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Releases: gta-chaos-mod/ChaosModV

1.10.3

05 May 01:33
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Bump version to 1.10.3

1.10.2

15 Apr 13:17
aaa41c9
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Merge pull request #2774 from MoneyWasted/no-water-effect

Added "Drought" Effect

1.10.1

11 Apr 14:05
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Bump version to 1.10.1

1.10.0

10 Apr 21:54
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Minor improvements to SetVehicleScale function

1.10b1

23 Jan 22:15
be2946f
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1.10b1 Pre-release
Pre-release

Changes:

  • Added new effects
  • Minor changes to existing effects
  • Added the ability to assign a key to activate an effect (@Last0xygen)
  • Added the ability to assign multiple custom sounds to an effect and let the mod variate between them
  • Effect texts won't overflow anymore after a certain number of concurrent effects (@Last0xygen)
  • Stability improvements for physics-related effects (@Parik27)
  • Updated native definitions for the Lua scripting engine
  • Updated Failsafe to support the newest game build (2545)

1.9.3

04 Aug 00:44
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Bump version to 1.9.3

1.9.2

04 Jun 17:25
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ChaosMod: Apply more random upgrades on 'Spawn Random Vehicle'

1.9.1.3

06 Apr 01:05
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ChaosMod: Add 'T_AVENGE' as potential text to 'Realistic Hacking'

But only because he asked nicely enough lol

1.9.1.2

27 Mar 20:36
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ChaosMod/ConfigApp: Bump version to 1.9.1.2

1.9.1.1

26 Mar 20:19
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ChaosMod/ConfigApp: Bump version to 1.9.1.1