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utils.py
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import cv2,torch
import numpy as np
from PIL import Image
import torchvision.transforms as T
import torch.nn.functional as F
import scipy.signal
import torch.nn as nn
from itertools import product
from icecream import ic
mse2psnr = lambda x : -10. * torch.log(x) / torch.log(torch.Tensor([10.]))
def visualize_depth_numpy(depth, minmax=None, cmap=cv2.COLORMAP_JET):
"""
depth: (H, W)
"""
x = np.nan_to_num(depth) # change nan to 0
if minmax is None:
mi = np.min(x[x>0]) # get minimum positive depth (ignore background)
ma = np.max(x)
else:
mi,ma = minmax
x = (x-mi)/(ma-mi+1e-8) # normalize to 0~1
x = (255*x).astype(np.uint8)
x_ = cv2.applyColorMap(x, cmap)
return x_, [mi,ma]
def init_log(log, keys):
for key in keys:
log[key] = torch.tensor([0.0], dtype=float)
return log
def visualize_depth(depth, minmax=None, cmap=cv2.COLORMAP_JET):
"""
depth: (H, W)
"""
if type(depth) is not np.ndarray:
depth = depth.cpu().numpy()
x = np.nan_to_num(depth) # change nan to 0
if minmax is None:
mi = np.min(x[x>0]) # get minimum positive depth (ignore background)
ma = np.max(x)
else:
mi,ma = minmax
x = (x-mi)/(ma-mi+1e-8) # normalize to 0~1
x = (255*x).astype(np.uint8)
x_ = Image.fromarray(cv2.applyColorMap(x, cmap))
x_ = T.ToTensor()(x_) # (3, H, W)
return x_, [mi,ma]
def N_to_reso(n_voxels, bbox):
xyz_min, xyz_max = bbox
voxel_size = ((xyz_max - xyz_min).prod() / n_voxels).pow(1 / 3)
return ((xyz_max - xyz_min) / voxel_size).long().tolist()
def cal_n_samples(reso, step_ratio=0.5):
return int(np.linalg.norm(reso)/step_ratio)
__LPIPS__ = {}
def init_lpips(net_name, device):
assert net_name in ['alex', 'vgg']
import lpips
print(f'init_lpips: lpips_{net_name}')
return lpips.LPIPS(net=net_name, version='0.1').eval().to(device)
def rgb_lpips(np_gt, np_im, net_name, device):
if net_name not in __LPIPS__:
__LPIPS__[net_name] = init_lpips(net_name, device)
gt = torch.from_numpy(np_gt).permute([2, 0, 1]).contiguous().to(device)
im = torch.from_numpy(np_im).permute([2, 0, 1]).contiguous().to(device)
return __LPIPS__[net_name](gt, im, normalize=True).item()
def findItem(items, target):
for one in items:
if one[:len(target)]==target:
return one
return None
''' Evaluation metrics (ssim, lpips)
'''
def rgb_ssim(img0, img1, max_val,
filter_size=11,
filter_sigma=1.5,
k1=0.01,
k2=0.03,
return_map=False):
# Modified from https://github.com/google/mipnerf/blob/16e73dfdb52044dcceb47cda5243a686391a6e0f/internal/math.py#L58
assert len(img0.shape) == 3
assert img0.shape[-1] == 3
assert img0.shape == img1.shape
# Construct a 1D Gaussian blur filter.
hw = filter_size // 2
shift = (2 * hw - filter_size + 1) / 2
f_i = ((np.arange(filter_size) - hw + shift) / filter_sigma)**2
filt = np.exp(-0.5 * f_i)
filt /= np.sum(filt)
# Blur in x and y (faster than the 2D convolution).
def convolve2d(z, f):
return scipy.signal.convolve2d(z, f, mode='valid')
filt_fn = lambda z: np.stack([
convolve2d(convolve2d(z[...,i], filt[:, None]), filt[None, :])
for i in range(z.shape[-1])], -1)
mu0 = filt_fn(img0)
mu1 = filt_fn(img1)
