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This might replace the current importer system, which manually checks for the .ink file extension. One to keep an eye on. https://docs.unity3d.com/Manual/ScriptedImporters.html
The text was updated successfully, but these errors were encountered:
tomkail
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This might replace the current importer system, which manually checks for the .ink file extension. One to keep an eye on.
https://docs.unity3d.com/Manual/ScriptedImporters.html
The text was updated successfully, but these errors were encountered: