEPLAY_SRC
src/Theme.h
src/ThemeStyle.cpp
src/ThemeStyle.h
+ src/TileSet.cpp
+ src/TileSet.h
src/Transform.cpp
src/Transform.h
src/Vector2.cpp
@@ -244,8 +252,6 @@ set(GAMEPLAY_LUA
src/lua/lua_AIController.h
src/lua/lua_AIMessage.cpp
src/lua/lua_AIMessage.h
- src/lua/lua_AIMessageParameterType.cpp
- src/lua/lua_AIMessageParameterType.h
src/lua/lua_AIState.cpp
src/lua/lua_AIState.h
src/lua/lua_AIStateListener.cpp
@@ -258,8 +264,6 @@ set(GAMEPLAY_LUA
src/lua/lua_AnimationClip.h
src/lua/lua_AnimationClipListener.cpp
src/lua/lua_AnimationClipListener.h
- src/lua/lua_AnimationClipListenerEventType.cpp
- src/lua/lua_AnimationClipListenerEventType.h
src/lua/lua_AnimationController.cpp
src/lua/lua_AnimationController.h
src/lua/lua_AnimationTarget.cpp
@@ -274,8 +278,6 @@ set(GAMEPLAY_LUA
src/lua/lua_AudioListener.h
src/lua/lua_AudioSource.cpp
src/lua/lua_AudioSource.h
- src/lua/lua_AudioSourceState.cpp
- src/lua/lua_AudioSourceState.h
src/lua/lua_BoundingBox.cpp
src/lua/lua_BoundingBox.h
src/lua/lua_BoundingSphere.cpp
@@ -288,34 +290,20 @@ set(GAMEPLAY_LUA
src/lua/lua_Camera.h
src/lua/lua_CameraListener.h
src/lua/lua_CameraListener.cpp
- src/lua/lua_CameraType.cpp
- src/lua/lua_CameraType.h
src/lua/lua_CheckBox.cpp
src/lua/lua_CheckBox.h
src/lua/lua_Container.cpp
src/lua/lua_Container.h
- src/lua/lua_ContainerScroll.cpp
- src/lua/lua_ContainerScroll.h
src/lua/lua_Control.cpp
src/lua/lua_Control.h
- src/lua/lua_ControlAlignment.cpp
- src/lua/lua_ControlAlignment.h
- src/lua/lua_ControlAutoSize.cpp
- src/lua/lua_ControlAutoSize.h
src/lua/lua_ControlListener.cpp
src/lua/lua_ControlListener.h
- src/lua/lua_ControlListenerEventType.cpp
- src/lua/lua_ControlListenerEventType.h
- src/lua/lua_ControlState.cpp
- src/lua/lua_ControlState.h
src/lua/lua_Curve.cpp
src/lua/lua_Curve.h
- src/lua/lua_CurveInterpolationType.cpp
- src/lua/lua_CurveInterpolationType.h
src/lua/lua_DepthStencilTarget.cpp
src/lua/lua_DepthStencilTarget.h
- src/lua/lua_DepthStencilTargetFormat.cpp
- src/lua/lua_DepthStencilTargetFormat.h
+ src/lua/lua_Drawable.cpp
+ src/lua/lua_Drawable.h
src/lua/lua_Effect.cpp
src/lua/lua_Effect.h
src/lua/lua_FileSystem.cpp
@@ -324,14 +312,6 @@ set(GAMEPLAY_LUA
src/lua/lua_FlowLayout.h
src/lua/lua_Font.cpp
src/lua/lua_Font.h
- src/lua/lua_FontFormat.cpp
- src/lua/lua_FontFormat.h
- src/lua/lua_FontJustify.cpp
- src/lua/lua_FontJustify.h
- src/lua/lua_FontStyle.cpp
- src/lua/lua_FontStyle.h
- src/lua/lua_FontText.cpp
- src/lua/lua_FontText.h
src/lua/lua_Form.cpp
src/lua/lua_Form.h
src/lua/lua_FrameBuffer.cpp
@@ -340,20 +320,10 @@ set(GAMEPLAY_LUA
src/lua/lua_Frustum.h
src/lua/lua_Game.cpp
src/lua/lua_Game.h
- src/lua/lua_GameClearFlags.cpp
- src/lua/lua_GameClearFlags.h
src/lua/lua_Gamepad.cpp
src/lua/lua_Gamepad.h
- src/lua/lua_GamepadButtonMapping.cpp
- src/lua/lua_GamepadButtonMapping.h
- src/lua/lua_GamepadGamepadEvent.cpp
- src/lua/lua_GamepadGamepadEvent.h
- src/lua/lua_GameState.cpp
- src/lua/lua_GameState.h
src/lua/lua_Gesture.cpp
src/lua/lua_Gesture.h
- src/lua/lua_GestureGestureEvent.cpp
- src/lua/lua_GestureGestureEvent.h
src/lua/lua_Global.cpp
src/lua/lua_Global.h
src/lua/lua_HeightField.cpp
@@ -362,32 +332,20 @@ set(GAMEPLAY_LUA
src/lua/lua_Image.h
src/lua/lua_ImageControl.cpp
src/lua/lua_ImageControl.h
- src/lua/lua_ImageFormat.cpp
- src/lua/lua_ImageFormat.h
src/lua/lua_Joint.cpp
src/lua/lua_Joint.h
src/lua/lua_JoystickControl.cpp
src/lua/lua_JoystickControl.h
src/lua/lua_Keyboard.cpp
src/lua/lua_Keyboard.h
- src/lua/lua_KeyboardKey.cpp
- src/lua/lua_KeyboardKey.h
- src/lua/lua_KeyboardKeyEvent.cpp
- src/lua/lua_KeyboardKeyEvent.h
src/lua/lua_Label.cpp
src/lua/lua_Label.h
src/lua/lua_Layout.cpp
src/lua/lua_Layout.h
- src/lua/lua_LayoutType.cpp
- src/lua/lua_LayoutType.h
src/lua/lua_Light.cpp
src/lua/lua_Light.h
- src/lua/lua_LightType.cpp
- src/lua/lua_LightType.h
src/lua/lua_Logger.cpp
src/lua/lua_Logger.h
- src/lua/lua_LoggerLevel.cpp
- src/lua/lua_LoggerLevel.h
src/lua/lua_Material.cpp
src/lua/lua_Material.h
src/lua/lua_MaterialParameter.cpp
@@ -400,30 +358,20 @@ set(GAMEPLAY_LUA
src/lua/lua_Mesh.h
src/lua/lua_MeshBatch.cpp
src/lua/lua_MeshBatch.h
- src/lua/lua_MeshIndexFormat.cpp
- src/lua/lua_MeshIndexFormat.h
src/lua/lua_MeshPart.cpp
src/lua/lua_MeshPart.h
- src/lua/lua_MeshPrimitiveType.cpp
- src/lua/lua_MeshPrimitiveType.h
src/lua/lua_MeshSkin.cpp
src/lua/lua_MeshSkin.h
src/lua/lua_Model.cpp
src/lua/lua_Model.h
src/lua/lua_Mouse.cpp
src/lua/lua_Mouse.h
- src/lua/lua_MouseMouseEvent.cpp
- src/lua/lua_MouseMouseEvent.h
src/lua/lua_Node.cpp
src/lua/lua_Node.h
src/lua/lua_NodeCloneContext.cpp
src/lua/lua_NodeCloneContext.h
- src/lua/lua_NodeType.cpp
- src/lua/lua_NodeType.h
src/lua/lua_ParticleEmitter.cpp
src/lua/lua_ParticleEmitter.h
- src/lua/lua_ParticleEmitterTextureBlending.cpp
- src/lua/lua_ParticleEmitterTextureBlending.h
src/lua/lua_Pass.cpp
src/lua/lua_Pass.h
src/lua/lua_PhysicsCharacter.cpp
@@ -432,18 +380,12 @@ set(GAMEPLAY_LUA
src/lua/lua_PhysicsCollisionObject.h
src/lua/lua_PhysicsCollisionObjectCollisionListener.cpp
src/lua/lua_PhysicsCollisionObjectCollisionListener.h
- src/lua/lua_PhysicsCollisionObjectCollisionListenerEventType.cpp
- src/lua/lua_PhysicsCollisionObjectCollisionListenerEventType.h
src/lua/lua_PhysicsCollisionObjectCollisionPair.cpp
src/lua/lua_PhysicsCollisionObjectCollisionPair.h
- src/lua/lua_PhysicsCollisionObjectType.cpp
