State change (draw call) overhead in wgpu
is very high relative to vulkan
#6357
Labels
area: performance
How fast things go
wgpu
is very high relative to vulkan
#6357
Bevy users like @JMS55 and @HackerFoo have reported painfully high overhead costs paid by Bevy users due to our use of
wgpu
.From @DGriffin91on Discord.
I'll be attempting to gather representative and/or minimal examples from the community: please link them here if you have any!
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