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Every so often actors make ambient howls -- realtime random, not turn-time. play howl at actor position, frequency of howls is actor-based not total.
The text was updated successfully, but these errors were encountered:
make the speechbubble particle when they do it
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also death sounds
also the Talk action should have a sound
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Every so often actors make ambient howls -- realtime random, not turn-time. play howl at actor position, frequency of howls is actor-based not total.
The text was updated successfully, but these errors were encountered: