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116.cpp
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/*
// Definition for a Node.
class Node {
public:
int val;
Node* left;
Node* right;
Node* next;
Node() : val(0), left(NULL), right(NULL), next(NULL) {}
Node(int _val) : val(_val), left(NULL), right(NULL), next(NULL) {}
Node(int _val, Node* _left, Node* _right, Node* _next)
: val(_val), left(_left), right(_right), next(_next) {}
};
*/
class Solution
{
public:
int flag = 1;
Node* connect(Node* root)
{
if(!root)
return nullptr;
if(flag) {
// 将根节点next置为null
root->next = nullptr;
flag = 0;
}
if(!root->left)
return root;
root->left->next = root->right;
if(root->next)
root->right->next = root->next->left;
else
root->right->next = nullptr;
connect(root->left);
connect(root->right);
return root;
}
};