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trappingRainWater.cpp
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trappingRainWater.cpp
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// Source : https://oj.leetcode.com/problems/trapping-rain-water/
// Author : Hao Chen
// Date : 2014-07-02
/**********************************************************************************
*
* Given n non-negative integers representing an elevation map where the width of each bar is 1,
* compute how much water it is able to trap after raining.
*
* For example,
* Given [0,1,0,2,1,0,1,3,2,1,2,1], return 6.
*
* ^
* |
* 3 | +--+
* | | |
* 2 | +--+xxxxxxxxx| +--+xx+--+
* | | |xxxxxxxxx| | |xx| |
* 1 | +--+xxx| +--+xxx+--+ | +--+ +--+
* | | |xxx| | |xxx| | | | | | |
* 0 +---+--+---+--+--+---+--+--+--+--+--+--+----->
* 0 1 0 2 1 0 1 3 2 1 2 1
*
* The above elevation map is represented by array [0,1,0,2,1,0,1,3,2,1,2,1]. In this case,
* 6 units of rain water (blue section) are being trapped. Thanks Marcos for contributing this image!
*
**********************************************************************************/
#include <stdio.h>
/*
* The idea is:
* 1) find the highest bar.
* 2) traverse the bar from left the highest bar.
* becasue we have the highest bar in right, so, any bar higher than its right bar(s) can contain the water.
* 3) traverse the bar from right the highest bar.
* becasue we have the highest bar in left, so, any bar higher than its left bar(s) can contain the water.
*
* The code below is quite clear!
*
*/
int trap(int a[], int n) {
int result = 0;
//find the highest value/position
int maxHigh = 0;
int maxIdx = 0;
for(int i=0; i<n; i++){
if (a[i] > maxHigh){
maxHigh = a[i];
maxIdx = i;
}
}
//from the left to the highest postion
int prevHigh = 0;
for(int i=0; i<maxIdx; i++){
if(a[i] > prevHigh){
prevHigh = a[i];
}
result += (prevHigh - a[i]);
}
//from the right to the highest postion
prevHigh=0;
for(int i=n-1; i>maxIdx; i--){
if(a[i] > prevHigh){
prevHigh = a[i];
}
result += (prevHigh - a[i]);
}
return result;
}
#define TEST(a) printf("%d\n", trap(a, sizeof(a)/sizeof(int)))
int main()
{
int a[]={2,0,2};
TEST(a);
int b[]={0,1,0,2,1,0,1,3,2,1,2,1};
TEST(b);
return 0;
}