Releases: gregzaal/Gaffer
Releases · gregzaal/Gaffer
v3.1.13
- Compatibility with Blender 3.3
- Show "Get Free HDRIs" operator in search so it can be re-run in case of failure
- Increase thread pool size to download HDRIs faster
- Replace "HDRI Haven" in UI strings with "Poly Haven"
v3.1.11
Fix Gaffer failing to enable sometimes in Blender 3.1
v3.1.10
Fixes width error popping up from multiple functions when using certain Blender versions.
v3.1.9
Compatibility with Blender 3.0
v3.1.7
Fix settings disappearing
v3.1.6
- Full support for Eevee
- Blender 2.90+ now required
When switching between Eevee and Cycles in the same project, if you're using mesh lights it's recommended to refresh the light list each time you swap engines.
v3.1.5
Changes:
- Fix error applying global exposure when using mesh lights.
- Fix incorrectly applied global exposure with multi-user light data.
- Customizable panel category/tab.
- Ignore hidden HDRI files on linux/mac.
Fixes for API changes in 2.81
2.81 reworked the mapping node, making location/rotation/scale actual node inputs instead of just properties of the node. This meant node.rotation.z
became node.inputs['Rotation'].default_value.z
.
Still works in 2.80 as well.
v3.1.3
Final stable release for Blender 2.8 RC2