diff --git a/Extensions/Overlays/Bindings/C++/Horde3DOverlays.h b/Extensions/Overlays/Bindings/C++/Horde3DOverlays.h index 777c8a02..ed795b57 100644 --- a/Extensions/Overlays/Bindings/C++/Horde3DOverlays.h +++ b/Extensions/Overlays/Bindings/C++/Horde3DOverlays.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Extensions/Terrain/Sample/app.cpp b/Extensions/Terrain/Sample/app.cpp index 818f11b7..34c85bca 100644 --- a/Extensions/Terrain/Sample/app.cpp +++ b/Extensions/Terrain/Sample/app.cpp @@ -5,7 +5,7 @@ // // Sample Application // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // // This sample source file is not covered by the EPL as the rest of the SDK diff --git a/Extensions/Terrain/Sample/main.cpp b/Extensions/Terrain/Sample/main.cpp index e05a9205..98702f9d 100644 --- a/Extensions/Terrain/Sample/main.cpp +++ b/Extensions/Terrain/Sample/main.cpp @@ -5,7 +5,7 @@ // // Sample Application // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // // This sample source file is not covered by the EPL as the rest of the SDK diff --git a/Horde3D/Binaries/Content/shaders/utilityLib/fragDeferredRead.glsl b/Horde3D/Binaries/Content/shaders/utilityLib/fragDeferredRead.glsl index 43088984..ec6d11e6 100644 --- a/Horde3D/Binaries/Content/shaders/utilityLib/fragDeferredRead.glsl +++ b/Horde3D/Binaries/Content/shaders/utilityLib/fragDeferredRead.glsl @@ -3,7 +3,7 @@ // -------------------------------------- // - Deferred shading functions - // -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // You may use the following code in projects based on the Horde3D graphics engine. // diff --git a/Horde3D/Binaries/Content/shaders/utilityLib/fragDeferredReadGL4.glsl b/Horde3D/Binaries/Content/shaders/utilityLib/fragDeferredReadGL4.glsl index 5270d6b5..5c5e5a66 100644 --- a/Horde3D/Binaries/Content/shaders/utilityLib/fragDeferredReadGL4.glsl +++ b/Horde3D/Binaries/Content/shaders/utilityLib/fragDeferredReadGL4.glsl @@ -3,7 +3,7 @@ // -------------------------------------- // - Deferred shading functions - // -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // You may use the following code in projects based on the Horde3D graphics engine. // diff --git a/Horde3D/Binaries/Content/shaders/utilityLib/fragDeferredReadGLES3.glsl b/Horde3D/Binaries/Content/shaders/utilityLib/fragDeferredReadGLES3.glsl index 5270d6b5..5c5e5a66 100755 --- a/Horde3D/Binaries/Content/shaders/utilityLib/fragDeferredReadGLES3.glsl +++ b/Horde3D/Binaries/Content/shaders/utilityLib/fragDeferredReadGLES3.glsl @@ -3,7 +3,7 @@ // -------------------------------------- // - Deferred shading functions - // -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // You may use the following code in projects based on the Horde3D graphics engine. // diff --git a/Horde3D/Binaries/Content/shaders/utilityLib/fragDeferredWrite.glsl b/Horde3D/Binaries/Content/shaders/utilityLib/fragDeferredWrite.glsl index c47df7c1..ce1ac439 100755 --- a/Horde3D/Binaries/Content/shaders/utilityLib/fragDeferredWrite.glsl +++ b/Horde3D/Binaries/Content/shaders/utilityLib/fragDeferredWrite.glsl @@ -3,7 +3,7 @@ // -------------------------------------- // - Deferred shading functions - // -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // You may use the following code in projects based on the Horde3D graphics engine. // diff --git a/Horde3D/Binaries/Content/shaders/utilityLib/fragDeferredWriteGL4.glsl b/Horde3D/Binaries/Content/shaders/utilityLib/fragDeferredWriteGL4.glsl index 1fe41bf0..17b11c0b 100755 --- a/Horde3D/Binaries/Content/shaders/utilityLib/fragDeferredWriteGL4.glsl +++ b/Horde3D/Binaries/Content/shaders/utilityLib/fragDeferredWriteGL4.glsl @@ -3,7 +3,7 @@ // -------------------------------------- // - Deferred shading functions - // -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // You may use the following code in projects based on the Horde3D graphics engine. // diff --git a/Horde3D/Binaries/Content/shaders/utilityLib/fragDeferredWriteGLES3.glsl b/Horde3D/Binaries/Content/shaders/utilityLib/fragDeferredWriteGLES3.glsl index 1fe41bf0..17b11c0b 100755 --- a/Horde3D/Binaries/Content/shaders/utilityLib/fragDeferredWriteGLES3.glsl +++ b/Horde3D/Binaries/Content/shaders/utilityLib/fragDeferredWriteGLES3.glsl @@ -3,7 +3,7 @@ // -------------------------------------- // - Deferred shading functions - // -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // You may use the following code in projects based on the Horde3D graphics engine. // diff --git a/Horde3D/Binaries/Content/shaders/utilityLib/fragLighting.glsl b/Horde3D/Binaries/Content/shaders/utilityLib/fragLighting.glsl index 6f888b18..6f2e2061 100755 --- a/Horde3D/Binaries/Content/shaders/utilityLib/fragLighting.glsl +++ b/Horde3D/Binaries/Content/shaders/utilityLib/fragLighting.glsl @@ -3,7 +3,7 @@ // -------------------------------------- // - Lighting functions - // -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // You may use the following code in projects based on the Horde3D graphics engine. // diff --git a/Horde3D/Binaries/Content/shaders/utilityLib/fragLightingGL4.glsl b/Horde3D/Binaries/Content/shaders/utilityLib/fragLightingGL4.glsl index 2586e11e..feb9fef0 100755 --- a/Horde3D/Binaries/Content/shaders/utilityLib/fragLightingGL4.glsl +++ b/Horde3D/Binaries/Content/shaders/utilityLib/fragLightingGL4.glsl @@ -3,7 +3,7 @@ // -------------------------------------- // - Lighting functions - // -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // You may use the following code in projects based on the Horde3D graphics engine. // diff --git a/Horde3D/Binaries/Content/shaders/utilityLib/fragLightingGLES3.glsl b/Horde3D/Binaries/Content/shaders/utilityLib/fragLightingGLES3.glsl index 2586e11e..feb9fef0 100755 --- a/Horde3D/Binaries/Content/shaders/utilityLib/fragLightingGLES3.glsl +++ b/Horde3D/Binaries/Content/shaders/utilityLib/fragLightingGLES3.glsl @@ -3,7 +3,7 @@ // -------------------------------------- // - Lighting functions - // -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // You may use the following code in projects based on the Horde3D graphics engine. // diff --git a/Horde3D/Binaries/Content/shaders/utilityLib/fragPostProcess.glsl b/Horde3D/Binaries/Content/shaders/utilityLib/fragPostProcess.glsl index 4419f6cc..90b0a12e 100644 --- a/Horde3D/Binaries/Content/shaders/utilityLib/fragPostProcess.glsl +++ b/Horde3D/Binaries/Content/shaders/utilityLib/fragPostProcess.glsl @@ -3,7 +3,7 @@ // -------------------------------------- // - Postprocessing functions - // -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // You may use the following code in projects based on the Horde3D graphics engine. // diff --git a/Horde3D/Binaries/Content/shaders/utilityLib/fragPostProcessGL4.glsl b/Horde3D/Binaries/Content/shaders/utilityLib/fragPostProcessGL4.glsl index 778f2d6b..b803fcfb 100644 --- a/Horde3D/Binaries/Content/shaders/utilityLib/fragPostProcessGL4.glsl +++ b/Horde3D/Binaries/Content/shaders/utilityLib/fragPostProcessGL4.glsl @@ -3,7 +3,7 @@ // -------------------------------------- // - Postprocessing functions - // -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // You may use the following code in projects based on the Horde3D graphics engine. // diff --git a/Horde3D/Binaries/Content/shaders/utilityLib/vertCommon.glsl b/Horde3D/Binaries/Content/shaders/utilityLib/vertCommon.glsl index dceee9ad..85ee5c14 100755 --- a/Horde3D/Binaries/Content/shaders/utilityLib/vertCommon.glsl +++ b/Horde3D/Binaries/Content/shaders/utilityLib/vertCommon.glsl @@ -3,7 +3,7 @@ // -------------------------------------- // - Common functions - // -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // You may use the following code in projects based on the Horde3D graphics engine. // diff --git a/Horde3D/Binaries/Content/shaders/utilityLib/vertParticle.glsl b/Horde3D/Binaries/Content/shaders/utilityLib/vertParticle.glsl index 054a29cf..25786653 100644 --- a/Horde3D/Binaries/Content/shaders/utilityLib/vertParticle.glsl +++ b/Horde3D/Binaries/Content/shaders/utilityLib/vertParticle.glsl @@ -3,7 +3,7 @@ // -------------------------------------- // - Particle functions - // -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // You may use the following code in projects based on the Horde3D graphics engine. // diff --git a/Horde3D/Binaries/Content/shaders/utilityLib/vertParticleGL4.glsl b/Horde3D/Binaries/Content/shaders/utilityLib/vertParticleGL4.glsl index 8d3c7da4..d7dd08d2 100755 --- a/Horde3D/Binaries/Content/shaders/utilityLib/vertParticleGL4.glsl +++ b/Horde3D/Binaries/Content/shaders/utilityLib/vertParticleGL4.glsl @@ -3,7 +3,7 @@ // -------------------------------------- // - Particle functions - // -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // You may use the following code in projects based on the Horde3D graphics engine. // diff --git a/Horde3D/Binaries/Content/shaders/utilityLib/vertParticleGLES3.glsl b/Horde3D/Binaries/Content/shaders/utilityLib/vertParticleGLES3.glsl index 8d3c7da4..d7dd08d2 100755 --- a/Horde3D/Binaries/Content/shaders/utilityLib/vertParticleGLES3.glsl +++ b/Horde3D/Binaries/Content/shaders/utilityLib/vertParticleGLES3.glsl @@ -3,7 +3,7 @@ // -------------------------------------- // - Particle functions - // -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // You may use the following code in projects based on the Horde3D graphics engine. // diff --git a/Horde3D/Binaries/Content/shaders/utilityLib/vertSkinning.glsl b/Horde3D/Binaries/Content/shaders/utilityLib/vertSkinning.glsl index 3aded266..e6dcc6da 100755 --- a/Horde3D/Binaries/Content/shaders/utilityLib/vertSkinning.glsl +++ b/Horde3D/Binaries/Content/shaders/utilityLib/vertSkinning.glsl @@ -3,7 +3,7 @@ // -------------------------------------- // - Skinning functions - // -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // You may use the following code in projects based on the Horde3D graphics engine. // diff --git a/Horde3D/Binaries/Content/shaders/utilityLib/vertSkinningGL4.glsl b/Horde3D/Binaries/Content/shaders/utilityLib/vertSkinningGL4.glsl index 6fb4d7df..a8fa8825 100755 --- a/Horde3D/Binaries/Content/shaders/utilityLib/vertSkinningGL4.glsl +++ b/Horde3D/Binaries/Content/shaders/utilityLib/vertSkinningGL4.glsl @@ -3,7 +3,7 @@ // -------------------------------------- // - Skinning functions - // -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // You may use the following code in projects based on the Horde3D graphics engine. // diff --git a/Horde3D/Binaries/Content/shaders/utilityLib/vertSkinningGLES3.glsl b/Horde3D/Binaries/Content/shaders/utilityLib/vertSkinningGLES3.glsl index 07e18bae..460d9b58 100755 --- a/Horde3D/Binaries/Content/shaders/utilityLib/vertSkinningGLES3.glsl +++ b/Horde3D/Binaries/Content/shaders/utilityLib/vertSkinningGLES3.glsl @@ -3,7 +3,7 @@ // -------------------------------------- // - Skinning functions - // -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // You may use the following code in projects based on the Horde3D graphics engine. // diff --git a/Horde3D/Bindings/C++/Horde3D.h b/Horde3D/Bindings/C++/Horde3D.h index a06aaedb..40d154bb 100644 --- a/Horde3D/Bindings/C++/Horde3D.h +++ b/Horde3D/Bindings/C++/Horde3D.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Bindings/C++/Horde3DUtils.h b/Horde3D/Bindings/C++/Horde3DUtils.h index 41426114..897b5b33 100644 --- a/Horde3D/Bindings/C++/Horde3DUtils.h +++ b/Horde3D/Bindings/C++/Horde3DUtils.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Docs/html/_changelog.html b/Horde3D/Docs/html/_changelog.html index bf47002d..baf016b8 100644 --- a/Horde3D/Docs/html/_changelog.html +++ b/Horde3D/Docs/html/_changelog.html @@ -14,6 +14,26 @@

