NOTE: we are now developing on the develop branch. This will be merged back to master when stable.
URE is still in its early stages, and lacks critical features before it can truly support a full blown 'commercial quality' roguelike. Here's our intended roadmap of feature additions that will get us to that 1.0 state.
keybinds.txt supportParticle systembetter Landscaper generic method toolsGuava event busogg playback, background music loop/crossfade, stereo SFX positionimproved A* pathingMain Menu modal with gamesave manager and title screenActorPanel UI display
Audio : ambient sounds, streamingresize supportTrueType font support / separate text and glyph fontsMap modalEquipment
- RexPaint entity sprites for UI display
- Status effects
- Actor AI behavior set
- Vault stamping support in Landscaper
- JSON configuration of main window layout
- Fluid/fire/gas cell simulation
- RexPaint images in terrain/vaults
- Camera zoom
- Actor conversation trees / quests
- Object materials and composition
- URendererTiles