mu00 = mu0 * mu0
mu11 = mu1 * mu1
mu01 = mu0 * mu1
sigma00 = filt_fn(img0**2) - mu00
sigma11 = filt_fn(img1**2) - mu11
sigma01 = filt_fn(img0 * img1) - mu01
# Clip the variances and covariances to valid values.
# Variance must be non-negative:
sigma00 = np.maximum(0., sigma00)
sigma11 = np.maximum(0., sigma11)
sigma01 = np.sign(sigma01) * np.minimum(
np.sqrt(sigma00 * sigma11), np.abs(sigma01))
c1 = (k1 * max_val)**2
c2 = (k2 * max_val)**2
numer = (2 * mu01 + c1) * (2 * sigma01 + c2)
denom = (mu00 + mu11 + c1) * (sigma00 + sigma11 + c2)
ssim_map = numer / denom
ssim = np.mean(ssim_map)
return ssim_map if return_map else ssim
class TVLoss(nn.Module):
def __init__(self):
super(TVLoss,self).__init__()
def forward(self,x):
if x.shape[-1] == 1:
h_tv = x[:,:,1:,:]-x[:,:,:-1,:]
return h_tv.abs().mean()
else:
h_tv = x[:,:,1:,:-1]-x[:,:,:-1,:-1]
w_tv = x[:,:,:-1,1:]-x[:,:,:-1,:-1]
return (w_tv**2 + h_tv**2 + 1e-5).sqrt().mean()
def _tensor_size(self,t):
return t[0].numel()
import plyfile
import skimage.measure
def convert_sdf_samples_to_ply(
pytorch_3d_sdf_tensor,
ply_filename_out,
bbox,
level=0.5,
offset=None,
scale=None,
):
"""
Convert sdf samples to .ply
:param pytorch_3d_sdf_tensor: a torch.FloatTensor of shape (n,n,n)
:voxel_grid_origin: a list of three floats: the bottom, left, down origin of the voxel grid
:voxel_size: float, the size of the voxels
:ply_filename_out: string, path of the filename to save to
This function adapted from: https://github.com/RobotLocomotion/spartan
"""
numpy_3d_sdf_tensor = pytorch_3d_sdf_tensor.numpy()
voxel_size = list((bbox[1]-bbox[0]) / np.array(pytorch_3d_sdf_tensor.shape))
verts, faces, normals, values = skimage.measure.marching_cubes(
numpy_3d_sdf_tensor, level=level, spacing=voxel_size
)
faces = faces[...,::-1] # inverse face orientation
# transform from voxel coordinates to camera coordinates
# note x and y are flipped in the output of marching_cubes
mesh_points = np.zeros_like(verts)
mesh_points[:, 0] = bbox[0,0] + verts[:, 0]
mesh_points[:, 1] = bbox[0,1] + verts[:, 1]
mesh_points[:, 2] = bbox[0,2] + verts[:, 2]
# apply additional offset and scale
if scale is not None:
mesh_points = mesh_points / scale
if offset is not None:
mesh_points = mesh_points - offset
# try writing to the ply file
num_verts = verts.shape[0]
num_faces = faces.shape[0]
verts_tuple = np.zeros((num_verts,), dtype=[("x", "f4"), ("y", "f4"), ("z", "f4")])
for i in range(0, num_verts):
verts_tuple[i] = tuple(mesh_points[i, :])
faces_building = []
for i in range(0, num_faces):
faces_building.append(((faces[i, :].tolist(),)))
faces_tuple = np.array(faces_building, dtype=[("vertex_indices", "i4", (3,))])
el_verts = plyfile.PlyElement.describe(verts_tuple, "vertex")
el_faces = plyfile.PlyElement.describe(faces_tuple, "face")
ply_data = plyfile.PlyData([el_verts, el_faces])
print("saving mesh to %s" % (ply_filename_out))
ply_data.write(ply_filename_out)
def snells_law(r, n, l):
# n: (B, 3) surface outward normal
# l: (B, 3) light direction towards surface
# r: ratio between indices of refraction. n1/n2
# where n1 = index where light starts and n2 = index after surface penetration
dtype = n.dtype
n = n.double()
l = l.double()
cosi = torch.matmul(n.reshape(-1, 1, 3), l.reshape(-1, 3, 1)).reshape(*n.shape[:-1], 1)
Nsign = torch.sign(cosi)
N = torch.where(cosi < 0, n, -n)
cosi = cosi * Nsign
R = torch.where(cosi < 0, 1/r, r)
k = 1 - R * R * (1 - cosi * cosi);
refractdir = R * l + (R * cosi - torch.sqrt(k.clip(min=0))) * N
# c = -torch.matmul(n.reshape(-1, 1, 3), l.reshape(-1, 3, 1)).reshape(*n.shape[:-1], 1)
# sign = torch.sign(c).abs()
# refractdir = (r*l + (r * c.abs() - torch.sqrt( (1 - r**2 * (1-c**2)).clip(min=1e-8) )) * sign*n)
return refractdir.type(dtype)
def fresnel_law(ior1, ior2, n, l, o):
# input:
# n: (B, 3) surface outward normal
# l: (B, 3) light direction towards surface
# o: (B, 3) refracted light direction given by snells_law
# ior1: index of refraction for material from which light was emitted
# ior2: index of refraction for material after surface
# output:
# ratio reflected, between 0 and 1
cos_i = torch.matmul(n.reshape(-1, 1, 3), l.reshape(-1, 3, 1)).reshape(*n.shape[:-1], 1)
