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converter scale option #242

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gwald opened this issue Sep 16, 2024 · 1 comment
Open

converter scale option #242

gwald opened this issue Sep 16, 2024 · 1 comment

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@gwald
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gwald commented Sep 16, 2024

From the forum: http://horde3d.org/forums/viewtopic.php?f=3&t=393&hilit=scale+model

The converter should have a scale option, as not all assets come from the same place.
I will look into this, but I"m not sure how this works with animation? I would assume apply the scale to everything except rotations?

@algts
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algts commented Sep 16, 2024

Animation has scale parameter for node for each frame. So, probably, only that scale parameter has to be modified when writing animation file.

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