- src/lua/lua_PhysicsCollisionObjectType.h
src/lua/lua_PhysicsCollisionShape.cpp
src/lua/lua_PhysicsCollisionShape.h
src/lua/lua_PhysicsCollisionShapeDefinition.cpp
src/lua/lua_PhysicsCollisionShapeDefinition.h
- src/lua/lua_PhysicsCollisionShapeType.cpp
- src/lua/lua_PhysicsCollisionShapeType.h
src/lua/lua_PhysicsConstraint.cpp
src/lua/lua_PhysicsConstraint.h
src/lua/lua_PhysicsController.cpp
@@ -454,8 +396,6 @@ set(GAMEPLAY_LUA
src/lua/lua_PhysicsControllerHitResult.h
src/lua/lua_PhysicsControllerListener.cpp
src/lua/lua_PhysicsControllerListener.h
- src/lua/lua_PhysicsControllerListenerEventType.cpp
- src/lua/lua_PhysicsControllerListenerEventType.h
src/lua/lua_PhysicsFixedConstraint.cpp
src/lua/lua_PhysicsFixedConstraint.h
src/lua/lua_PhysicsGenericConstraint.cpp
@@ -482,8 +422,6 @@ set(GAMEPLAY_LUA
src/lua/lua_Platform.h
src/lua/lua_Properties.cpp
src/lua/lua_Properties.h
- src/lua/lua_PropertiesType.cpp
- src/lua/lua_PropertiesType.h
src/lua/lua_Quaternion.cpp
src/lua/lua_Quaternion.h
src/lua/lua_RadioButton.cpp
@@ -496,57 +434,46 @@ set(GAMEPLAY_LUA
src/lua/lua_Ref.h
src/lua/lua_RenderState.cpp
src/lua/lua_RenderState.h
- src/lua/lua_RenderStateAutoBinding.cpp
- src/lua/lua_RenderStateAutoBinding.h
- src/lua/lua_RenderStateBlend.cpp
- src/lua/lua_RenderStateBlend.h
- src/lua/lua_RenderStateCullFaceSide.cpp
- src/lua/lua_RenderStateDepthFunction.cpp
- src/lua/lua_RenderStateDepthFunction.h
- src/lua/lua_RenderStateFrontFace.cpp
- src/lua/lua_RenderStateFrontFace.h
src/lua/lua_RenderStateStateBlock.cpp
src/lua/lua_RenderStateStateBlock.h
- src/lua/lua_RenderStateStencilFunction.cpp
- src/lua/lua_RenderStateStencilFunction.h
- src/lua/lua_RenderStateStencilOperation.cpp
- src/lua/lua_RenderStateStencilOperation.h
src/lua/lua_RenderTarget.cpp
src/lua/lua_RenderTarget.h
src/lua/lua_Scene.cpp
src/lua/lua_Scene.h
src/lua/lua_ScreenDisplayer.cpp
src/lua/lua_ScreenDisplayer.h
+ src/lua/lua_Script.cpp
+ src/lua/lua_Script.h
src/lua/lua_ScriptController.cpp
src/lua/lua_ScriptController.h
src/lua/lua_ScriptTarget.cpp
src/lua/lua_ScriptTarget.h
+ src/lua/lua_ScriptTargetEvent.cpp
+ src/lua/lua_ScriptTargetEvent.h
+ src/lua/lua_ScriptTargetEventRegistry.cpp
+ src/lua/lua_ScriptTargetEventRegistry.h
src/lua/lua_Slider.cpp
src/lua/lua_Slider.h
+ src/lua/lua_Sprite.cpp
+ src/lua/lua_Sprite.h
src/lua/lua_SpriteBatch.cpp
src/lua/lua_SpriteBatch.h
+ src/lua/lua_SpriteBatchSpriteVertex.cpp
+ src/lua/lua_SpriteBatchSpriteVertex.h
src/lua/lua_Technique.cpp
src/lua/lua_Technique.h
src/lua/lua_Terrain.cpp
src/lua/lua_Terrain.h
- src/lua/lua_TerrainFlags.cpp
- src/lua/lua_TerrainFlags.h
src/lua/lua_TerrainPatch.cpp
src/lua/lua_TerrainPatch.h
+ src/lua/lua_Text.cpp
+ src/lua/lua_Text.h
src/lua/lua_TextBox.cpp
src/lua/lua_TextBox.h
- src/lua/lua_TextBoxInputMode.cpp
- src/lua/lua_TextBoxInputMode.h
src/lua/lua_Texture.cpp
src/lua/lua_Texture.h
- src/lua/lua_TextureFilter.cpp
- src/lua/lua_TextureFilter.h
- src/lua/lua_TextureFormat.cpp
- src/lua/lua_TextureFormat.h
src/lua/lua_TextureSampler.cpp
src/lua/lua_TextureSampler.h
- src/lua/lua_TextureWrap.cpp
- src/lua/lua_TextureWrap.h
src/lua/lua_Theme.cpp
src/lua/lua_Theme.h
src/lua/lua_ThemeSideRegions.cpp
@@ -557,10 +484,10 @@ set(GAMEPLAY_LUA
src/lua/lua_ThemeThemeImage.h
src/lua/lua_ThemeUVs.cpp
src/lua/lua_ThemeUVs.h
+ src/lua/lua_TileSet.cpp
+ src/lua/lua_TileSet.h
src/lua/lua_Touch.cpp
src/lua/lua_Touch.h
- src/lua/lua_TouchTouchEvent.cpp
- src/lua/lua_TouchTouchEvent.h
src/lua/lua_Transform.cpp
src/lua/lua_Transform.h
src/lua/lua_TransformListener.cpp
@@ -579,8 +506,6 @@ set(GAMEPLAY_LUA
src/lua/lua_VertexFormat.h
src/lua/lua_VertexFormatElement.cpp
src/lua/lua_VertexFormatElement.h
- src/lua/lua_VertexFormatUsage.cpp
- src/lua/lua_VertexFormatUsage.h
src/lua/lua_VerticalLayout.cpp
src/lua/lua_VerticalLayout.h
)
@@ -617,15 +542,9 @@ set(GAMEPLAY_RES_SHADERS
res/ui/default.theme
)
-include_directories(
+include_directories(
src
- ../external-deps/lua/include
- ../external-deps/bullet/include
- ../external-deps/png/include
- ../external-deps/zlib/include
- ../external-deps/oggvorbis/include
- ../external-deps/openal/include
- ../external-deps/glew/include
+ ../external-deps/include
)
IF(CMAKE_SYSTEM_NAME MATCHES "Linux")
@@ -636,6 +555,7 @@ add_definitions(${GTK2_CFLAGS_OTHER})
add_definitions(-D__linux__)
ENDIF(CMAKE_SYSTEM_NAME MATCHES "Linux")
+add_definitions(-std=c++11)
add_definitions(-lstdc++)
add_library(gameplay STATIC
diff --git a/gameplay/android/.classpath b/gameplay/android/.classpath
new file mode 100644
index 0000000000..f040719338
--- /dev/null
+++ b/gameplay/android/.classpath
@@ -0,0 +1,13 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/gameplay/android/.cproject b/gameplay/android/.cproject
new file mode 100644
index 0000000000..153b73e7be
--- /dev/null
+++ b/gameplay/android/.cproject
@@ -0,0 +1,57 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/template/template.project b/gameplay/android/.project
similarity index 68%
rename from template/template.project
rename to gameplay/android/.project
index d47b47d12c..90dc3bcad5 100644
--- a/template/template.project
+++ b/gameplay/android/.project
@@ -1,12 +1,18 @@
- TEMPLATE_PROJECT
+ gameplay
+
+
org.eclipse.cdt.managedbuilder.core.genmakebuilder
clean,full,incremental,
+
+ ?children?
+ ?name?=outputEntries\|?children?=?name?=entry\\\\\\\|\\\|?name?=entry\\\\\\\|\\\|\||
+
?name?
