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If I double click on a state in the StateMachine pane, it will let me edit the name, but when I hit enter or click outside the node, the name reverts, rather than changing.
Changing the name in the inspector works as you'd expect.
I'm using v0.6.1 from the Asset Library, with Godot v4.1.1.
The text was updated successfully, but these errors were encountered:
If I double click on a state in the StateMachine pane, it will let me edit the name, but when I hit enter or click outside the node, the name reverts, rather than changing.
Changing the name in the inspector works as you'd expect.
I'm using v0.6.1 from the Asset Library, with Godot v4.1.1.
The text was updated successfully, but these errors were encountered: