This directory contains an idiomatic C++ client library for the Kubernetes Engine API, a service to build and manage container-based applications, powered by the open source Kubernetes technology.
While this library is GA, please note that the Google Cloud C++ client libraries do not follow Semantic Versioning.
The quickstart/ directory contains a minimal environment to get started using this client library in a larger project. The following "Hello World" program is used in this quickstart, and should give you a taste of this library.
For detailed instructions on how to build and install this library, see the top-level README.
#include "google/cloud/container/v1/cluster_manager_client.h"
#include "google/cloud/location.h"
#include <iostream>
int main(int argc, char* argv[]) try {
if (argc != 3) {
std::cerr << "Usage: " << argv[0] << " project-id location-id\n";
return 1;
}
auto const location = google::cloud::Location(argv[1], argv[2]);
namespace container = ::google::cloud::container_v1;
auto client = container::ClusterManagerClient(
container::MakeClusterManagerConnection());
auto response = client.ListClusters(location.FullName());
if (!response) throw std::move(response).status();
for (auto const& c : response->clusters()) {
std::cout << c.DebugString() << "\n";
}
return 0;
} catch (google::cloud::Status const& status) {
std::cerr << "google::cloud::Status thrown: " << status << "\n";
return 1;
}
- Official documentation about the Kubernetes Engine API service
- Reference doxygen documentation for each release of this client library
- Detailed header comments in our public
.h
files