diff --git a/addons/lifecycle/XEH_preInit.sqf b/addons/lifecycle/XEH_preInit.sqf index 2dff640..9479467 100644 --- a/addons/lifecycle/XEH_preInit.sqf +++ b/addons/lifecycle/XEH_preInit.sqf @@ -30,7 +30,7 @@ GVAR(excludedParentClasses) = [ "Land_i_Barracks_V1_F" // yes, is parent for others! ]; -GVAR(shouldWarnSpawnPass) = true; +GVAR(shouldWarnSpawnAbstain) = true; GVAR(shouldWarnDespawnAbstain) = true; [] call FUNC(initConfig); diff --git a/addons/lifecycle/functions/fnc_localSpawnPass.sqf b/addons/lifecycle/functions/fnc_localSpawnPass.sqf index 57a6523..35c6c7a 100644 --- a/addons/lifecycle/functions/fnc_localSpawnPass.sqf +++ b/addons/lifecycle/functions/fnc_localSpawnPass.sqf @@ -1,11 +1,11 @@ #include "..\script_component.hpp" -if ((ALL_HUMAN_PLAYERS isEqualTo []) && (GVAR(spawnOnlyWithPlayers)) && (GVAR(shouldWarnSpawnPass))) exitWith { +if ((ALL_HUMAN_PLAYERS isEqualTo []) && (GVAR(spawnOnlyWithPlayers)) && (GVAR(shouldWarnSpawnAbstain))) exitWith { INFO("no human players connected, will abstain from spawning civilians"); - GVAR(shouldWarnSpawnPass) = false; + GVAR(shouldWarnSpawnAbstain) = false; }; -GVAR(shouldWarnSpawnPass) = true; +GVAR(shouldWarnSpawnAbstain) = true; private _minCivUpdateTime = GVAR(minCivUpdateTime); private _minFps = GVAR(minCivOwnerFps);