@@ -15,21 +21,13 @@
org.eclipse.cdt.make.core.append_environment
true
-
- org.eclipse.cdt.make.core.autoBuildTarget
- all
-
org.eclipse.cdt.make.core.buildArguments
-
+ NDK_DEBUG=1 -j4
org.eclipse.cdt.make.core.buildCommand
- make
-
-
- org.eclipse.cdt.make.core.buildLocation
- ${workspace_loc:/TEMPLATE_PROJECT/Device-Debug}
+ ndk-build
org.eclipse.cdt.make.core.cleanBuildTarget
@@ -51,37 +49,56 @@
org.eclipse.cdt.make.core.enableFullBuild
true
-
- org.eclipse.cdt.make.core.fullBuildTarget
- all
-
org.eclipse.cdt.make.core.stopOnError
true
org.eclipse.cdt.make.core.useDefaultBuildCmd
- true
+ false
- org.eclipse.cdt.managedbuilder.core.ScannerConfigBuilder
- full,incremental,
+ com.android.ide.eclipse.adt.ResourceManagerBuilder
- com.qnx.tools.bbt.xml.core.bbtXMLValidationBuilder
+ com.android.ide.eclipse.adt.PreCompilerBuilder
+
+
+
+
+ org.eclipse.jdt.core.javabuilder
+
+
+
+
+ com.android.ide.eclipse.adt.ApkBuilder
+
+
+
+
+ org.eclipse.cdt.managedbuilder.core.ScannerConfigBuilder
+ full,incremental,
+ com.android.ide.eclipse.adt.AndroidNature
+ org.eclipse.jdt.core.javanature
org.eclipse.cdt.core.cnature
+ org.eclipse.cdt.core.ccnature
org.eclipse.cdt.managedbuilder.core.managedBuildNature
org.eclipse.cdt.managedbuilder.core.ScannerConfigNature
- com.qnx.tools.ide.bbt.core.bbtnature
- org.eclipse.cdt.core.ccnature
+
+
+ src
+ 2
+ $%7BPARENT-2-PROJECT_LOC%7D/gameplay/src
+
+
diff --git a/gameplay/android/AndroidManifest.xml b/gameplay/android/AndroidManifest.xml
index 40742f8e91..0b48889f72 100644
--- a/gameplay/android/AndroidManifest.xml
+++ b/gameplay/android/AndroidManifest.xml
@@ -1,14 +1,9 @@
-
+
-
+
-
-
-
-
\ No newline at end of file
+
diff --git a/gameplay/android/build.xml b/gameplay/android/build.xml
index 763bae0abc..04d4244adb 100644
--- a/gameplay/android/build.xml
+++ b/gameplay/android/build.xml
@@ -1,81 +1,39 @@
-
-
-
-
-
+
-
-
-
-
-
-
-
-
-
+
diff --git a/gameplay/android/jni/Android.mk b/gameplay/android/jni/Android.mk
index 875143ef56..edc0beaab2 100644
--- a/gameplay/android/jni/Android.mk
+++ b/gameplay/android/jni/Android.mk
@@ -1,7 +1,18 @@
+GAMEPLAY_PATH := $(call my-dir)/../../src
-LOCAL_PATH := $(call my-dir)/../../src
+# external-deps
+GAMEPLAY_DEPS := ../../external-deps/lib/android/$(TARGET_ARCH_ABI)
+# libgameplay-deps
+LOCAL_PATH := $(GAMEPLAY_DEPS)
include $(CLEAR_VARS)
+LOCAL_MODULE := libgameplay-deps
+LOCAL_SRC_FILES := libgameplay-deps.a
+include $(PREBUILT_STATIC_LIBRARY)
+
+# libgameplay
+include $(CLEAR_VARS)
+LOCAL_PATH := $(GAMEPLAY_PATH)
LOCAL_MODULE := libgameplay
LOCAL_SRC_FILES := \
AbsoluteLayout.cpp \
@@ -31,6 +42,7 @@ LOCAL_SRC_FILES := \
Curve.cpp \
DebugNew.cpp \
DepthStencilTarget.cpp \
+ Drawable.cpp \
Effect.cpp \
FileSystem.cpp \
FlowLayout.cpp \
@@ -89,17 +101,21 @@ LOCAL_SRC_FILES := \
Scene.cpp \
SceneLoader.cpp \
ScreenDisplayer.cpp \
+ Script.cpp \
ScriptController.cpp \
ScriptTarget.cpp \
Slider.cpp \
+ Sprite.cpp \
SpriteBatch.cpp \
Technique.cpp \
Terrain.cpp \
TerrainPatch.cpp \
+ Text.cpp \
TextBox.cpp \
Texture.cpp \
Theme.cpp \
ThemeStyle.cpp \
+ TileSet.cpp \
Transform.cpp \
Vector2.cpp \
Vector3.cpp \
@@ -112,7 +128,6 @@ LOCAL_SRC_FILES := \
lua/lua_AIAgentListener.cpp \
lua/lua_AIController.cpp \
lua/lua_AIMessage.cpp \
- lua/lua_AIMessageParameterType.cpp \
lua/lua_AIState.cpp \
lua/lua_AIStateListener.cpp \
lua/lua_AIStateMachine.cpp \
@@ -120,7 +135,6 @@ LOCAL_SRC_FILES := \
lua/lua_Animation.cpp \
lua/lua_AnimationClip.cpp \
lua/lua_AnimationClipListener.cpp \
- lua/lua_AnimationClipListenerEventType.cpp \
lua/lua_AnimationController.cpp \
lua/lua_AnimationTarget.cpp \
lua/lua_AnimationValue.cpp \
@@ -128,97 +142,65 @@ LOCAL_SRC_FILES := \
lua/lua_AudioController.cpp \
lua/lua_AudioListener.cpp \
lua/lua_AudioSource.cpp \
- lua/lua_AudioSourceState.cpp \
lua/lua_BoundingBox.cpp \
lua/lua_BoundingSphere.cpp \
lua/lua_Bundle.cpp \
lua/lua_Button.cpp \
lua/lua_Camera.cpp \
lua/lua_CameraListener.cpp \
- lua/lua_CameraType.cpp \
lua/lua_CheckBox.cpp \
lua/lua_Container.cpp \
- lua/lua_ContainerScroll.cpp \
lua/lua_Control.cpp \
- lua/lua_ControlAlignment.cpp \
- lua/lua_ControlAutoSize.cpp \
lua/lua_ControlListener.cpp \
- lua/lua_ControlListenerEventType.cpp \
- lua/lua_ControlState.cpp \
lua/lua_Curve.cpp \
- lua/lua_CurveInterpolationType.cpp \
lua/lua_DepthStencilTarget.cpp \
- lua/lua_DepthStencilTargetFormat.cpp \
+ lua/lua_Drawable.cpp \
lua/lua_Effect.cpp \
lua/lua_FileSystem.cpp \
lua/lua_FlowLayout.cpp \
lua/lua_Font.cpp \
- lua/lua_FontFormat.cpp \
- lua/lua_FontJustify.cpp \
- lua/lua_FontStyle.cpp \
- lua/lua_FontText.cpp \
lua/lua_Form.cpp \
lua/lua_FrameBuffer.cpp \
lua/lua_Frustum.cpp \
lua/lua_Game.cpp \
- lua/lua_GameClearFlags.cpp \
lua/lua_Gamepad.cpp \
- lua/lua_GamepadButtonMapping.cpp \
- lua/lua_GamepadGamepadEvent.cpp \
- lua/lua_GameState.cpp \
lua/lua_Gesture.cpp \
- lua/lua_GestureGestureEvent.cpp \
lua/lua_Global.cpp \
lua/lua_HeightField.cpp \
lua/lua_Image.cpp \
lua/lua_ImageControl.cpp \
- lua/lua_ImageFormat.cpp \
lua/lua_Joint.cpp \
lua/lua_JoystickControl.cpp \
lua/lua_Keyboard.cpp \
- lua/lua_KeyboardKey.cpp \
- lua/lua_KeyboardKeyEvent.cpp \
lua/lua_Label.cpp \
lua/lua_Layout.cpp \
- lua/lua_LayoutType.cpp \
lua/lua_Light.cpp \
- lua/lua_LightType.cpp \
lua/lua_Logger.cpp \
- lua/lua_LoggerLevel.cpp \
lua/lua_Material.cpp \
lua/lua_MaterialParameter.cpp \
lua/lua_MathUtil.cpp \
lua/lua_Matrix.cpp \
lua/lua_Mesh.cpp \
lua/lua_MeshBatch.cpp \
- lua/lua_MeshIndexFormat.cpp \
lua/lua_MeshPart.cpp \
- lua/lua_MeshPrimitiveType.cpp \
lua/lua_MeshSkin.cpp \
lua/lua_Model.cpp \
lua/lua_Mouse.cpp \
- lua/lua_MouseMouseEvent.cpp \
lua/lua_Node.cpp \
lua/lua_NodeCloneContext.cpp \
- lua/lua_NodeType.cpp \
lua/lua_ParticleEmitter.cpp \
- lua/lua_ParticleEmitterTextureBlending.cpp \
lua/lua_Pass.cpp \
lua/lua_PhysicsCharacter.cpp \
lua/lua_PhysicsCollisionObject.cpp \
lua/lua_PhysicsCollisionObjectCollisionListener.cpp \
- lua/lua_PhysicsCollisionObjectCollisionListenerEventType.cpp \
lua/lua_PhysicsCollisionObjectCollisionPair.cpp \
- lua/lua_PhysicsCollisionObjectType.cpp \
lua/lua_PhysicsCollisionShape.cpp \
lua/lua_PhysicsCollisionShapeDefinition.cpp \
- lua/lua_PhysicsCollisionShapeType.cpp \
lua/lua_PhysicsConstraint.cpp \
lua/lua_PhysicsController.cpp \
lua/lua_PhysicsControllerHitFilter.cpp \
lua/lua_PhysicsControllerHitResult.cpp \
lua/lua_PhysicsControllerListener.cpp \
- lua/lua_PhysicsControllerListenerEventType.cpp \
lua/lua_PhysicsFixedConstraint.cpp \
lua/lua_PhysicsGenericConstraint.cpp \
lua/lua_PhysicsGhostObject.cpp \
@@ -232,46 +214,39 @@ LOCAL_SRC_FILES := \
lua/lua_Plane.cpp \
lua/lua_Platform.cpp \
lua/lua_Properties.cpp \
- lua/lua_PropertiesType.cpp \
lua/lua_Quaternion.cpp \
lua/lua_RadioButton.cpp \
lua/lua_Ray.cpp \
lua/lua_Rectangle.cpp \
lua/lua_Ref.cpp \
lua/lua_RenderState.cpp \
- lua/lua_RenderStateAutoBinding.cpp \
- lua/lua_RenderStateBlend.cpp \
- lua/lua_RenderStateCullFaceSide.cpp \
- lua/lua_RenderStateDepthFunction.cpp \
- lua/lua_RenderStateFrontFace.cpp \
lua/lua_RenderStateStateBlock.cpp \
- lua/lua_RenderStateStencilFunction.cpp \
- lua/lua_RenderStateStencilOperation.cpp \
lua/lua_RenderTarget.cpp \
lua/lua_Scene.cpp \
lua/lua_ScreenDisplayer.cpp \
+ lua/lua_Script.cpp \
lua/lua_ScriptController.cpp \
lua/lua_ScriptTarget.cpp \
+ lua/lua_ScriptTargetEvent.cpp \
+ lua/lua_ScriptTargetEventRegistry.cpp \
lua/lua_Slider.cpp \
+ lua/lua_Sprite.cpp \
lua/lua_SpriteBatch.cpp \
+ lua/lua_SpriteBatchSpriteVertex.cpp \
lua/lua_Technique.cpp \
lua/lua_Terrain.cpp \
- lua/lua_TerrainFlags.cpp \
lua/lua_TerrainPatch.cpp \
+ lua/lua_Text.cpp \
lua/lua_TextBox.cpp \
- lua/lua_TextBoxInputMode.cpp \
lua/lua_Texture.cpp \
- lua/lua_TextureFilter.cpp \
- lua/lua_TextureFormat.cpp \
lua/lua_TextureSampler.cpp \
- lua/lua_TextureWrap.cpp \
lua/lua_Theme.cpp \
lua/lua_ThemeSideRegions.cpp \
lua/lua_ThemeStyle.cpp \
lua/lua_ThemeThemeImage.cpp \
lua/lua_ThemeUVs.cpp \
+ lua/lua_TileSet.cpp \
lua/lua_Touch.cpp \
- lua/lua_TouchTouchEvent.cpp \
lua/lua_Transform.cpp \
lua/lua_TransformListener.cpp \
lua/lua_Uniform.cpp \
@@ -281,13 +256,15 @@ LOCAL_SRC_FILES := \
lua/lua_VertexAttributeBinding.cpp \
lua/lua_VertexFormat.cpp \
lua/lua_VertexFormatElement.cpp \
- lua/lua_VertexFormatUsage.cpp \
lua/lua_VerticalLayout.cpp
-
-LOCAL_CFLAGS := -D__ANDROID__ -DGP_USE_SOCIAL -I"../../external-deps/lua/include" -I"../../external-deps/bullet/include" -I"../../external-deps/png/include" -I"../../external-deps/oggvorbis/include" -I"../../external-deps/openal/include"
-LOCAL_STATIC_LIBRARIES := android_native_app_glue
-
-include $(BUILD_STATIC_LIBRARY)
+LOCAL_CPPFLAGS += -std=c++11 -frtti -Wno-switch-enum -Wno-switch
+LOCAL_ARM_MODE := arm
+LOCAL_LDLIBS := -llog -landroid -lEGL -lGLESv2 -lOpenSLES
+LOCAL_CFLAGS := -D__ANDROID__ -I"../../external-deps/include"
+LOCAL_ADDITIONAL_DEPENDENCIES := gameplay
+LOCAL_STATIC_LIBRARIES := android_native_app_glue libgameplay-deps
+include $(BUILD_SHARED_LIBRARY)
$(call import-module,android/native_app_glue)
+
diff --git a/gameplay/android/jni/Application.mk b/gameplay/android/jni/Application.mk
index 592f1d242b..da60c33851 100644
--- a/gameplay/android/jni/Application.mk
+++ b/gameplay/android/jni/Application.mk
@@ -1,3 +1,7 @@
-APP_STL := stlport_static
-APP_MODULES := libgameplay
-APP_ABI := armeabi-v7a
+NDK_TOOLCHAIN_VERSION := 4.8
+APP_CPPFLAGS += -std=c++11
+APP_STL := gnustl_static
+APP_MODULES := libgameplay
+APP_ABI := armeabi-v7a x86
+APP_PLATFORM := android-16
+
diff --git a/gameplay/android/project.properties b/gameplay/android/project.properties
new file mode 100644
index 0000000000..128dd4893f
--- /dev/null
+++ b/gameplay/android/project.properties
@@ -0,0 +1,3 @@
+target=android-16
+android.library=true
+source.dir=../src
diff --git a/gameplay/android/res/drawable/icon.png b/gameplay/android/res/drawable/icon.png
new file mode 100644
index 0000000000..38fd463992
Binary files /dev/null and b/gameplay/android/res/drawable/icon.png differ
diff --git a/gameplay/gameplay.pro b/gameplay/gameplay.pro
new file mode 100644
index 0000000000..1bb2550bdd
--- /dev/null
+++ b/gameplay/gameplay.pro
@@ -0,0 +1,562 @@
+#-------------------------------------------------
+#
+# Project created by QtCreator
+#
+#-------------------------------------------------
+
+QT -= core gui
+
+TARGET = gameplay
+TEMPLATE = lib
+CONFIG += staticlib
+
+SOURCES += src/AbsoluteLayout.cpp \
+ src/AIAgent.cpp \
+ src/AIController.cpp \
+ src/AIMessage.cpp \
+ src/AIState.cpp \
+ src/AIStateMachine.cpp \
+ src/Animation.cpp \
+ src/AnimationClip.cpp \
+ src/AnimationController.cpp \
+ src/AnimationTarget.cpp \
+ src/AnimationValue.cpp \
+ src/AudioBuffer.cpp \
+ src/AudioController.cpp \
+ src/AudioListener.cpp \
+ src/AudioSource.cpp \
+ src/BoundingBox.cpp \
+ src/BoundingBox.inl \
+ src/BoundingSphere.cpp \
+ src/BoundingSphere.inl \
+ src/Bundle.cpp \
+ src/Button.cpp \
+ src/Camera.cpp \
+ src/CheckBox.cpp \
+ src/Container.cpp \
+ src/Control.cpp \
+ src/ControlFactory.cpp \
+ src/Curve.cpp \
+ src/DepthStencilTarget.cpp \
+ src/Drawable.cpp \
+ src/Effect.cpp \
+ src/FileSystem.cpp \
+ src/FlowLayout.cpp \
+ src/Font.cpp \
+ src/Form.cpp \
+ src/FrameBuffer.cpp \
+ src/Frustum.cpp \
+ src/Game.cpp \
+ src/Game.inl \
+ src/Gamepad.cpp \
+ src/HeightField.cpp \
+ src/Image.cpp \
+ src/Image.inl \
+ src/ImageControl.cpp \
+ src/Joint.cpp \
+ src/JoystickControl.cpp \
+ src/Label.cpp \
+ src/Layout.cpp \
+ src/Light.cpp \
+ src/Logger.cpp \
+ src/Material.cpp \
+ src/MaterialParameter.cpp \
+ src/MathUtil.cpp \
+ src/MathUtil.inl \
+ src/MathUtilNeon.inl \
+ src/Matrix.cpp \
+ src/Matrix.inl \
+ src/Mesh.cpp \
+ src/MeshBatch.cpp \
+ src/MeshBatch.inl \
+ src/MeshPart.cpp \
+ src/MeshSkin.cpp \
+ src/Model.cpp \
+ src/Node.cpp \
+ src/ParticleEmitter.cpp \
+ src/Pass.cpp \
+ src/PhysicsCharacter.cpp \
+ src/PhysicsCollisionObject.cpp \
