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Implement simple AO #2

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guckstift opened this issue Dec 29, 2018 · 0 comments
Open

Implement simple AO #2

guckstift opened this issue Dec 29, 2018 · 0 comments
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gfx Graphics engine related issues

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@guckstift
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Per-vertex ambient occlusion as described by https://0fps.net/2013/07/03/ambient-occlusion-for-minecraft-like-worlds/

This could improve the spatial perception further more

@guckstift guckstift added the gfx Graphics engine related issues label Dec 29, 2018
@guckstift guckstift self-assigned this Dec 29, 2018
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