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Releases: gregzaal/Gaffer

v3.1.13

24 Aug 05:15
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  • Compatibility with Blender 3.3
  • Show "Get Free HDRIs" operator in search so it can be re-run in case of failure
  • Increase thread pool size to download HDRIs faster
  • Replace "HDRI Haven" in UI strings with "Poly Haven"

v3.1.11

10 Mar 13:58
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Fix Gaffer failing to enable sometimes in Blender 3.1

v3.1.10

01 Mar 12:52
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Fixes width error popping up from multiple functions when using certain Blender versions.

v3.1.9

03 Dec 20:29
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Compatibility with Blender 3.0

v3.1.8

25 Nov 18:26
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Re-tag :)

v3.1.7

25 Nov 16:48
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Fix settings disappearing

v3.1.6

25 Nov 12:09
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  • Full support for Eevee
  • Blender 2.90+ now required

When switching between Eevee and Cycles in the same project, if you're using mesh lights it's recommended to refresh the light list each time you swap engines.

v3.1.5

13 May 14:06
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Changes:

  • Fix error applying global exposure when using mesh lights.
  • Fix incorrectly applied global exposure with multi-user light data.
  • Customizable panel category/tab.
  • Ignore hidden HDRI files on linux/mac.

Fixes for API changes in 2.81

21 Oct 11:09
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2.81 reworked the mapping node, making location/rotation/scale actual node inputs instead of just properties of the node. This meant node.rotation.z became node.inputs['Rotation'].default_value.z.

Still works in 2.80 as well.

v3.1.3

22 Jul 14:39
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Final stable release for Blender 2.8 RC2