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TODO Roadmap
jonwd7 edited this page Nov 18, 2013
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16 revisions
- Button widgets for most of the Render menu options.
- Expand / Collapse shortcuts (X/C)
- Remember expand/collapse state per type.
- Keep Textures (
SizedString
array) always expanded. It's incredibly irritating to expand every time. - Copy/Paste Over for array items (e.g. Vertex Colors) in groups and individually.
- Hide/Unhide blocks (e.g.
NiTriShapes
) in Render View.
- Havok toggle (H), plus Wireframe/Fill mode toggle. This makes it extremely easy to test "coverage" of collision.
- Vertex Color toggle plus shortcut (V).
- Texture display toggle plus shortcut (T)
- Force double sided toggle
- Wireframe toggle
- A "Flat/Bright" lighting toggle, which bypasses the current light settings.
- Point size (vertex dot size on screen)
- Handle length (normal/tangent/binormal size on screen)
- Click-select for Vertices, Normals, Vertex Colors, etc.
- Drag-select for multiple Vertices, "
- Transform gizmo
- Translate/Scale objects
- Translate vertices
- Undo