Horde3D SDK Change Log


You can find out here what has changed in the Horde3D SDK releases.

+

Version [2.0.1]

+ +

Core Engine

+ + +

Samples

+ + +

Tools

+ +

Version [2.0.0]

Core Engine

diff --git a/Horde3D/Docs/html/_main.html b/Horde3D/Docs/html/_main.html index 0648831e..1da1ab2c 100644 --- a/Horde3D/Docs/html/_main.html +++ b/Horde3D/Docs/html/_main.html @@ -11,7 +11,7 @@

Horde3D

Documentation

-

Version 2.0.0

+

Version 2.0.1



diff --git a/Horde3D/Samples/Chicago/app.cpp b/Horde3D/Samples/Chicago/app.cpp index 1ffcae28..833ba961 100644 --- a/Horde3D/Samples/Chicago/app.cpp +++ b/Horde3D/Samples/Chicago/app.cpp @@ -5,7 +5,7 @@ // // Sample Application // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // // This sample source file is not covered by the EPL as the rest of the SDK diff --git a/Horde3D/Samples/Chicago/app.h b/Horde3D/Samples/Chicago/app.h index 40e3f3fa..6f593594 100644 --- a/Horde3D/Samples/Chicago/app.h +++ b/Horde3D/Samples/Chicago/app.h @@ -5,7 +5,7 @@ // // Sample Application // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // // This sample source file is not covered by the EPL as the rest of the SDK diff --git a/Horde3D/Samples/Chicago/crowd.cpp b/Horde3D/Samples/Chicago/crowd.cpp index 0cfc3b04..bb126872 100644 --- a/Horde3D/Samples/Chicago/crowd.cpp +++ b/Horde3D/Samples/Chicago/crowd.cpp @@ -5,7 +5,7 @@ // // Sample Application // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // // This sample source file is not covered by the EPL as the rest of the SDK diff --git a/Horde3D/Samples/Chicago/crowd.h b/Horde3D/Samples/Chicago/crowd.h index cdafe4e3..a05aa1de 100644 --- a/Horde3D/Samples/Chicago/crowd.h +++ b/Horde3D/Samples/Chicago/crowd.h @@ -5,7 +5,7 @@ // // Sample Application // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // // This sample source file is not covered by the EPL as the rest of the SDK diff --git a/Horde3D/Samples/Chicago/main.cpp b/Horde3D/Samples/Chicago/main.cpp index 88c77bbe..b0eeca65 100644 --- a/Horde3D/Samples/Chicago/main.cpp +++ b/Horde3D/Samples/Chicago/main.cpp @@ -5,7 +5,7 @@ // // Sample Application // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // // This sample source file is not covered by the EPL as the rest of the SDK diff --git a/Horde3D/Samples/Framework/sampleapp.cpp b/Horde3D/Samples/Framework/sampleapp.cpp index 0ad6c360..1f4f35d2 100644 --- a/Horde3D/Samples/Framework/sampleapp.cpp +++ b/Horde3D/Samples/Framework/sampleapp.cpp @@ -5,7 +5,7 @@ // // Sample Framework // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // // This sample source file is not covered by the EPL as the rest of the SDK diff --git a/Horde3D/Samples/Framework/sampleapp.h b/Horde3D/Samples/Framework/sampleapp.h index 5a574aee..dff891f1 100644 --- a/Horde3D/Samples/Framework/sampleapp.h +++ b/Horde3D/Samples/Framework/sampleapp.h @@ -5,7 +5,7 @@ // // Sample Framework // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // // This sample source file is not covered by the EPL as the rest of the SDK diff --git a/Horde3D/Samples/Knight/app.cpp b/Horde3D/Samples/Knight/app.cpp index c75c5b48..e962dacc 100644 --- a/Horde3D/Samples/Knight/app.cpp +++ b/Horde3D/Samples/Knight/app.cpp @@ -5,7 +5,7 @@ // // Sample Application // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // // This sample source file is not covered by the EPL as the rest of the SDK diff --git a/Horde3D/Samples/Knight/app.h b/Horde3D/Samples/Knight/app.h index 3b55a33e..2bd7efe7 100644 --- a/Horde3D/Samples/Knight/app.h +++ b/Horde3D/Samples/Knight/app.h @@ -5,7 +5,7 @@ // // Sample Application // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // // This sample source file is not covered by the EPL as the rest of the SDK diff --git a/Horde3D/Samples/Knight/main.cpp b/Horde3D/Samples/Knight/main.cpp index ba94cc20..349c777b 100644 --- a/Horde3D/Samples/Knight/main.cpp +++ b/Horde3D/Samples/Knight/main.cpp @@ -5,7 +5,7 @@ // // Sample Application // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // // This sample source file is not covered by the EPL as the rest of the SDK diff --git a/Horde3D/Samples/ParticleVortex/app.cpp b/Horde3D/Samples/ParticleVortex/app.cpp index bc23e7c7..fb430cf3 100644 --- a/Horde3D/Samples/ParticleVortex/app.cpp +++ b/Horde3D/Samples/ParticleVortex/app.cpp @@ -5,7 +5,7 @@ // // Sample Application // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // // This sample source file is not covered by the EPL as the rest of the SDK diff --git a/Horde3D/Samples/ParticleVortex/app.h b/Horde3D/Samples/ParticleVortex/app.h index 259dc43a..6f7b486e 100644 --- a/Horde3D/Samples/ParticleVortex/app.h +++ b/Horde3D/Samples/ParticleVortex/app.h @@ -5,7 +5,7 @@ // // Sample Application // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // // This sample source file is not covered by the EPL as the rest of the SDK diff --git a/Horde3D/Samples/ParticleVortex/main.cpp b/Horde3D/Samples/ParticleVortex/main.cpp index 39dcf52a..4ed93921 100644 --- a/Horde3D/Samples/ParticleVortex/main.cpp +++ b/Horde3D/Samples/ParticleVortex/main.cpp @@ -5,7 +5,7 @@ // // Sample Application // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // // This sample source file is not covered by the EPL as the rest of the SDK diff --git a/Horde3D/Samples/Tessellator/app.cpp b/Horde3D/Samples/Tessellator/app.cpp index c1bdd594..b4e77b48 100644 --- a/Horde3D/Samples/Tessellator/app.cpp +++ b/Horde3D/Samples/Tessellator/app.cpp @@ -5,7 +5,7 @@ // // Sample Application // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // // This sample source file is not covered by the EPL as the rest of the SDK diff --git a/Horde3D/Samples/Tessellator/app.h b/Horde3D/Samples/Tessellator/app.h index d9080dbc..a3b9d11f 100644 --- a/Horde3D/Samples/Tessellator/app.h +++ b/Horde3D/Samples/Tessellator/app.h @@ -5,7 +5,7 @@ // // Sample Application // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // // This sample source file is not covered by the EPL as the rest of the SDK diff --git a/Horde3D/Samples/Tessellator/main.cpp b/Horde3D/Samples/Tessellator/main.cpp index dd448df6..1d1dc362 100644 --- a/Horde3D/Samples/Tessellator/main.cpp +++ b/Horde3D/Samples/Tessellator/main.cpp @@ -5,7 +5,7 @@ // // Sample Application // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // // This sample source file is not covered by the EPL as the rest of the SDK diff --git a/Horde3D/Source/ColladaConverter/converter.cpp b/Horde3D/Source/ColladaConverter/converter.cpp index 9d804098..b0d9c1b7 100644 --- a/Horde3D/Source/ColladaConverter/converter.cpp +++ b/Horde3D/Source/ColladaConverter/converter.cpp @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/ColladaConverter/converter.h b/Horde3D/Source/ColladaConverter/converter.h index 0a9a34af..bb09f454 100644 --- a/Horde3D/Source/ColladaConverter/converter.h +++ b/Horde3D/Source/ColladaConverter/converter.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/ColladaConverter/daeCommon.h b/Horde3D/Source/ColladaConverter/daeCommon.h index 78d12353..4dbcc718 100644 --- a/Horde3D/Source/ColladaConverter/daeCommon.h +++ b/Horde3D/Source/ColladaConverter/daeCommon.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/ColladaConverter/daeLibAnimations.h b/Horde3D/Source/ColladaConverter/daeLibAnimations.h index 461363e0..136a9fd0 100644 --- a/Horde3D/Source/ColladaConverter/daeLibAnimations.h +++ b/Horde3D/Source/ColladaConverter/daeLibAnimations.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/ColladaConverter/daeLibControllers.h b/Horde3D/Source/ColladaConverter/daeLibControllers.h index 12bdac9e..b78fcf44 100644 --- a/Horde3D/Source/ColladaConverter/daeLibControllers.h +++ b/Horde3D/Source/ColladaConverter/daeLibControllers.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/ColladaConverter/daeLibEffects.h b/Horde3D/Source/ColladaConverter/daeLibEffects.h index b110b2be..b6022555 100644 --- a/Horde3D/Source/ColladaConverter/daeLibEffects.h +++ b/Horde3D/Source/ColladaConverter/daeLibEffects.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/ColladaConverter/daeLibGeometries.h b/Horde3D/Source/ColladaConverter/daeLibGeometries.h index 3ed9a191..acd2419c 100644 --- a/Horde3D/Source/ColladaConverter/daeLibGeometries.h +++ b/Horde3D/Source/ColladaConverter/daeLibGeometries.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/ColladaConverter/daeLibImages.h b/Horde3D/Source/ColladaConverter/daeLibImages.h index cab96ec5..f5e56a90 100644 --- a/Horde3D/Source/ColladaConverter/daeLibImages.h +++ b/Horde3D/Source/ColladaConverter/daeLibImages.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/ColladaConverter/daeLibMaterials.h b/Horde3D/Source/ColladaConverter/daeLibMaterials.h index a1a376bb..8a458a31 100644 --- a/Horde3D/Source/ColladaConverter/daeLibMaterials.h +++ b/Horde3D/Source/ColladaConverter/daeLibMaterials.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/ColladaConverter/daeLibVisualScenes.h b/Horde3D/Source/ColladaConverter/daeLibVisualScenes.h index 75da4f0b..0c21429a 100644 --- a/Horde3D/Source/ColladaConverter/daeLibVisualScenes.h +++ b/Horde3D/Source/ColladaConverter/daeLibVisualScenes.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/ColladaConverter/daeMain.cpp b/Horde3D/Source/ColladaConverter/daeMain.cpp index 429ba07a..2a843e21 100644 --- a/Horde3D/Source/ColladaConverter/daeMain.cpp +++ b/Horde3D/Source/ColladaConverter/daeMain.cpp @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/ColladaConverter/daeMain.h b/Horde3D/Source/ColladaConverter/daeMain.h index 0f74820f..59afcb2a 100644 --- a/Horde3D/Source/ColladaConverter/daeMain.h +++ b/Horde3D/Source/ColladaConverter/daeMain.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/ColladaConverter/main.cpp b/Horde3D/Source/ColladaConverter/main.cpp index 8e148067..2e88a38a 100644 --- a/Horde3D/Source/ColladaConverter/main.cpp +++ b/Horde3D/Source/ColladaConverter/main.cpp @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/ColladaConverter/optimizer.cpp b/Horde3D/Source/ColladaConverter/optimizer.cpp index 71ac23dc..8e329043 100644 --- a/Horde3D/Source/ColladaConverter/optimizer.cpp +++ b/Horde3D/Source/ColladaConverter/optimizer.cpp @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/ColladaConverter/optimizer.h b/Horde3D/Source/ColladaConverter/optimizer.h index a9ff735b..3dfe2b93 100644 --- a/Horde3D/Source/ColladaConverter/optimizer.h +++ b/Horde3D/Source/ColladaConverter/optimizer.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/ColladaConverter/utils.cpp b/Horde3D/Source/ColladaConverter/utils.cpp index b911e14a..5b9323fc 100644 --- a/Horde3D/Source/ColladaConverter/utils.cpp +++ b/Horde3D/Source/ColladaConverter/utils.cpp @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/ColladaConverter/utils.h b/Horde3D/Source/ColladaConverter/utils.h index d9e8c7a1..fdfb953f 100644 --- a/Horde3D/Source/ColladaConverter/utils.h +++ b/Horde3D/Source/ColladaConverter/utils.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/config.h.in b/Horde3D/Source/Horde3DEngine/config.h.in index a7b2a733..36639093 100644 --- a/Horde3D/Source/Horde3DEngine/config.h.in +++ b/Horde3D/Source/Horde3DEngine/config.h.in @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egAnimatables.cpp b/Horde3D/Source/Horde3DEngine/egAnimatables.cpp index 26786b18..959958ef 100644 --- a/Horde3D/Source/Horde3DEngine/egAnimatables.cpp +++ b/Horde3D/Source/Horde3DEngine/egAnimatables.cpp @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egAnimatables.h b/Horde3D/Source/Horde3DEngine/egAnimatables.h index 14416b14..ff134266 100644 --- a/Horde3D/Source/Horde3DEngine/egAnimatables.h +++ b/Horde3D/Source/Horde3DEngine/egAnimatables.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egAnimation.cpp b/Horde3D/Source/Horde3DEngine/egAnimation.cpp index b606bba0..441ef271 100644 --- a/Horde3D/Source/Horde3DEngine/egAnimation.cpp +++ b/Horde3D/Source/Horde3DEngine/egAnimation.cpp @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egAnimation.h b/Horde3D/Source/Horde3DEngine/egAnimation.h index 5526a974..aa28e9d1 100644 --- a/Horde3D/Source/Horde3DEngine/egAnimation.h +++ b/Horde3D/Source/Horde3DEngine/egAnimation.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egCamera.cpp b/Horde3D/Source/Horde3DEngine/egCamera.cpp index 4b127953..155273de 100644 --- a/Horde3D/Source/Horde3DEngine/egCamera.cpp +++ b/Horde3D/Source/Horde3DEngine/egCamera.cpp @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egCamera.h b/Horde3D/Source/Horde3DEngine/egCamera.h index d574a92c..cbbe252a 100644 --- a/Horde3D/Source/Horde3DEngine/egCamera.h +++ b/Horde3D/Source/Horde3DEngine/egCamera.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egCom.cpp b/Horde3D/Source/Horde3DEngine/egCom.cpp index f7cf9077..002bbc55 100644 --- a/Horde3D/Source/Horde3DEngine/egCom.cpp +++ b/Horde3D/Source/Horde3DEngine/egCom.cpp @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egCom.h b/Horde3D/Source/Horde3DEngine/egCom.h index 3b225925..8dba834e 100644 --- a/Horde3D/Source/Horde3DEngine/egCom.h +++ b/Horde3D/Source/Horde3DEngine/egCom.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egComputeBuffer.h b/Horde3D/Source/Horde3DEngine/egComputeBuffer.h index 8c2800fb..0905eef0 100644 --- a/Horde3D/Source/Horde3DEngine/egComputeBuffer.h +++ b/Horde3D/Source/Horde3DEngine/egComputeBuffer.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egComputeNode.cpp b/Horde3D/Source/Horde3DEngine/egComputeNode.cpp index 5f3b329c..9b4d6c1f 100644 --- a/Horde3D/Source/Horde3DEngine/egComputeNode.cpp +++ b/Horde3D/Source/Horde3DEngine/egComputeNode.cpp @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egComputeNode.h b/Horde3D/Source/Horde3DEngine/egComputeNode.h index 9c3b307c..9f6c94d4 100644 --- a/Horde3D/Source/Horde3DEngine/egComputeNode.h +++ b/Horde3D/Source/Horde3DEngine/egComputeNode.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egExtensions.cpp b/Horde3D/Source/Horde3DEngine/egExtensions.cpp index 368ba909..e99f2844 100644 --- a/Horde3D/Source/Horde3DEngine/egExtensions.cpp +++ b/Horde3D/Source/Horde3DEngine/egExtensions.cpp @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egExtensions.h b/Horde3D/Source/Horde3DEngine/egExtensions.h index 4d522d5b..0946b2e6 100644 --- a/Horde3D/Source/Horde3DEngine/egExtensions.h +++ b/Horde3D/Source/Horde3DEngine/egExtensions.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egGeometry.cpp b/Horde3D/Source/Horde3DEngine/egGeometry.cpp index 579bb95b..f3453970 100644 --- a/Horde3D/Source/Horde3DEngine/egGeometry.cpp +++ b/Horde3D/Source/Horde3DEngine/egGeometry.cpp @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egGeometry.h b/Horde3D/Source/Horde3DEngine/egGeometry.h index 5c229bb9..dcb16d1b 100644 --- a/Horde3D/Source/Horde3DEngine/egGeometry.h +++ b/Horde3D/Source/Horde3DEngine/egGeometry.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egLight.cpp b/Horde3D/Source/Horde3DEngine/egLight.cpp index 8539013f..6575296b 100644 --- a/Horde3D/Source/Horde3DEngine/egLight.cpp +++ b/Horde3D/Source/Horde3DEngine/egLight.cpp @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egLight.h b/Horde3D/Source/Horde3DEngine/egLight.h index cd3386db..9af2f20e 100644 --- a/Horde3D/Source/Horde3DEngine/egLight.h +++ b/Horde3D/Source/Horde3DEngine/egLight.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egMain.cpp b/Horde3D/Source/Horde3DEngine/egMain.cpp index 68a06bea..00109ad6 100644 --- a/Horde3D/Source/Horde3DEngine/egMain.cpp +++ b/Horde3D/Source/Horde3DEngine/egMain.cpp @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egMaterial.cpp b/Horde3D/Source/Horde3DEngine/egMaterial.cpp index 5db0826b..614b1970 100644 --- a/Horde3D/Source/Horde3DEngine/egMaterial.cpp +++ b/Horde3D/Source/Horde3DEngine/egMaterial.cpp @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egMaterial.h b/Horde3D/Source/Horde3DEngine/egMaterial.h index 230288e1..bc0d07fd 100644 --- a/Horde3D/Source/Horde3DEngine/egMaterial.h +++ b/Horde3D/Source/Horde3DEngine/egMaterial.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egModel.cpp b/Horde3D/Source/Horde3DEngine/egModel.cpp index 0725c2b6..4cf59a66 100644 --- a/Horde3D/Source/Horde3DEngine/egModel.cpp +++ b/Horde3D/Source/Horde3DEngine/egModel.cpp @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egModel.h b/Horde3D/Source/Horde3DEngine/egModel.h index b4bfbefa..ac2a754b 100644 --- a/Horde3D/Source/Horde3DEngine/egModel.h +++ b/Horde3D/Source/Horde3DEngine/egModel.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egModules.cpp b/Horde3D/Source/Horde3DEngine/egModules.cpp index 4900835d..8d7609da 100644 --- a/Horde3D/Source/Horde3DEngine/egModules.cpp +++ b/Horde3D/Source/Horde3DEngine/egModules.cpp @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html @@ -34,7 +34,7 @@ namespace Horde3D { -const char *Modules::versionString = "Horde3D 2.0.0"; +const char *Modules::versionString = "Horde3D 2.0.1"; bool Modules::_errorFlag = false; EngineConfig *Modules::_engineConfig = 0x0; diff --git a/Horde3D/Source/Horde3DEngine/egModules.h b/Horde3D/Source/Horde3DEngine/egModules.h index 8f772db9..21491471 100644 --- a/Horde3D/Source/Horde3DEngine/egModules.h +++ b/Horde3D/Source/Horde3DEngine/egModules.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egParticle.cpp b/Horde3D/Source/Horde3DEngine/egParticle.cpp index c26323b1..629d33fa 100644 --- a/Horde3D/Source/Horde3DEngine/egParticle.cpp +++ b/Horde3D/Source/Horde3DEngine/egParticle.cpp @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egParticle.h b/Horde3D/Source/Horde3DEngine/egParticle.h index 401ac41c..785a8c99 100644 --- a/Horde3D/Source/Horde3DEngine/egParticle.h +++ b/Horde3D/Source/Horde3DEngine/egParticle.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egPipeline.cpp b/Horde3D/Source/Horde3DEngine/egPipeline.cpp index 6a108eac..332c405e 100644 --- a/Horde3D/Source/Horde3DEngine/egPipeline.cpp +++ b/Horde3D/Source/Horde3DEngine/egPipeline.cpp @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egPipeline.h b/Horde3D/Source/Horde3DEngine/egPipeline.h index ea29ebe5..37af289f 100644 --- a/Horde3D/Source/Horde3DEngine/egPipeline.h +++ b/Horde3D/Source/Horde3DEngine/egPipeline.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egPrerequisites.h b/Horde3D/Source/Horde3DEngine/egPrerequisites.h index aef611e1..8996df89 100644 --- a/Horde3D/Source/Horde3DEngine/egPrerequisites.h +++ b/Horde3D/Source/Horde3DEngine/egPrerequisites.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egPrimitives.cpp b/Horde3D/Source/Horde3DEngine/egPrimitives.cpp index 3d44265c..c3b177e6 100644 --- a/Horde3D/Source/Horde3DEngine/egPrimitives.cpp +++ b/Horde3D/Source/Horde3DEngine/egPrimitives.cpp @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egPrimitives.h b/Horde3D/Source/Horde3DEngine/egPrimitives.h index 49f2af25..293d8e08 100644 --- a/Horde3D/Source/Horde3DEngine/egPrimitives.h +++ b/Horde3D/Source/Horde3DEngine/egPrimitives.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egRenderer.cpp b/Horde3D/Source/Horde3DEngine/egRenderer.cpp index b958f8b2..2da19607 100644 --- a/Horde3D/Source/Horde3DEngine/egRenderer.cpp +++ b/Horde3D/Source/Horde3DEngine/egRenderer.cpp @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html @@ -602,12 +602,12 @@ void Renderer::prepareRenderViews() int start = shadowViewStartID; for ( int i = 0; i < processedLightsCount; ++i ) { - RenderView *view = &views[ start + i ]; + RenderView *view = &views[ start ]; if ( view->type != RenderViewType::Shadow ) continue; LightNode *light = ( LightNode * ) view->node; - prepareShadowMapFrustum( light, start + i ); + prepareShadowMapFrustum( light, start ); start += light->_shadowMapCount; } @@ -1106,7 +1106,7 @@ Matrix4f Renderer::calcCropMatrix( int renderView, const LightNode *light, const // Merge frustum and AABB bounds and clamp to post-projective range [-1, 1] float minX = clamp( maxf( frustMinX, bbMinX ), -1, 1 ); float minY = clamp( maxf( frustMinY, bbMinY ), -1, 1 ); - float minZ = clamp( maxf( frustMinZ, bbMinZ ), -1, 1 ); + float minZ = clamp( minf( frustMinZ, bbMinZ ), -1, 1 ); float maxX = clamp( minf( frustMaxX, bbMaxX ), -1, 1 ); float maxY = clamp( minf( frustMaxY, bbMaxY ), -1, 1 ); float maxZ = clamp( minf( frustMaxZ, bbMaxZ ), -1, 1 ); diff --git a/Horde3D/Source/Horde3DEngine/egRenderer.h b/Horde3D/Source/Horde3DEngine/egRenderer.h index d745ca45..aeb27ac0 100644 --- a/Horde3D/Source/Horde3DEngine/egRenderer.h +++ b/Horde3D/Source/Horde3DEngine/egRenderer.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egRendererBase.h b/Horde3D/Source/Horde3DEngine/egRendererBase.h index 8eb279e2..59976ca2 100644 --- a/Horde3D/Source/Horde3DEngine/egRendererBase.h +++ b/Horde3D/Source/Horde3DEngine/egRendererBase.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egRendererBaseGL2.cpp b/Horde3D/Source/Horde3DEngine/egRendererBaseGL2.cpp index 3f711591..dfd6b68c 100644 --- a/Horde3D/Source/Horde3DEngine/egRendererBaseGL2.cpp +++ b/Horde3D/Source/Horde3DEngine/egRendererBaseGL2.cpp @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egRendererBaseGL2.h b/Horde3D/Source/Horde3DEngine/egRendererBaseGL2.h index 8d7977e5..f47ec7ca 100644 --- a/Horde3D/Source/Horde3DEngine/egRendererBaseGL2.h +++ b/Horde3D/Source/Horde3DEngine/egRendererBaseGL2.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egRendererBaseGL4.cpp b/Horde3D/Source/Horde3DEngine/egRendererBaseGL4.cpp index e294ea24..68e40a23 100644 --- a/Horde3D/Source/Horde3DEngine/egRendererBaseGL4.cpp +++ b/Horde3D/Source/Horde3DEngine/egRendererBaseGL4.cpp @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egRendererBaseGL4.h b/Horde3D/Source/Horde3DEngine/egRendererBaseGL4.h index 50e512ab..1de2c115 100644 --- a/Horde3D/Source/Horde3DEngine/egRendererBaseGL4.h +++ b/Horde3D/Source/Horde3DEngine/egRendererBaseGL4.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egRendererBaseGLES3.cpp b/Horde3D/Source/Horde3DEngine/egRendererBaseGLES3.cpp index 54d8b7e5..b04c0030 100644 --- a/Horde3D/Source/Horde3DEngine/egRendererBaseGLES3.cpp +++ b/Horde3D/Source/Horde3DEngine/egRendererBaseGLES3.cpp @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egRendererBaseGLES3.h b/Horde3D/Source/Horde3DEngine/egRendererBaseGLES3.h index 025c0b71..f2e9c164 100644 --- a/Horde3D/Source/Horde3DEngine/egRendererBaseGLES3.h +++ b/Horde3D/Source/Horde3DEngine/egRendererBaseGLES3.