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i am using this great plugin in order to capture a fullscreen running emulator (Metroid on NES emulator called Mesen) for an interactive overlay for Twitch.
It is working perfectly, but i have the feeling it is not working at 60 FPS.
Unity app is running at 60FPS, but the game capture is a bit clunky.
Is there something to do about it?
Thank you for your great plugin, and for your time!
Kindly regards,
Jordy
The text was updated successfully, but these errors were encountered:
djorgri
changed the title
Is there any framrate cap ?
Is there any framerate cap ?
Jul 20, 2022
This plugin sends a capture request to the native plugin in the main thread every frame, and retrieves the captured texture in the render thread. Could you please test it with the application frame rate fixed at 60fps?
Hello,
i am using this great plugin in order to capture a fullscreen running emulator (Metroid on NES emulator called Mesen) for an interactive overlay for Twitch.
It is working perfectly, but i have the feeling it is not working at 60 FPS.
Unity app is running at 60FPS, but the game capture is a bit clunky.
Is there something to do about it?
Thank you for your great plugin, and for your time!
Kindly regards,
Jordy
The text was updated successfully, but these errors were encountered: