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Bright Pixels show on screen when transparent material is used #224

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lagence3d opened this issue Jun 23, 2021 · 3 comments
Open

Bright Pixels show on screen when transparent material is used #224

lagence3d opened this issue Jun 23, 2021 · 3 comments

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@lagence3d
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See picture
screenshot 2

@kapytanhook
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same issue, nothing seems to really fix this

@lagence3d
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I've found a solution

  • Remove all Lights inside the Model (glb file)
  • Modify the default HDR background to have a simple shade of grey image

This is the result (see picture)

screenshot 3

@playbyan1453
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In your example, transparent material made caustics. It was caustics from the glass.

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3 participants