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Multi-GPU - Multi-Output/Monitor - Crash Regression #123
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I had the same problem. When I removed the 'bitdepth, 10' it continued to work again. |
can you give a trace hyprlandd.log (https://wiki.hyprland.org/Crashes-and-Bugs/#obtaining-a-trace-log) edit: |
Sure - here's the log from Aquamarine latest and Hyprland 2b01a5bcf62956a5d641a3367edcd35e103edfcd |
Thank you for the patches. First one: Second one: |
ok this patch should fix it correctly |
@ikalco - from HEAD or from 'patch-fixed' ? |
from upstream/main |
@ikalco - this latest patch applied against upstream/main results in a crash. 'hyprland-patch-fixed.log' - This patch didn't crash. |
I know, but patch-fixed just hides the underlying bug that I'm trying to fix try this now |
OK, no crash, but now with this strange interleaving; disabling bitdepth 10 from this monitor's descriptor corrects the image. This particular SONY display should be capable of HDR signaling - HDR input was explicitly enabled on the HDMI port. Reducing the resolution to 1920x1080 displays same interleaving pattern at lower resolution. |
hah thats funny, try this patch and also give log if something goes wrong |
Seems good?
It's unsetting 10b mode here for HDMI-1 after failing to negotiate the XBGR2101010 mode? |
yes, I believe this is correct btw you might be able to get HDMI-A-1 to output 10 bit by setting your nvidia card as primary (https://wiki.hyprland.org/Configuring/Multi-GPU/#telling-hyprland-which-gpu-to-use) |
Hyprland (5f7ad767dbf0bac9ddd6bf6c825fb9ed7921308a) crashes when external monitor is attached to a laptop with dual GPU reverse prime setup.
Issue bisected and looks like the issue is introduced with aquamarine builds on and after;
first bad commit: [9fc2d8e] drm: allow multigpu blit from explicit to implicit (#114)
This hyprland crash report might help:
hyprlandCrashReport24198.txt
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