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index.js
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const gridDom = document.querySelectorAll('.grid')
const nowPlayer = document.querySelector('.now-user')
const player_1 = '一號玩家'
const player_2 = '二號玩家'
const winnerRule = [
[1, 2, 3],
[4, 5, 6],
[7, 8, 9],
[1, 4, 7],
[2, 5, 8],
[3, 6, 9],
[1, 5, 9],
[3, 5, 7]
]
const player1Data = []
const player2Data = []
let turn = 0
const winnerCheck = (playerData) => {
let isWin = false
winnerRule.forEach((ruleItem) => {
const rule = ruleItem.sort().toString()
const data = playerData
.filter(playerItem => ruleItem.includes(playerItem))
.sort()
.toString()
if (rule === data) {
isWin = true;
}
})
return isWin
}
gridDom.forEach((dom) => {
dom.addEventListener('click', (e) => {
if (turn < 10) {
const value = Number(e.target.dataset.value)
const isPlayerOne = turn % 2 === 1
let isWin = false
turn ++
isPlayerOne ? player1Data.push(value) : player2Data.push(value)
e.target.innerHTML = isPlayerOne ? 'O' : 'X'
isWin = isPlayerOne ? winnerCheck(player1Data) : winnerCheck(player2Data)
if (isWin) {
alert(`${nowPlayer.innerHTML} 獲勝!`)
turn = 10
}
nowPlayer.innerHTML = isPlayerOne ? player_2 : player_1
if (!isWin && turn === 9) {
alert('遊戲結束!')
}
}
}, { once: true })
})