+ src/PhysicsCollisionShape.cpp \
+ src/PhysicsConstraint.cpp \
+ src/PhysicsConstraint.inl \
+ src/PhysicsController.cpp \
+ src/PhysicsFixedConstraint.cpp \
+ src/PhysicsFixedConstraint.inl \
+ src/PhysicsGenericConstraint.cpp \
+ src/PhysicsGenericConstraint.inl \
+ src/PhysicsGhostObject.cpp \
+ src/PhysicsHingeConstraint.cpp \
+ src/PhysicsRigidBody.cpp \
+ src/PhysicsRigidBody.inl \
+ src/PhysicsSocketConstraint.cpp \
+ src/PhysicsSpringConstraint.cpp \
+ src/PhysicsSpringConstraint.inl \
+ src/PhysicsVehicle.cpp \
+ src/PhysicsVehicleWheel.cpp \
+ src/Plane.cpp \
+ src/Plane.inl \
+ src/Platform.cpp \
+ src/Properties.cpp \
+ src/Quaternion.cpp \
+ src/Quaternion.inl \
+ src/RadioButton.cpp \
+ src/Ray.cpp \
+ src/Ray.inl \
+ src/Rectangle.cpp \
+ src/Ref.cpp \
+ src/RenderState.cpp \
+ src/RenderTarget.cpp \
+ src/Scene.cpp \
+ src/SceneLoader.cpp \
+ src/ScreenDisplayer.cpp \
+ src/Script.cpp \
+ src/ScriptController.cpp \
+ src/ScriptController.inl \
+ src/ScriptTarget.cpp \
+ src/Slider.cpp \
+ src/Sprite.cpp \
+ src/SpriteBatch.cpp \
+ src/Technique.cpp \
+ src/Terrain.cpp \
+ src/TerrainPatch.cpp \
+ src/Text.cpp \
+ src/TextBox.cpp \
+ src/Texture.cpp \
+ src/Theme.cpp \
+ src/ThemeStyle.cpp \
+ src/TileSet.cpp \
+ src/Transform.cpp \
+ src/Vector2.cpp \
+ src/Vector2.inl \
+ src/Vector3.cpp \
+ src/Vector3.inl \
+ src/Vector4.cpp \
+ src/Vector4.inl \
+ src/VertexAttributeBinding.cpp \
+ src/VertexFormat.cpp \
+ src/VerticalLayout.cpp \
+ src/lua/lua_all_bindings.cpp \
+ src/lua/lua_AbsoluteLayout.cpp \
+ src/lua/lua_AIAgent.cpp \
+ src/lua/lua_AIAgentListener.cpp \
+ src/lua/lua_AIController.cpp \
+ src/lua/lua_AIMessage.cpp \
+ src/lua/lua_AIState.cpp \
+ src/lua/lua_AIStateListener.cpp \
+ src/lua/lua_AIStateMachine.cpp \
+ src/lua/lua_Animation.cpp \
+ src/lua/lua_AnimationClip.cpp \
+ src/lua/lua_AnimationClipListener.cpp \
+ src/lua/lua_AnimationController.cpp \
+ src/lua/lua_AnimationTarget.cpp \
+ src/lua/lua_AnimationValue.cpp \
+ src/lua/lua_AudioBuffer.cpp \
+ src/lua/lua_AudioController.cpp \
+ src/lua/lua_AudioListener.cpp \
+ src/lua/lua_AudioSource.cpp \
+ src/lua/lua_BoundingBox.cpp \
+ src/lua/lua_BoundingSphere.cpp \
+ src/lua/lua_Bundle.cpp \
+ src/lua/lua_Button.cpp \
+ src/lua/lua_Camera.cpp \
+ src/lua/lua_CameraListener.cpp \
+ src/lua/lua_CheckBox.cpp \
+ src/lua/lua_Container.cpp \
+ src/lua/lua_Control.cpp \
+ src/lua/lua_ControlListener.cpp \
+ src/lua/lua_Curve.cpp \
+ src/lua/lua_DepthStencilTarget.cpp \
+ src/lua/lua_Drawable.cpp \
+ src/lua/lua_Effect.cpp \
+ src/lua/lua_FileSystem.cpp \
+ src/lua/lua_FlowLayout.cpp \
+ src/lua/lua_Font.cpp \
+ src/lua/lua_Form.cpp \
+ src/lua/lua_FrameBuffer.cpp \
+ src/lua/lua_Frustum.cpp \
+ src/lua/lua_Game.cpp \
+ src/lua/lua_Gamepad.cpp \
+ src/lua/lua_Gesture.cpp \
+ src/lua/lua_Global.cpp \
+ src/lua/lua_HeightField.cpp \
+ src/lua/lua_Image.cpp \
+ src/lua/lua_ImageControl.cpp \
+ src/lua/lua_Joint.cpp \
+ src/lua/lua_JoystickControl.cpp \
+ src/lua/lua_Keyboard.cpp \
+ src/lua/lua_Label.cpp \
+ src/lua/lua_Layout.cpp \
+ src/lua/lua_Light.cpp \
+ src/lua/lua_Logger.cpp \
+ src/lua/lua_Material.cpp \
+ src/lua/lua_MaterialParameter.cpp \
+ src/lua/lua_MathUtil.cpp \
+ src/lua/lua_Matrix.cpp \
+ src/lua/lua_Mesh.cpp \
+ src/lua/lua_MeshBatch.cpp \
+ src/lua/lua_MeshPart.cpp \
+ src/lua/lua_MeshSkin.cpp \
+ src/lua/lua_Model.cpp \
+ src/lua/lua_Mouse.cpp \
+ src/lua/lua_Node.cpp \
+ src/lua/lua_NodeCloneContext.cpp \
+ src/lua/lua_ParticleEmitter.cpp \
+ src/lua/lua_Pass.cpp \
+ src/lua/lua_PhysicsCharacter.cpp \
+ src/lua/lua_PhysicsCollisionObject.cpp \
+ src/lua/lua_PhysicsCollisionObjectCollisionListener.cpp \
+ src/lua/lua_PhysicsCollisionObjectCollisionPair.cpp \
+ src/lua/lua_PhysicsCollisionShape.cpp \
+ src/lua/lua_PhysicsCollisionShapeDefinition.cpp \
+ src/lua/lua_PhysicsConstraint.cpp \
+ src/lua/lua_PhysicsController.cpp \
+ src/lua/lua_PhysicsControllerHitFilter.cpp \
+ src/lua/lua_PhysicsControllerHitResult.cpp \
+ src/lua/lua_PhysicsControllerListener.cpp \
+ src/lua/lua_PhysicsFixedConstraint.cpp \
+ src/lua/lua_PhysicsGenericConstraint.cpp \
+ src/lua/lua_PhysicsGhostObject.cpp \
+ src/lua/lua_PhysicsHingeConstraint.cpp \
+ src/lua/lua_PhysicsRigidBody.cpp \
+ src/lua/lua_PhysicsRigidBodyParameters.cpp \
+ src/lua/lua_PhysicsSocketConstraint.cpp \
+ src/lua/lua_PhysicsSpringConstraint.cpp \
+ src/lua/lua_PhysicsVehicle.cpp \
+ src/lua/lua_PhysicsVehicleWheel.cpp \
+ src/lua/lua_Plane.cpp \
+ src/lua/lua_Platform.cpp \
+ src/lua/lua_Properties.cpp \
+ src/lua/lua_Quaternion.cpp \
+ src/lua/lua_RadioButton.cpp \
+ src/lua/lua_Ray.cpp \
+ src/lua/lua_Rectangle.cpp \
+ src/lua/lua_Ref.cpp \
+ src/lua/lua_RenderState.cpp \
+ src/lua/lua_RenderStateStateBlock.cpp \
+ src/lua/lua_RenderTarget.cpp \
+ src/lua/lua_Scene.cpp \
+ src/lua/lua_ScreenDisplayer.cpp \
+ src/lua/lua_Script.cpp \
+ src/lua/lua_ScriptController.cpp \
+ src/lua/lua_ScriptTarget.cpp \
+ src/lua/lua_ScriptTargetEvent.cpp \
+ src/lua/lua_ScriptTargetEventRegistry.cpp \
+ src/lua/lua_Slider.cpp \
+ src/lua/lua_Sprite.cpp \
+ src/lua/lua_SpriteBatch.cpp \
+ src/lua/lua_SpriteBatchSpriteVertex.cpp \
+ src/lua/lua_Technique.cpp \
+ src/lua/lua_Terrain.cpp \
+ src/lua/lua_TerrainPatch.cpp \
+ src/lua/lua_Text.cpp \
+ src/lua/lua_TextBox.cpp \
+ src/lua/lua_Texture.cpp \
+ src/lua/lua_TextureSampler.cpp \
+ src/lua/lua_Theme.cpp \
+ src/lua/lua_ThemeSideRegions.cpp \
+ src/lua/lua_ThemeStyle.cpp \
+ src/lua/lua_ThemeThemeImage.cpp \
+ src/lua/lua_ThemeUVs.cpp \
+ src/lua/lua_TileSet.cpp \
+ src/lua/lua_Touch.cpp \
+ src/lua/lua_Transform.cpp \
+ src/lua/lua_TransformListener.cpp \
+ src/lua/lua_Uniform.cpp \
+ src/lua/lua_Vector2.cpp \
+ src/lua/lua_Vector3.cpp \
+ src/lua/lua_Vector4.cpp \
+ src/lua/lua_VertexAttributeBinding.cpp \
+ src/lua/lua_VertexFormat.cpp \
+ src/lua/lua_VertexFormatElement.cpp \
+ src/lua/lua_VerticalLayout.cpp
+
+HEADERS += src/AbsoluteLayout.h \
+ src/AIAgent.h \
