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Chaser -- Remember last enemy, his last seen location, pursue to that location, search around
Tattler -- Flee from player to nearby allies and alert them
Eater -- Get hungry over time (?) look for food, eat
Patroller -- Move between a series of waypoints
The text was updated successfully, but these errors were encountered:
Captive -- can't move, emotes comments, interact loses the behavior, optionally gains some other behavior
Sorry, something went wrong.
Shouter -- does an alerting emote to wake npcs in a radius (as part of ForF, so only to 'hostiles')
Lurker -- avoids (or seeks) light
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Chaser -- Remember last enemy, his last seen location, pursue to that location, search around
Tattler -- Flee from player to nearby allies and alert them
Eater -- Get hungry over time (?) look for food, eat
Patroller -- Move between a series of waypoints
The text was updated successfully, but these errors were encountered: