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Implement a worker pool
Show how to use channels similar to the go implementation. Maybe there's a way to use custom derives to create a worker pool from a "pool" struct
Start with the go implementation, port it to Rust and then make it more idiomatic.
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What?
Implement a worker pool
Why?
Show how to use channels similar to the go implementation. Maybe there's a way to use custom derives to create a worker pool from a "pool" struct
How?
Start with the go implementation, port it to Rust and then make it more idiomatic.
The text was updated successfully, but these errors were encountered: