forked from unitoftime/ecs
-
Notifications
You must be signed in to change notification settings - Fork 0
/
world_test.go
184 lines (154 loc) · 4.08 KB
/
world_test.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
package ecs
import (
"runtime"
"testing"
)
type position struct {
x, y, z float64
}
type velocity struct {
x, y, z float64
}
type acceleration struct {
x, y, z float64
}
type radius struct {
r float64
}
// Helper functions
// Check that this boolean is true
func check(t *testing.T, b bool) {
if !b {
_, f, l, _ := runtime.Caller(1)
t.Errorf("%s:%d - checked boolean is false!", f, l)
}
}
// Check two things match, if they don't, throw an error
func compare[T comparable](t *testing.T, actual, expected T) {
if expected != actual {
_, f, l, _ := runtime.Caller(1)
t.Errorf("%s:%d - actual(%v) did not match expected(%v)", f, l, actual, expected)
}
}
func TestWorldReadWrite(t *testing.T) {
world := NewWorld()
id := world.NewId()
// Write position
pos := position{1, 1, 1}
Write(world, id, C(pos))
// Check position and velocity
posOut, ok := Read[position](world, id)
check(t, ok)
compare(t, posOut, pos)
velOut, ok := Read[velocity](world, id)
check(t, !ok) // We expect this to be false
compare(t, velOut, velocity{0, 0, 0})
// Write velocity
vel := velocity{2, 2, 2}
Write(world, id, C(vel))
// Check position and velocity
posOut, ok = Read[position](world, id)
check(t, ok)
compare(t, posOut, pos)
velOut, ok = Read[velocity](world, id)
check(t, ok)
compare(t, velOut, vel)
compare(t, world.engine.count(position{}), 1)
compare(t, world.engine.count(position{}, velocity{}), 1)
compare(t, world.engine.count(position{}, velocity{}), 1)
compare(t, world.engine.count(acceleration{}), 0)
// count := 0
// Map2(world, func(id Id, p *position, v *velocity) {
// count++
// })
// compare(t, count, 1)
// count = 0
// view := ViewAll2[position, velocity](world)
// for {
// _, _, _, ok := view.Iter()
// if !ok { break }
// count++
// }
// compare(t, count, 1)
}
func TestWorldReadMultiWrite(t *testing.T) {
world := NewWorld()
id := world.NewId()
pos := position{1, 1, 1}
vel := velocity{2, 2, 2}
Write(world, id, C(pos), C(vel))
// Check position and velocity
posOut, ok := Read[position](world, id)
check(t, ok)
compare(t, posOut, pos)
velOut, ok := Read[velocity](world, id)
check(t, ok)
compare(t, velOut, vel)
// Write accel and size
accel := acceleration{3, 3, 3}
rad := radius{4}
Write(world, id, C(accel), C(rad))
// Check all
posOut, ok = Read[position](world, id)
check(t, ok)
compare(t, posOut, pos)
velOut, ok = Read[velocity](world, id)
check(t, ok)
compare(t, velOut, vel)
accelOut, ok := Read[acceleration](world, id)
check(t, ok)
compare(t, accelOut, accel)
radOut, ok := Read[radius](world, id)
check(t, ok)
compare(t, radOut, rad)
}
func TestWorldWriteDelete(t *testing.T) {
world := NewWorld()
ids := make([]Id, 0)
for i := 0; i < 1e6; i++ {
id := world.NewId()
v := float64(id)
pos := position{v, v, v}
vel := velocity{v, v, v}
Write(world, id, C(pos), C(vel))
ids = append(ids, id)
}
// Verify they are all correct
for _, id := range ids {
expected := float64(id)
posOut, ok := Read[position](world, id)
check(t, ok)
compare(t, posOut, position{expected, expected, expected})
velOut, ok := Read[velocity](world, id)
check(t, ok)
compare(t, velOut, velocity{expected, expected, expected})
}
// Delete every even index
for i, id := range ids {
if i%2 == 0 {
Delete(world, id)
}
}
// Verify they are all correct
for i, id := range ids {
expected := float64(id)
if i%2 == 0 {
// Expect these to be deleted in the world
expected = 0.0
posOut, ok := Read[position](world, id)
check(t, !ok) // Expect to be false because we've deleted this
compare(t, posOut, position{expected, expected, expected})
velOut, ok := Read[velocity](world, id)
check(t, !ok) // Expect to be false because we've deleted this
compare(t, velOut, velocity{expected, expected, expected})
} else {
// Expect these to still exist in the world
posOut, ok := Read[position](world, id)
check(t, ok)
compare(t, posOut, position{expected, expected, expected})
velOut, ok := Read[velocity](world, id)
check(t, ok)
compare(t, velOut, velocity{expected, expected, expected})
}
}
}