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ttable.c
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/*
Sjeng - a chess variants playing program
Copyright (C) 2000-2001 Gian-Carlo Pascutto
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
File: ttable.c
Purpose: handling of transposition tables and hashes
*/
#include "sjeng.h"
#include "protos.h"
#include "extvars.h"
#include "limits.h"
unsigned long zobrist[17][144];
unsigned long hash;
unsigned long TTProbes;
unsigned long TTHits;
unsigned long TTStores;
typedef struct
{
signed char Depth;
/* unsigned char may be a bit small for bughouse/crazyhouse */
unsigned short Bestmove;
unsigned OnMove:1, Threat:1, Type:2;
unsigned long Hash;
unsigned long Hold_hash;
signed long Bound;
}
TType;
typedef struct
{
unsigned short Bestmove;
unsigned OnMove:1, Type:2;
unsigned long Hash;
unsigned long Hold_hash;
signed long Bound;
}
QTType;
/*TType DP_TTable[TTSIZE];
TType AS_TTable[TTSIZE];
*/
TType *DP_TTable;
TType *AS_TTable;
QTType *QS_TTable;
void clear_tt(void)
{
memset(DP_TTable, 0, sizeof(TType) * TTSize);
memset(AS_TTable, 0, sizeof(TType) * TTSize);
memset(QS_TTable, 0, sizeof(QTType) * TTSize);
};
void clear_dp_tt(void)
{
memset(DP_TTable, 0, sizeof(TType) * TTSize);
};
void initialize_zobrist(void)
{
int p, q;
seedMT(31657);
for(p = 0; p < 17; p++)
{
for(q = 0; q < 144; q++)
{
zobrist[p][q] = randomMT();
}
}
/* our magic number */
hash = 0xDEADBEEF;
}
void initialize_hash(void)
{
int p;
hash = 0xDEADBEEF;
for(p = 0; p < 144; p++)
{
if (board[p] != npiece && board[p] != frame)
hash = hash ^ zobrist[board[p]][p];
}
hold_hash = 0xC0FFEE00;
/* we need to set up hold_hash here, rely on ProcessHolding for now */
}
void QStoreTT(int score, int alpha, int beta, int best)
{
unsigned long index;
TTStores++;
index = hash % TTSize;
if (score <= alpha)
QS_TTable[index].Type = UPPER;
else if(score >= beta)
QS_TTable[index].Type = LOWER;
else
QS_TTable[index].Type = EXACT;
QS_TTable[index].Hash = hash;
QS_TTable[index].Hold_hash = hold_hash;
QS_TTable[index].Bestmove = best;
QS_TTable[index].Bound = score;
QS_TTable[index].OnMove = ToMove;
return;
}
void StoreTT(int score, int alpha, int beta, int best, int threat, int depth)
{
unsigned long index;
TTStores++;
index = hash % TTSize;
/* Prefer storing entries with more information */
if (( (DP_TTable[index].Depth < depth)
|| ((DP_TTable[index].Depth == depth) &&
( ((DP_TTable[index].Type == UPPER) && (score > alpha))
|| ((score > alpha) && (score < beta))
)
)
)
&& !is_pondering)
{
if (score <= alpha)
{
DP_TTable[index].Type = UPPER;
if (score < -INF+500) score = -INF+500;
}
else if(score >= beta)
{
DP_TTable[index].Type = LOWER;
if (score > INF-500) score = INF-500;
}
else
{
DP_TTable[index].Type = EXACT;
/* normalize mate scores */
if (score > (+INF-500))
score += ply;
else if (score < (-INF+500))
score -= ply;
}
DP_TTable[index].Hash = hash;
DP_TTable[index].Hold_hash = hold_hash;
DP_TTable[index].Depth = depth;
DP_TTable[index].Bestmove = best;
DP_TTable[index].Bound = score;
DP_TTable[index].OnMove = ToMove;
DP_TTable[index].Threat = threat;
}
else
{
if (score <= alpha)
{
AS_TTable[index].Type = UPPER;
if (score < -INF+500) score = -INF+500;
}
else if(score >= beta)
{
AS_TTable[index].Type = LOWER;
if (score > INF-500) score = INF-500;
}
else
{
AS_TTable[index].Type = EXACT;
/* normalize mate scores */
if (score > (+INF-500))
score += ply;
else if (score < (-INF+500))
score -= ply;
}
AS_TTable[index].Hash = hash;
AS_TTable[index].Hold_hash = hold_hash;
AS_TTable[index].Depth = depth;
AS_TTable[index].Bestmove = best;
AS_TTable[index].Bound = score;
AS_TTable[index].OnMove = ToMove;
AS_TTable[index].Threat = threat;
};
return;
}
void LearnStoreTT(int score, unsigned nhash, unsigned hhash, int tomove, int best, int depth)
{
unsigned long index;
index = nhash % TTSize;
AS_TTable[index].Depth = depth;
if (Variant != Suicide && Variant != Losers)
{
AS_TTable[index].Type = EXACT;
}
else
{
AS_TTable[index].Type = UPPER;
}
AS_TTable[index].Hash = nhash;
AS_TTable[index].Hold_hash = hhash;
AS_TTable[index].Bestmove = best;
AS_TTable[index].Bound = score;
AS_TTable[index].OnMove = tomove;
AS_TTable[index].Threat = 0;
}
int ProbeTT(int *score, int alpha, int beta, int *best, int *threat, int *donull, int depth)
{
unsigned long index;
*donull = TRUE;
TTProbes++;
index = hash % TTSize;
if ((DP_TTable[index].Hash == hash)
&& (DP_TTable[index].Hold_hash == hold_hash)
&& (DP_TTable[index].OnMove == ToMove))
{
TTHits++;
if ((DP_TTable[index].Type == UPPER)
&& ((depth-2-1) <= DP_TTable[index].Depth)
&& (DP_TTable[index].Bound < beta))
*donull = FALSE;
if (DP_TTable[index].Threat) depth++;
if (DP_TTable[index].Depth >= depth)
{
*score = DP_TTable[index].Bound;
if (*score > (+INF-500))
*score -= ply;
else if (*score < (-INF+500))
*score += ply;
*best = DP_TTable[index].Bestmove;
*threat = DP_TTable[index].Threat;
return DP_TTable[index].Type;
}
else
{
*best = DP_TTable[index].Bestmove;
*threat = DP_TTable[index].Threat;
return DUMMY;
}
}
else if ((AS_TTable[index].Hash == hash)
&& (AS_TTable[index].Hold_hash == hold_hash)
&& (AS_TTable[index].OnMove == ToMove))
{
TTHits++;
if ((AS_TTable[index].Type == UPPER)
&& ((depth-2-1) <= AS_TTable[index].Depth)
&& (AS_TTable[index].Bound < beta))
*donull = FALSE;
if (AS_TTable[index].Threat) depth++;
if (AS_TTable[index].Depth >= depth)
{
*score = AS_TTable[index].Bound;
if (*score > (+INF-500))
*score -= ply;
else if (*score < (-INF+500))
*score += ply;
*best = AS_TTable[index].Bestmove;
*threat = AS_TTable[index].Threat;
return AS_TTable[index].Type;
}
else
{
*best = AS_TTable[index].Bestmove;
*threat = AS_TTable[index].Threat;
return DUMMY;
}
}
else
return HMISS;
}
int QProbeTT(int *score, int alpha, int beta, int *best)
{
unsigned long index;
TTProbes++;
index = hash % TTSize;
if ((QS_TTable[index].Hash == hash)
&& (QS_TTable[index].Hold_hash == hold_hash)
&& (QS_TTable[index].OnMove == ToMove))
{
TTHits++;
*score = QS_TTable[index].Bound;
*best = QS_TTable[index].Bestmove;
return QS_TTable[index].Type;
}
else
return HMISS;
}
void alloc_hash(void)
{
AS_TTable = (TType *) malloc(sizeof(TType) * TTSize);
DP_TTable = (TType *) malloc(sizeof(TType) * TTSize);
QS_TTable = (QTType *) malloc(sizeof(QTType) * TTSize);
if (AS_TTable == NULL || DP_TTable == NULL || QS_TTable == NULL)
{
printf("Out of memory allocating hashtables.\n");
exit(EXIT_FAILURE);
}
printf("Allocated 2*%d hash entries, totalling %lu bytes.\n",
TTSize, (unsigned long)(2*sizeof(TType)*TTSize));
printf("Allocated %d quiescenthash entries, totalling %lu bytes.\n",
TTSize, (unsigned long)(sizeof(QTType)*TTSize));
return;
}
void free_hash(void)
{
free(AS_TTable);
free(DP_TTable);
free(QS_TTable);
return;
}