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egResource.cpp b/Horde3D/Source/Horde3DEngine/egResource.cpp index 707b19fd..8209adcd 100644 --- a/Horde3D/Source/Horde3DEngine/egResource.cpp +++ b/Horde3D/Source/Horde3DEngine/egResource.cpp @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egResource.h b/Horde3D/Source/Horde3DEngine/egResource.h index d4b0e8fe..4d5600d9 100644 --- a/Horde3D/Source/Horde3DEngine/egResource.h +++ b/Horde3D/Source/Horde3DEngine/egResource.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egScene.cpp b/Horde3D/Source/Horde3DEngine/egScene.cpp index 9a6c97e0..e725b5f8 100644 --- a/Horde3D/Source/Horde3DEngine/egScene.cpp +++ b/Horde3D/Source/Horde3DEngine/egScene.cpp @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egScene.h b/Horde3D/Source/Horde3DEngine/egScene.h index 1d12115e..3e906da7 100644 --- a/Horde3D/Source/Horde3DEngine/egScene.h +++ b/Horde3D/Source/Horde3DEngine/egScene.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egSceneGraphRes.cpp b/Horde3D/Source/Horde3DEngine/egSceneGraphRes.cpp index cf10b4aa..06d3f093 100644 --- a/Horde3D/Source/Horde3DEngine/egSceneGraphRes.cpp +++ b/Horde3D/Source/Horde3DEngine/egSceneGraphRes.cpp @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egSceneGraphRes.h b/Horde3D/Source/Horde3DEngine/egSceneGraphRes.h index ded55d0f..fc0593f5 100644 --- a/Horde3D/Source/Horde3DEngine/egSceneGraphRes.h +++ b/Horde3D/Source/Horde3DEngine/egSceneGraphRes.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egShader.cpp b/Horde3D/Source/Horde3DEngine/egShader.cpp index afd990e9..fa57bee2 100644 --- a/Horde3D/Source/Horde3DEngine/egShader.cpp +++ b/Horde3D/Source/Horde3DEngine/egShader.cpp @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egShader.h b/Horde3D/Source/Horde3DEngine/egShader.h index b07cfd2d..1b3e88c3 100644 --- a/Horde3D/Source/Horde3DEngine/egShader.h +++ b/Horde3D/Source/Horde3DEngine/egShader.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egTexture.cpp b/Horde3D/Source/Horde3DEngine/egTexture.cpp index a69ac55b..88dcbacc 100644 --- a/Horde3D/Source/Horde3DEngine/egTexture.cpp +++ b/Horde3D/Source/Horde3DEngine/egTexture.cpp @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/egTexture.h b/Horde3D/Source/Horde3DEngine/egTexture.h index df132079..5629b1d2 100644 --- a/Horde3D/Source/Horde3DEngine/egTexture.h +++ b/Horde3D/Source/Horde3DEngine/egTexture.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/utImage.cpp b/Horde3D/Source/Horde3DEngine/utImage.cpp index 6bbc37bb..b8627828 100644 --- a/Horde3D/Source/Horde3DEngine/utImage.cpp +++ b/Horde3D/Source/Horde3DEngine/utImage.cpp @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/utImage.h b/Horde3D/Source/Horde3DEngine/utImage.h index 2cea3144..889d7dd8 100644 --- a/Horde3D/Source/Horde3DEngine/utImage.h +++ b/Horde3D/Source/Horde3DEngine/utImage.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/utOpenGL.cpp b/Horde3D/Source/Horde3DEngine/utOpenGL.cpp index 2970dd47..1d9ef341 100644 --- a/Horde3D/Source/Horde3DEngine/utOpenGL.cpp +++ b/Horde3D/Source/Horde3DEngine/utOpenGL.cpp @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/utOpenGL.h b/Horde3D/Source/Horde3DEngine/utOpenGL.h index e3009b13..14cc4eec 100644 --- a/Horde3D/Source/Horde3DEngine/utOpenGL.h +++ b/Horde3D/Source/Horde3DEngine/utOpenGL.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/utOpenGLES3.h b/Horde3D/Source/Horde3DEngine/utOpenGLES3.h index b11a108c..ce77e782 100644 --- a/Horde3D/Source/Horde3DEngine/utOpenGLES3.h +++ b/Horde3D/Source/Horde3DEngine/utOpenGLES3.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DEngine/utTimer.h b/Horde3D/Source/Horde3DEngine/utTimer.h index fbc5557d..695843b8 100644 --- a/Horde3D/Source/Horde3DEngine/utTimer.h +++ b/Horde3D/Source/Horde3DEngine/utTimer.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Horde3DUtils/main.cpp b/Horde3D/Source/Horde3DUtils/main.cpp index f0e39bb3..105c6f28 100644 --- a/Horde3D/Source/Horde3DUtils/main.cpp +++ b/Horde3D/Source/Horde3DUtils/main.cpp @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Shared/utDebug.h b/Horde3D/Source/Shared/utDebug.h index a3e0d102..521a453a 100644 --- a/Horde3D/Source/Shared/utDebug.h +++ b/Horde3D/Source/Shared/utDebug.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Shared/utEndian.h b/Horde3D/Source/Shared/utEndian.h index 9c54424b..03241e55 100644 --- a/Horde3D/Source/Shared/utEndian.h +++ b/Horde3D/Source/Shared/utEndian.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Shared/utMath.h b/Horde3D/Source/Shared/utMath.h index fd50ee36..b9789fa1 100644 --- a/Horde3D/Source/Shared/utMath.h +++ b/Horde3D/Source/Shared/utMath.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Shared/utPlatform.h b/Horde3D/Source/Shared/utPlatform.h index af19ba6d..08e73cb0 100644 --- a/Horde3D/Source/Shared/utPlatform.h +++ b/Horde3D/Source/Shared/utPlatform.