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Port the library to Godot 4.0 #46
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I made some progress. There's still issues still, like duplicating states, but it does not crash and burn. For now. A master build is needed as some breaking changes were introduced since last alpha 4. All controls |
Thank you! |
Efforts should be made to port the library to Godot 4.0.
Godot 4.0 brings many features, but a lot of breaking changes. Even the editor itself is in alpha, so stability is not even guaranteed.
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