Game doesn't obey window commands on multiple monitors #6294
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spencer3035
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For me this behavior occurs in lot of games with exceptions. Minecraft java and lethal company doesn't have this issue for me. |
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I'm having an issue with a steam game window not having the appropriate behavior after it opens.
When I launch the game (Trackmania), it open briefly on the monitor I am focused on (DP-1) and then immediately snaps to be on my other monitor (HDMI-A-1). It keeps the resolution of DP-1 and it thinks it is in fullscreen, but it is on a larger monitor so I can see through to the other applications on that workspace.
I am further unable to modify the location or resolution of the window with any of the following commands:
movewindow
movetoworkspace
movetoworkspacesilent
fullscreen
togglefloating
can have some effect, but it usually reverts after any other actionI don't have any application specific workspace rules. I do have rules that put odd workspaces on my first monitor and even workspaces on my second monitor, but these rules work fine for all other windows.
I have further tried swapping the layout in multiple ways. All of these still result in the same behavior of the application snapping to the left side of HDMI-A-1.
monitors
to have 0x0 for HDMI-A-1 and 1920x0 for DP-1. (origin at HDMI-A-1)monitors
to have -2560x0 for HDMI-A-1 and 0x0 for DP-1. (origin at DP-1)monitors
to have 1920x0 for HDMI-A-1 and 0x0 for DP-1. (Reversed, origin at DP-1)It seems that for some reason the application always snaps to the HDMI-A-1 monitor because of the order it is plugged into on my graphics card, not due to any hyprland settings.
Any help is appreaciated. I've been really frustrated with this issue.
Here is the details about my monitors. Let me know if any other output would be helpful.
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