cos_t = torch.matmul(n.reshape(-1, 1, 3), o.reshape(-1, 3, 1)).reshape(*n.shape[:-1], 1)
sin_t = torch.sqrt(1 - cos_t**2)
s_polar = (ior2 * cos_i - ior1 * cos_t) / (ior2 * cos_i + ior1 * cos_t)
p_polar = (ior2 * cos_t - ior1 * cos_i) / (ior2 * cos_t + ior1 * cos_i)
ratio_reflected = (s_polar + p_polar)/2
return torch.where(sin_t >= 1, torch.ones_like(ratio_reflected), ratio_reflected)
def refract_reflect(ior1, ior2, n, l, p):
# n: (B, 3) surface outward normal
# l: (B, 3) light direction towards surface
# p: (B) reflectivity of material, between 0 and 1
# ior1: index of refraction for material from which light was emitted
# ior2: index of refraction for material after surface
ratio = ior2/ior1
o = snells_law(ratio, n, l)
ratio_reflected = fresnel_law(ior1, ior2, n, l, o)
ratio_refracted = 1 - ratio_reflected
out_ratio_reflected = 1 - p * ratio_refracted
return out_ratio_reflected
class AlphaGridMask(torch.nn.Module):
def __init__(self, aabb, alpha_volume):
super(AlphaGridMask, self).__init__()
self.register_buffer('aabb', aabb)
aabbSize = self.aabb[1] - self.aabb[0]
invgrid_size = 1.0/aabbSize * 2
grid_size = torch.LongTensor(
[alpha_volume.shape[-1], alpha_volume.shape[-2], alpha_volume.shape[-3]])
self.register_buffer('grid_size', grid_size)
self.register_buffer('invgrid_size', invgrid_size)
self.register_buffer('alpha_volume', alpha_volume)
def sample_alpha(self, xyz_sampled, contract_space=False):
xyz_sampled = self.normalize_coord(xyz_sampled, contract_space)
H, W, D = self.alpha_volume.shape
i = ((xyz_sampled[..., 0]/2+0.5)*(H-1)).long()
j = ((xyz_sampled[..., 1]/2+0.5)*(W-1)).long()
k = ((xyz_sampled[..., 2]/2+0.5)*(D-1)).long()
alpha_vals = self.alpha_volume[i, j, k]
# alpha_vals = F.grid_sample(self.alpha_volume, xyz_sampled[..., :3].view(
# 1, -1, 1, 1, 3), align_corners=False).view(-1)
return alpha_vals
def normalize_coord(self, xyz_sampled, contract_space):
coords = (xyz_sampled[..., :3]-self.aabb[0]) * self.invgrid_size - 1
size = xyz_sampled[..., 3:4]
normed = torch.cat((coords, size), dim=-1)
if contract_space:
dist = torch.linalg.norm(normed[..., :3], dim=-1, keepdim=True, ord=torch.inf) + 1e-8
direction = normed[..., :3] / dist
contracted = torch.where(dist > 1, (2-1/dist), dist)/2 * direction
return torch.cat([ contracted, xyz_sampled[..., 3:] ], dim=-1)
else:
return normed
def contract_coord(self, xyz_sampled):
dist = torch.linalg.norm(xyz_sampled[..., :3], dim=1, keepdim=True) + 1e-8
direction = xyz_sampled[..., :3] / dist
contracted = torch.where(dist > 1, (2-1/dist), dist) * direction
return torch.cat([ contracted, xyz_sampled[..., 3:] ], dim=-1)
def log_lerp(t, v0, v1):
"""Interpolate log-linearly from `v0` (t=0) to `v1` (t=1)."""
if v0 <= 0 or v1 <= 0:
raise ValueError(f'Interpolants {v0} and {v1} must be positive.')
lv0 = np.log(v0)
lv1 = np.log(v1)
return np.exp(np.clip(t, 0, 1) * (lv1 - lv0) + lv0)
def learning_rate_decay(step,
lr_init,
lr_final,
max_steps,
lr_delay_steps=0,
lr_delay_mult=1):
"""Continuous learning rate decay function.
The returned rate is lr_init when step=0 and lr_final when step=max_steps, and
is log-linearly interpolated elsewhere (equivalent to exponential decay).
If lr_delay_steps>0 then the learning rate will be scaled by some smooth
function of lr_delay_mult, such that the initial learning rate is
lr_init*lr_delay_mult at the beginning of optimization but will be eased back
to the normal learning rate when steps>lr_delay_steps.
Args:
step: int, the current optimization step.
lr_init: float, the initial learning rate.
lr_final: float, the final learning rate.
max_steps: int, the number of steps during optimization.
lr_delay_steps: int, the number of steps to delay the full learning rate.
lr_delay_mult: float, the multiplier on the rate when delaying it.
Returns:
lr: the learning for current step 'step'.
"""
if lr_delay_steps > 0:
# A kind of reverse cosine decay.
delay_rate = lr_delay_mult + (1 - lr_delay_mult) * np.sin(
0.5 * np.pi * np.clip(step / lr_delay_steps, 0, 1))
else:
delay_rate = 1.
return delay_rate * log_lerp(step / max_steps, lr_init, lr_final)