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QtCreator Setup

Sean Taylor edited this page Nov 7, 2015 · 24 revisions

Install the External Dependencies

Before you get started you will have to download the dependencies separately:

Install Qt 5.5.1 (includes QtCreator)

Download and install the latest Qt 5.5.1 64-bit for Linux, MacOSX or Windows that comes with QtCreator:

Note: Qt 5.5.1 on Windows only supports prebuilts up to VS2013. GamePlay is now using VS2015. Therefore if you want to use QtCreator on Windows you will need to build Qt 5.5.1 from source and configured with win32-msvc2015 -opengl desktop.

Open and Configure (gameplay)

  • Open gameplay/gameplay.pro
  • Under "Configure Project" tab select "Desktop Qt 5.5 xxx 64bit" and expand "Details" section.
  • Change the enormous default user based build paths for Debug and Release to:
Debug = "Debug"
Release ="Release"

Open and Configure (sample-browser)

  • Open samples/browser/sample-browser.pro
  • Under "Configure Project" tab select "Desktop Qt 5.5 xxx 64bit" and expand "Details" section.
  • Change the enormous default user based build paths for Debug and Release to:
Debug = "Debug"
Release ="Release"

Build and Run

  • Build gameplay and sample-browser projects
  • To run the sample-browser, select the sample-browser project
  • Select the "Projects" section on the left to edit the project properties.
  • Chagne the run settings under the Desktop Qt 5.5 xxx 64bit kit by changing to the Run sub-section tab.
  • Change the working directory to:
%{buildDir}/..

Debugging

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