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SingleMeshShapeModel.cs
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// Copyright (c) Ryan Schmidt ([email protected]) - All Rights Reserved
// Unauthorized copying of this file, via any medium is strictly prohibited. Proprietary and confidential.
using System;
using g3;
namespace gs
{
public interface IShapeModelMeshSource
{
DMesh3 SourceMesh { get; }
ISpatial SourceSpatial { get; }
}
public delegate void MeshSourceModifiedEventHandler(IShapeModelMeshSource source);
public interface IShapeModelMeshOutput
{
DMesh3 OutputMesh { get; }
ISpatial OutputSpatial { get; }
}
public delegate void MeshOutputModifiedEventHander(IShapeModelMeshOutput model);
public class SingleMeshShapeModel : IShapeModelMeshSource, IShapeModelMeshOutput
{
DMesh3 sourceMesh;
ISpatial sourceSpatial;
bool bExternalSource;
DMesh3 outputMesh;
ISpatial outputSpatial;
bool bExternalOutput;
/// <summary>
/// Event will be called whenever our internal mesh changes
/// </summary>
public event MeshSourceModifiedEventHandler OnSourceMeshModified;
/// <summary>
/// Event should be called whenever 'output' of this model changes (to allow chaining models)
/// </summary>
public event MeshOutputModifiedEventHander OnOutputMeshModified;
public SingleMeshShapeModel(DMesh3 meshIn, bool bCopy, ISpatial spatialIn = null)
{
ReplaceSourceMesh(meshIn, bCopy, spatialIn);
}
public virtual DMesh3 SourceMesh
{
get { return sourceMesh; }
}
public virtual ISpatial SourceSpatial
{
get { return sourceSpatial; }
}
public virtual DMesh3 OutputMesh {
get { return outputMesh; }
}
public virtual ISpatial OutputSpatial {
get { return outputSpatial; }
}
public virtual void ReplaceSourceMesh(DMesh3 meshIn, bool bCopy, ISpatial spatialIn = null)
{
bExternalSource = bCopy;
if (bCopy)
sourceMesh = new DMesh3(meshIn, true);
else
sourceMesh = meshIn;
if ( spatialIn == null || bCopy ) {
sourceSpatial = new DMeshAABBTree3(meshIn);
} else {
sourceSpatial = spatialIn;
}
OnSourceMeshModified?.Invoke(this);
}
public virtual DMesh3 DuplicateSourceMesh()
{
return new DMesh3(sourceMesh, bExternalSource);
}
protected virtual void ReplaceOutputMesh(DMesh3 meshIn, bool bCopy, ISpatial spatialIn = null)
{
bExternalOutput = bCopy;
if (bCopy)
outputMesh = new DMesh3(meshIn, true);
else
outputMesh = meshIn;
if (spatialIn == null || bCopy) {
outputSpatial = new DMeshAABBTree3(meshIn);
} else {
outputSpatial = spatialIn;
}
OnOutputMeshModified?.Invoke(this);
}
public virtual DMesh3 DuplicateOutputMesh()
{
return new DMesh3(outputMesh, bExternalOutput);
}
}
}