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main.cpp
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#include <iostream>
#include <windows.h>
#include <time.h>
#include "Header.h"
#include "param.h"
#include "CursorPos.h"
using namespace std;
int i, j;
int mazepanel[WIDTH][HIGHT];
int searchpanel[WIDTH][HIGHT];
coordinate Start(1, 1), Goal(WIDTH - 2, HIGHT - 2);
inline void InitRand();
int main(void) {
while (1) {
InitRand();
/*****迷路作成******/
//壁生成
for (i = 0; i < WIDTH; i++) {
for (j = 0; j < HIGHT; j++) {
if (i == 0 || j == 0 || i == WIDTH - 1 || j == HIGHT - 1) {
mazepanel[i][j] = 1;
}
else {
mazepanel[i][j] = 0;
}
}
}
/*穴掘り法*/
Anahori();
/*迷路解法*/
for (i = 0; i < WIDTH; i++) {
for (j = 0; j < HIGHT; j++) {
searchpanel[i][j] = 0;
}
}
Search(Start.x, Start.y); //これをコメントアウトすると解法が表示されなくなる
/*****表示部分*****/
for (i = 0; i < WIDTH; i++) {
for (j = 0; j < HIGHT; j++) {
setCursorPos(2 * i, j);
switch (mazepanel[i][j]) {
case 1:
cout << "□";
break;
case 2:
cout << "+";
break;
default:
break;
}
if (i == Start.x && j == Start.y) {
setCursorPos(2 * i, j);
cout << "S";
}
if (i == Goal.x && j == Goal.y) {
setCursorPos(2 * i, j);
cout << "G";
}
}
}
getchar();
for (i = 0; i < WIDTH; i++) {
for (j = 0; j < HIGHT; j++) {
setCursorPos(2 * i, j);
cout << " ";
}
}
}
return 0;
}
inline void InitRand() {
srand((unsigned int)time(NULL));
}