+ src/AIController.h \
+ src/AIMessage.h \
+ src/AIState.h \
+ src/AIStateMachine.h \
+ src/Animation.h \
+ src/AnimationClip.h \
+ src/AnimationController.h \
+ src/AnimationTarget.h \
+ src/AnimationValue.h \
+ src/AudioBuffer.h \
+ src/AudioController.h \
+ src/AudioListener.h \
+ src/AudioSource.h \
+ src/Base.h \
+ src/BoundingBox.h \
+ src/BoundingSphere.h \
+ src/Bundle.h \
+ src/Button.h \
+ src/Camera.h \
+ src/CheckBox.h \
+ src/Container.h \
+ src/Control.h \
+ src/ControlFactory.h \
+ src/Curve.h \
+ src/DepthStencilTarget.h \
+ src/Drawable.h \
+ src/Effect.h \
+ src/FileSystem.h \
+ src/FlowLayout.h \
+ src/Font.h \
+ src/Form.h \
+ src/FrameBuffer.h \
+ src/Frustum.h \
+ src/Game.h \
+ src/Gamepad.h \
+ src/gameplay.h \
+ src/Gesture.h \
+ src/HeightField.h \
+ src/Image.h \
+ src/ImageControl.h \
+ src/Joint.h \
+ src/JoystickControl.h \
+ src/Keyboard.h \
+ src/Label.h \
+ src/Layout.h \
+ src/Light.h \
+ src/Logger.h \
+ src/Material.h \
+ src/MaterialParameter.h \
+ src/MathUtil.h \
+ src/Matrix.h \
+ src/Mesh.h \
+ src/MeshBatch.h \
+ src/MeshPart.h \
+ src/MeshSkin.h \
+ src/Model.h \
+ src/Mouse.h \
+ src/Node.h \
+ src/ParticleEmitter.h \
+ src/Pass.h \
+ src/PhysicsCharacter.h \
+ src/PhysicsCollisionObject.h \
+ src/PhysicsCollisionShape.h \
+ src/PhysicsConstraint.h \
+ src/PhysicsController.h \
+ src/PhysicsFixedConstraint.h \
+ src/PhysicsGenericConstraint.h \
+ src/PhysicsGhostObject.h \
+ src/PhysicsHingeConstraint.h \
+ src/PhysicsRigidBody.h \
+ src/PhysicsSocketConstraint.h \
+ src/PhysicsSpringConstraint.h \
+ src/PhysicsVehicle.h \
+ src/PhysicsVehicleWheel.h \
+ src/Plane.h \
+ src/Platform.h \
+ src/Properties.h \
+ src/Quaternion.h \
+ src/RadioButton.h \
+ src/Ray.h \
+ src/Rectangle.h \
+ src/Ref.h \
+ src/RenderState.h \
+ src/RenderTarget.h \
+ src/Scene.h \
+ src/SceneLoader.h \
+ src/ScreenDisplayer.h \
+ src/Script.h \
+ src/ScriptController.h \
+ src/ScriptTarget.h \
+ src/Slider.h \
+ src/Sprite.h \
+ src/SpriteBatch.h \
+ src/Stream.h \
+ src/Technique.h \
+ src/Terrain.h \
+ src/TerrainPatch.h \
+ src/Text.h \
+ src/TextBox.h \
+ src/Texture.h \
+ src/Theme.h \
+ src/ThemeStyle.h \
+ src/TileSet.h \
+ src/TimeListener.h \
+ src/Touch.h \
+ src/Transform.h \
+ src/Vector2.h \
+ src/Vector3.h \
+ src/Vector4.h \
+ src/VertexAttributeBinding.h \
+ src/VertexFormat.h \
+ src/VerticalLayout.h \
+ src/lua/lua_AbsoluteLayout.h \
+ src/lua/lua_AIAgent.h \
+ src/lua/lua_AIAgentListener.h \
+ src/lua/lua_AIController.h \
+ src/lua/lua_AIMessage.h \
+ src/lua/lua_AIState.h \
+ src/lua/lua_AIStateListener.h \
+ src/lua/lua_AIStateMachine.h \
+ src/lua/lua_all_bindings.h \
+ src/lua/lua_Animation.h \
+ src/lua/lua_AnimationClip.h \
+ src/lua/lua_AnimationClipListener.h \
+ src/lua/lua_AnimationController.h \
+ src/lua/lua_AnimationTarget.h \
+ src/lua/lua_AnimationValue.h \
+ src/lua/lua_AudioBuffer.h \
+ src/lua/lua_AudioController.h \
+ src/lua/lua_AudioListener.h \
+ src/lua/lua_AudioSource.h \
+ src/lua/lua_BoundingBox.h \
+ src/lua/lua_BoundingSphere.h \
+ src/lua/lua_Bundle.h \
+ src/lua/lua_Button.h \
+ src/lua/lua_Camera.h \
+ src/lua/lua_CameraListener.h \
+ src/lua/lua_CheckBox.h \
+ src/lua/lua_Container.h \
+ src/lua/lua_Control.h \
+ src/lua/lua_ControlListener.h \
+ src/lua/lua_Curve.h \
+ src/lua/lua_DepthStencilTarget.h \
+ src/lua/lua_Drawable.h \
+ src/lua/lua_Effect.h \
+ src/lua/lua_FileSystem.h \
+ src/lua/lua_FlowLayout.h \
+ src/lua/lua_Font.h \
+ src/lua/lua_Form.h \
+ src/lua/lua_FrameBuffer.h \
+ src/lua/lua_Frustum.h \
+ src/lua/lua_Game.h \
+ src/lua/lua_Gamepad.h \
+ src/lua/lua_Gesture.h \
+ src/lua/lua_Global.h \
+ src/lua/lua_HeightField.h \
+ src/lua/lua_Image.h \
+ src/lua/lua_ImageControl.h \
+ src/lua/lua_ImageFormat.h \
+ src/lua/lua_Joint.h \
+ src/lua/lua_JoystickControl.h \
+ src/lua/lua_Keyboard.h \
+ src/lua/lua_Label.h \
+ src/lua/lua_Layout.h \
+ src/lua/lua_Light.h \
+ src/lua/lua_Logger.h \
+ src/lua/lua_Material.h \
+ src/lua/lua_MaterialParameter.h \
+ src/lua/lua_MathUtil.h \
+ src/lua/lua_Matrix.h \
+ src/lua/lua_Mesh.h \
+ src/lua/lua_MeshBatch.h \
+ src/lua/lua_MeshPart.h \
+ src/lua/lua_MeshSkin.h \
+ src/lua/lua_Model.h \
+ src/lua/lua_Mouse.h \
+ src/lua/lua_Node.h \
+ src/lua/lua_NodeCloneContext.h \
+ src/lua/lua_ParticleEmitter.h \
+ src/lua/lua_Pass.h \
+ src/lua/lua_PhysicsCharacter.h \
+ src/lua/lua_PhysicsCollisionObject.h \
+ src/lua/lua_PhysicsCollisionObjectCollisionListener.h \
+ src/lua/lua_PhysicsCollisionObjectCollisionPair.h \
+ src/lua/lua_PhysicsCollisionObjectType.h \
+ src/lua/lua_PhysicsCollisionShape.h \
+ src/lua/lua_PhysicsCollisionShapeDefinition.h \
+ src/lua/lua_PhysicsConstraint.h \
+ src/lua/lua_PhysicsController.h \
+ src/lua/lua_PhysicsControllerHitFilter.h \
+ src/lua/lua_PhysicsControllerHitResult.h \
+ src/lua/lua_PhysicsControllerListener.h \
+ src/lua/lua_PhysicsFixedConstraint.h \
+ src/lua/lua_PhysicsGenericConstraint.h \
+ src/lua/lua_PhysicsGhostObject.h \
+ src/lua/lua_PhysicsHingeConstraint.h \
+ src/lua/lua_PhysicsRigidBody.h \
+ src/lua/lua_PhysicsRigidBodyParameters.h \
+ src/lua/lua_PhysicsSocketConstraint.h \
+ src/lua/lua_PhysicsSpringConstraint.h \
+ src/lua/lua_PhysicsVehicle.h \
+ src/lua/lua_PhysicsVehicleWheel.h \
+ src/lua/lua_Plane.h \
+ src/lua/lua_Platform.h \
+ src/lua/lua_Properties.h \
+ src/lua/lua_Quaternion.h \
+ src/lua/lua_RadioButton.h \
+ src/lua/lua_Ray.h \
+ src/lua/lua_Rectangle.h \
+ src/lua/lua_Ref.h \
+ src/lua/lua_RenderState.h \
+ src/lua/lua_RenderTarget.h \
+ src/lua/lua_Scene.h \
+ src/lua/lua_ScreenDisplayer.h \
+ src/lua/lua_Script.h \
+ src/lua/lua_ScriptController.h \
+ src/lua/lua_ScriptTarget.h \
+ src/lua/lua_ScriptTargetEvent.h \
+ src/lua/lua_ScriptTargetEventRegistry.h \
+ src/lua/lua_Slider.h \
+ src/lua/lua_Sprite.h \
+ src/lua/lua_SpriteBatch.h \
+ src/lua/lua_SpriteBatchSpriteVertex.h \
+ src/lua/lua_Technique.h \
+ src/lua/lua_Terrain.h \
+ src/lua/lua_TerrainPatch.h \
+ src/lua/lua_Text.h \
+ src/lua/lua_TextBox.h \
+ src/lua/lua_Texture.h \
+ src/lua/lua_TextureSampler.h \
+ src/lua/lua_Theme.h \
+ src/lua/lua_ThemeSideRegions.h \
+ src/lua/lua_ThemeStyle.h \
+ src/lua/lua_ThemeThemeImage.h \
+ src/lua/lua_ThemeUVs.h \
+ src/lua/lua_TileSet.h \
+ src/lua/lua_Touch.h \
+ src/lua/lua_TouchTouchEvent.h \
+ src/lua/lua_Transform.h \
+ src/lua/lua_TransformListener.h \
+ src/lua/lua_Uniform.h \
+ src/lua/lua_Vector2.h \
+ src/lua/lua_Vector3.h \
+ src/lua/lua_Vector4.h \
+ src/lua/lua_VertexAttributeBinding.h \
+ src/lua/lua_VertexFormat.h \
+ src/lua/lua_VertexFormatElement.h \
+ src/lua/lua_VerticalLayout.h
+
+CONFIG += c++11
+
+INCLUDEPATH += $$PWD/../gameplay/src
+INCLUDEPATH += $$PWD/../external-deps/include
+
+# linux
+linux: SOURCES += src/PlatformLinux.cpp
+linux: SOURCES += src/gameplay-main-linux.cpp
+linux: QMAKE_CXXFLAGS += -lstdc++ -pthread -w
+linux: DEFINES += GP_USE_GAMEPAD
+linux: DEFINES += __linux__
+linux: INCLUDEPATH += /usr/include/gtk-2.0
+linux: INCLUDEPATH += /usr/lib/x86_64-linux-gnu/gtk-2.0/include
+linux: INCLUDEPATH += /usr/include/atk-1.0
+linux: INCLUDEPATH += /usr/include/cairo
+linux: INCLUDEPATH += /usr/include/gdk-pixbuf-2.0
+linux: INCLUDEPATH += /usr/include/pango-1.0
+linux: INCLUDEPATH += /usr/include/gio-unix-2.0
+linux: INCLUDEPATH += /usr/include/freetype2
+linux: INCLUDEPATH += /usr/include/glib-2.0
+linux: INCLUDEPATH += /usr/lib/x86_64-linux-gnu/glib-2.0/include
+linux: INCLUDEPATH += /usr/include/pixman-1
+linux: INCLUDEPATH += /usr/include/libpng12
+linux: INCLUDEPATH += /usr/include/harfbuzz
+
+# macosx
+macx: OBJECTIVE_SOURCES += src/PlatformMacOSX.mm
+macx: OBJECTIVE_SOURCES += src/gameplay-main-macosx.mm
+macx: QMAKE_CXXFLAGS += -x c++ -stdlib=libc++ -w -arch x86_64
+macx: QMAKE_OBJECTIVE_CFLAGS += -x objective-c++ -stdlib=libc++ -w -arch x86_64
+macx: DEFINES += GP_USE_GAMEPAD
+macx: LIBS += -L$$PWD/../../external-deps/lib/macosx/x86_64/ -lgameplay-deps
+macx: LIBS += -F/System/Library/Frameworks -framework GameKit
+macx: LIBS += -F/System/Library/Frameworks -framework IOKit
+macx: LIBS += -F/System/Library/Frameworks -framework QuartzCore
+macx: LIBS += -F/System/Library/Frameworks -framework OpenAL
+macx: LIBS += -F/System/Library/Frameworks -framework OpenGL
+macx: LIBS += -F/System/Library/Frameworks -framework Cocoa
diff --git a/gameplay/gameplay.vcxproj b/gameplay/gameplay.vcxproj
index e1b41e88ee..98449cabb8 100644
--- a/gameplay/gameplay.vcxproj
+++ b/gameplay/gameplay.vcxproj
@@ -1,26 +1,14 @@

-
- DebugMem
- Win32
-
DebugMem
x64
-
- Debug
- Win32
-
Debug
x64
-
- Release
- Win32
-
Release
x64
@@ -53,6 +41,7 @@
+
@@ -63,7 +52,6 @@
-
@@ -80,7 +68,6 @@
-
@@ -88,7 +75,6 @@
-
@@ -96,97 +82,65 @@
-
-
-
-
-
-
-
-
-
+
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
@@ -200,46 +154,39 @@
-
-
-
-
-
-
-
-
+
+
+
+
+
-
+
-
-
-
-
+
-
@@ -249,7 +196,6 @@
-
@@ -281,7 +227,6 @@
-
@@ -295,17 +240,21 @@
+
+
+
+
@@ -342,6 +291,7 @@
+
@@ -368,7 +318,6 @@
-
@@ -376,7 +325,6 @@
-
@@ -384,97 +332,65 @@
-
-
-
-
-
-
-
-
-
+
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
@@ -488,46 +404,39 @@
-
-
-
-
-
-
-
-
+
+
+
+
+
-
+
-
-
-
-
+
-
@@ -537,7 +446,6 @@
-
@@ -580,18 +488,22 @@
+
+
+
+
@@ -653,168 +565,70 @@
gameplay
-
- StaticLibrary
- true
- Unicode
- v120
-
StaticLibrary
true
Unicode
v120
-
- StaticLibrary
- true
- Unicode
- v120
-
StaticLibrary
true
Unicode
v120
-
- StaticLibrary
- false
- true
- Unicode
- v120
-
StaticLibrary
false
- true
+ false
Unicode
v120
-
-
-
-
-
-
-
-
-
-
- windows\x86\$(Configuration)\
-
-
- windows\x64\$(Configuration)\
-
-
- windows\x86\$(Configuration)\
-
-
- windows\x64\$(Configuration)\
-
-
- windows\x86\$(Configuration)\
-
- windows\x64\$(Configuration)\
-
-
- windows\x86\$(Configuration)\
+ Debug
+ $(Configuration)\
- windows\x64\$(Configuration)\
-
-
- windows\x86\$(Configuration)\
-
-
- windows\x64\$(Configuration)\
-
-
- windows\x86\$(Configuration)\
+ $(Configuration)\
+ $(Configuration)\
- windows\x64\$(Configuration)\
+ $(Configuration)\
+ $(Configuration)\
-
-
-
-
- Level3
- Disabled
- _ITERATOR_DEBUG_LEVEL=0;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)
- $(ProjectDir)src;..\external-deps\lua\include;..\external-deps\bullet\include;..\external-deps\openal\include\AL;..\external-deps\alut\include\AL;..\external-deps\oggvorbis\include;..\external-deps\glew\include;..\external-deps\png\include;..\external-deps\zlib\include;%(AdditionalIncludeDirectories)
-
-
- MultiThreadedDebugDLL
-
-
-
-
- Windows
- true
-
-
- MachineX86
-
-
Level3
Disabled
- _ITERATOR_DEBUG_LEVEL=0;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)
- $(ProjectDir)src;..\external-deps\lua\include;..\external-deps\bullet\include;..\external-deps\openal\include\AL;..\external-deps\alut\include\AL;..\external-deps\oggvorbis\include;..\external-deps\glew\include;..\external-deps\png\include;..\external-deps\zlib\include;%(AdditionalIncludeDirectories)
+ WIN32;_DEBUG;_LIB;GP_USE_GAMEPAD;%(PreprocessorDefinitions)
+ $(ProjectDir)src;..\external-deps\include;$(MSBuildProgramFiles32)\Microsoft DirectX SDK (June 2010)\include;%(AdditionalIncludeDirectories)
- MultiThreadedDLL
-
-
- Windows
- true
-
-
- MachineX64
-
-
-
-
-
-
- Level3
- Disabled
- _ITERATOR_DEBUG_LEVEL=0;WIN32;_DEBUG;_LIB;GP_USE_MEM_LEAK_DETECTION;%(PreprocessorDefinitions)
- $(ProjectDir)src;..\external-deps\lua\include;..\external-deps\bullet\include;..\external-deps\openal\include\AL;..\external-deps\alut\include\AL;..\external-deps\oggvorbis\include;..\external-deps\glew\include;..\external-deps\png\include;..\external-deps\zlib\include;%(AdditionalIncludeDirectories)
- true
MultiThreadedDebugDLL
-
-
+ true
+ false
Windows
true
-
-
-
-
-
-
+ MachineX64
@@ -823,10 +637,12 @@
Level3
Disabled
- _ITERATOR_DEBUG_LEVEL=0;WIN32;_DEBUG;_LIB;GP_USE_MEM_LEAK_DETECTION;%(PreprocessorDefinitions)
- $(ProjectDir)src;..\external-deps\lua\include;..\external-deps\bullet\include;..\external-deps\openal\include\AL;..\external-deps\alut\include\AL;..\external-deps\oggvorbis\include;..\external-deps\glew\include;..\external-deps\png\include;..\external-deps\zlib\include;%(AdditionalIncludeDirectories)
+ WIN32;_DEBUG;_LIB;GP_USE_GAMEPAD;GP_USE_MEM_LEAK_DETECTION;%(PreprocessorDefinitions)
+ $(ProjectDir)src;..\external-deps\include;$(MSBuildProgramFiles32)\Microsoft DirectX SDK (June 2010)\include;%(AdditionalIncludeDirectories)
true
- MultiThreadedDLL
+ MultiThreadedDebugDLL
+ true
+ false
Windows
@@ -837,40 +653,19 @@
-
-
- Level3
-
-
- MaxSpeed
- true
- true
- WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)
- $(ProjectDir)src;..\external-deps\lua\include;..\external-deps\bullet\include;..\external-deps\openal\include\AL;..\external-deps\alut\include\AL;..\external-deps\oggvorbis\include;..\external-deps\glew\include;..\external-deps\png\include;..\external-deps\zlib\include;%(AdditionalIncludeDirectories)
-
-
-
-
-
-
- Windows
- true
- true
- true
-
-
Level3
- MaxSpeed
+ Full
true
- true
- WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)
- $(ProjectDir)src;..\external-deps\lua\include;..\external-deps\bullet\include;..\external-deps\openal\include\AL;..\external-deps\alut\include\AL;..\external-deps\oggvorbis\include;..\external-deps\glew\include;..\external-deps\png\include;..\external-deps\zlib\include;%(AdditionalIncludeDirectories)
+ false
+ WIN32;NDEBUG;_LIB;GP_USE_GAMEPAD;%(PreprocessorDefinitions)
+ $(ProjectDir)src;..\external-deps\include;$(MSBuildProgramFiles32)\Microsoft DirectX SDK (June 2010)\include;%(AdditionalIncludeDirectories)
+ true
Windows
diff --git a/gameplay/gameplay.vcxproj.filters b/gameplay/gameplay.vcxproj.filters
index fd97daaca2..2ef791822e 100644
--- a/gameplay/gameplay.vcxproj.filters
+++ b/gameplay/gameplay.vcxproj.filters
@@ -24,9 +24,6 @@
src
-
- src
-
src
@@ -279,9 +276,6 @@
src
-
- src
-
src
@@ -348,6 +342,24 @@
src
+
+ src
+
+
+ src
+
+
+ src
+
+
+ src
+
+
+ src
+
+
+ src
+
src\lua
@@ -363,9 +375,6 @@
src\lua
-
- src\lua
-
src\lua
@@ -387,9 +396,6 @@
src\lua
-
- src\lua
-
src\lua
@@ -411,9 +417,6 @@
src\lua
-
- src\lua
-
src\lua
@@ -429,7 +432,7 @@
src\lua
-
+
src\lua
@@ -438,37 +441,19 @@
src\lua
-
- src\lua
-
src\lua
-
- src\lua
-
-
- src\lua
-
src\lua
-
- src\lua
-
-
- src\lua
-
src\lua
-
- src\lua
-
src\lua
-
+
src\lua
@@ -483,18 +468,6 @@
src\lua
-
- src\lua
-
-
- src\lua
-
-
- src\lua
-
-
- src\lua
-
src\lua
@@ -507,27 +480,12 @@
src\lua
-
- src\lua
-
src\lua
-
- src\lua
-
-
- src\lua
-
-
- src\lua
-
src\lua
-
- src\lua
-
src\lua
@@ -540,19 +498,13 @@
src\lua
-
- src\lua
-
src\lua
-
- src\lua
-
-
+
src\lua
-
+
src\lua
@@ -561,21 +513,12 @@
src\lua
-
- src\lua
-
src\lua
-
- src\lua
-
src\lua
-
- src\lua
-
src\lua
@@ -594,15 +537,9 @@
src\lua
-
- src\lua
-
src\lua
-
- src\lua
-
src\lua
@@ -612,24 +549,15 @@
src\lua
-
- src\lua
-
src\lua
src\lua
-
- src\lua
-
src\lua
-
- src\lua
-
src\lua
@@ -642,24 +570,15 @@
src\lua
-
- src\lua
-
src\lua
-
- src\lua
-
src\lua
src\lua
-
- src\lua
-
src\lua
@@ -675,9 +594,6 @@
src\lua
-
- src\lua
-
src\lua
@@ -717,9 +633,6 @@
src\lua
-
- src\lua
-
src\lua
@@ -738,49 +651,43 @@
src\lua
-
- src\lua
-
-
- src\lua
-
-
+
src\lua
-
+
src\lua
-
+
src\lua
-
+
src\lua
-
+
src\lua
-
+
src\lua
-
+
src\lua
-
+
src\lua
-
+
src\lua
-
+
src\lua
-
+
src\lua
-
+
src\lua
-
+
src\lua
@@ -789,30 +696,21 @@
src\lua
-
+
src\lua
-
+
src\lua
-
+
src\lua
src\lua
-
- src\lua
-
-
- src\lua
-
src\lua
-
- src\lua
-
src\lua
@@ -828,10 +726,10 @@
src\lua
-
+
src\lua
-
+
src\lua
@@ -861,24 +759,9 @@
src\lua
-
- src\lua
-
src\lua
-
- src\lua
-
-
- src\lua
-
-
- src
-
-
- src\lua
-
@@ -1208,6 +1091,24 @@
src
+
+ src
+
+
+ src
+
+
+ src
+
+
+ src
+
+
+ src
+
+
+ src
+
src\lua
@@ -1223,9 +1124,6 @@
src\lua
-
- src\lua
-
src\lua
@@ -1247,9 +1145,6 @@
src\lua
-
- src\lua
-
src\lua
@@ -1271,9 +1166,6 @@
src\lua
-
- src\lua
-
src\lua
@@ -1289,7 +1181,7 @@
src\lua
-
+
src\lua
@@ -1298,37 +1190,19 @@
src\lua
-
- src\lua
-
src\lua
-
- src\lua
-
-
- src\lua
-
src\lua
-
- src\lua
-
-
- src\lua
-
src\lua
-
- src\lua
-
src\lua
-
+
src\lua
@@ -1343,18 +1217,6 @@
src\lua
-
- src\lua
-
-
- src\lua
-
-
- src\lua
-
-
- src\lua
-
src\lua
@@ -1367,27 +1229,12 @@
src\lua
-
- src\lua
-
src\lua
-
- src\lua
-
-
- src\lua
-
-
- src\lua
-
src\lua
-
- src\lua
-
src\lua
@@ -1400,19 +1247,13 @@
src\lua
-
- src\lua
-
src\lua
-
- src\lua
-
-
+
src\lua
-
+
src\lua
@@ -1421,21 +1262,12 @@
src\lua
-
- src\lua
-
src\lua
-
- src\lua
-
src\lua
-
- src\lua
-
src\lua
@@ -1454,15 +1286,9 @@
src\lua
-
- src\lua
-
src\lua
-
- src\lua
-
src\lua
@@ -1472,24 +1298,15 @@
src\lua
-
- src\lua
-
src\lua
src\lua
-
- src\lua
-
src\lua
-
- src\lua
-
src\lua
@@ -1502,24 +1319,15 @@
src\lua
-
- src\lua
-
src\lua
-
- src\lua
-
src\lua
src\lua
-
- src\lua
-
src\lua
@@ -1535,9 +1343,6 @@
src\lua
-
- src\lua
-
src\lua
@@ -1577,9 +1382,6 @@
src\lua
-
- src\lua
-
src\lua
@@ -1598,49 +1400,43 @@
src\lua
-
- src\lua
-
-
+
src\lua
-
+
src\lua
-
+
src\lua
-
+
src\lua
-
+
src\lua
-
+
src\lua
-
+
src\lua
-
+
src\lua
-
+
src\lua
-
- src\lua
-
-
+
src\lua
-
+
src\lua
-
+
src\lua
-
+
src\lua
@@ -1649,30 +1445,21 @@
src\lua
-
+
src\lua
-
+
src\lua
-
+
src\lua
src\lua
-
- src\lua
-
-
- src\lua
-
src\lua
-
- src\lua
-
src\lua
@@ -1688,10 +1475,10 @@
src\lua
-
+
src\lua
-
+
src\lua
@@ -1721,24 +1508,9 @@
src\lua
-
- src\lua
-
src\lua
-
- src\lua
-
-
- src\lua
-
-
- src
-
-
- src\lua
-
diff --git a/gameplay/gameplay.vcxproj.user b/gameplay/gameplay.vcxproj.user
deleted file mode 100644
index 695b5c78b9..0000000000
--- a/gameplay/gameplay.vcxproj.user
+++ /dev/null
@@ -1,3 +0,0 @@
-
-
-
\ No newline at end of file
diff --git a/gameplay/gameplay.xcodeproj/project.pbxproj b/gameplay/gameplay.xcodeproj/project.pbxproj
index dcc3a5b390..d51483aafb 100644
--- a/gameplay/gameplay.xcodeproj/project.pbxproj
+++ b/gameplay/gameplay.xcodeproj/project.pbxproj
@@ -7,363 +7,283 @@
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