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3D/Source/Shared/utXML.h b/Horde3D/Source/Shared/utXML.h index fac0d09a..2a75b8f3 100644 --- a/Horde3D/Source/Shared/utXML.h +++ b/Horde3D/Source/Shared/utXML.h @@ -3,7 +3,7 @@ // Horde3D // Next-Generation Graphics Engine // -------------------------------------- -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // This software is distributed under the terms of the Eclipse Public License v1.0. // A copy of the license may be obtained at: http://www.eclipse.org/legal/epl-v10.html diff --git a/Horde3DEditor/src/HordeSceneEditor/SampleScenes/Particle/shaders/utilityLib/fragDeferredRead.glsl b/Horde3DEditor/src/HordeSceneEditor/SampleScenes/Particle/shaders/utilityLib/fragDeferredRead.glsl index 43088984..ec6d11e6 100644 --- a/Horde3DEditor/src/HordeSceneEditor/SampleScenes/Particle/shaders/utilityLib/fragDeferredRead.glsl +++ b/Horde3DEditor/src/HordeSceneEditor/SampleScenes/Particle/shaders/utilityLib/fragDeferredRead.glsl @@ -3,7 +3,7 @@ // -------------------------------------- // - Deferred shading functions - // -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // You may use the following code in projects based on the Horde3D graphics engine. // diff --git a/Horde3DEditor/src/HordeSceneEditor/SampleScenes/Particle/shaders/utilityLib/fragDeferredReadGL4.glsl b/Horde3DEditor/src/HordeSceneEditor/SampleScenes/Particle/shaders/utilityLib/fragDeferredReadGL4.glsl index 5270d6b5..5c5e5a66 100644 --- a/Horde3DEditor/src/HordeSceneEditor/SampleScenes/Particle/shaders/utilityLib/fragDeferredReadGL4.glsl +++ b/Horde3DEditor/src/HordeSceneEditor/SampleScenes/Particle/shaders/utilityLib/fragDeferredReadGL4.glsl @@ -3,7 +3,7 @@ // -------------------------------------- // - Deferred shading functions - // -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // You may use the following code in projects based on the Horde3D graphics engine. // diff --git a/Horde3DEditor/src/HordeSceneEditor/SampleScenes/Particle/shaders/utilityLib/fragLighting.glsl b/Horde3DEditor/src/HordeSceneEditor/SampleScenes/Particle/shaders/utilityLib/fragLighting.glsl index 6f888b18..6f2e2061 100644 --- a/Horde3DEditor/src/HordeSceneEditor/SampleScenes/Particle/shaders/utilityLib/fragLighting.glsl +++ b/Horde3DEditor/src/HordeSceneEditor/SampleScenes/Particle/shaders/utilityLib/fragLighting.glsl @@ -3,7 +3,7 @@ // -------------------------------------- // - Lighting functions - // -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // You may use the following code in projects based on the Horde3D graphics engine. // diff --git a/Horde3DEditor/src/HordeSceneEditor/SampleScenes/Particle/shaders/utilityLib/fragLightingGL4.glsl b/Horde3DEditor/src/HordeSceneEditor/SampleScenes/Particle/shaders/utilityLib/fragLightingGL4.glsl index 2586e11e..feb9fef0 100644 --- a/Horde3DEditor/src/HordeSceneEditor/SampleScenes/Particle/shaders/utilityLib/fragLightingGL4.glsl +++ b/Horde3DEditor/src/HordeSceneEditor/SampleScenes/Particle/shaders/utilityLib/fragLightingGL4.glsl @@ -3,7 +3,7 @@ // -------------------------------------- // - Lighting functions - // -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // You may use the following code in projects based on the Horde3D graphics engine. // diff --git a/Horde3DEditor/src/HordeSceneEditor/SampleScenes/Particle/shaders/utilityLib/fragPostProcess.glsl b/Horde3DEditor/src/HordeSceneEditor/SampleScenes/Particle/shaders/utilityLib/fragPostProcess.glsl index 4419f6cc..90b0a12e 100644 --- a/Horde3DEditor/src/HordeSceneEditor/SampleScenes/Particle/shaders/utilityLib/fragPostProcess.glsl +++ b/Horde3DEditor/src/HordeSceneEditor/SampleScenes/Particle/shaders/utilityLib/fragPostProcess.glsl @@ -3,7 +3,7 @@ // -------------------------------------- // - Postprocessing functions - // -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // You may use the following code in projects based on the Horde3D graphics engine. // diff --git a/Horde3DEditor/src/HordeSceneEditor/SampleScenes/Particle/shaders/utilityLib/fragPostProcessGL4.glsl b/Horde3DEditor/src/HordeSceneEditor/SampleScenes/Particle/shaders/utilityLib/fragPostProcessGL4.glsl index 778f2d6b..b803fcfb 100644 --- a/Horde3DEditor/src/HordeSceneEditor/SampleScenes/Particle/shaders/utilityLib/fragPostProcessGL4.glsl +++ b/Horde3DEditor/src/HordeSceneEditor/SampleScenes/Particle/shaders/utilityLib/fragPostProcessGL4.glsl @@ -3,7 +3,7 @@ // -------------------------------------- // - Postprocessing functions - // -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // You may use the following code in projects based on the Horde3D graphics engine. // diff --git a/Horde3DEditor/src/HordeSceneEditor/SampleScenes/Particle/shaders/utilityLib/vertParticle.glsl b/Horde3DEditor/src/HordeSceneEditor/SampleScenes/Particle/shaders/utilityLib/vertParticle.glsl index 054a29cf..25786653 100644 --- a/Horde3DEditor/src/HordeSceneEditor/SampleScenes/Particle/shaders/utilityLib/vertParticle.glsl +++ b/Horde3DEditor/src/HordeSceneEditor/SampleScenes/Particle/shaders/utilityLib/vertParticle.glsl @@ -3,7 +3,7 @@ // -------------------------------------- // - Particle functions - // -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // You may use the following code in projects based on the Horde3D graphics engine. // diff --git a/Horde3DEditor/src/HordeSceneEditor/SampleScenes/Particle/shaders/utilityLib/vertParticleGL4.glsl b/Horde3DEditor/src/HordeSceneEditor/SampleScenes/Particle/shaders/utilityLib/vertParticleGL4.glsl index 8d3c7da4..d7dd08d2 100644 --- a/Horde3DEditor/src/HordeSceneEditor/SampleScenes/Particle/shaders/utilityLib/vertParticleGL4.glsl +++ b/Horde3DEditor/src/HordeSceneEditor/SampleScenes/Particle/shaders/utilityLib/vertParticleGL4.glsl @@ -3,7 +3,7 @@ // -------------------------------------- // - Particle functions - // -// Copyright (C) 2006-2020 Nicolas Schulz and Horde3D team +// Copyright (C) 2006-2021 Nicolas Schulz and Horde3D team // // You may use the following code in projects based on the Horde3D graphics engine. //