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UserRoles.md

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UserRoles

Properties

Name Type Description Notes
Role Pointer to string [optional]
Database Pointer to string [optional]

Methods

NewUserRoles

func NewUserRoles() *UserRoles

NewUserRoles instantiates a new UserRoles object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewUserRolesWithDefaults

func NewUserRolesWithDefaults() *UserRoles

NewUserRolesWithDefaults instantiates a new UserRoles object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetRole

func (o *UserRoles) GetRole() string

GetRole returns the Role field if non-nil, zero value otherwise.

GetRoleOk

func (o *UserRoles) GetRoleOk() (*string, bool)

GetRoleOk returns a tuple with the Role field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetRole

func (o *UserRoles) SetRole(v string)

SetRole sets Role field to given value.

HasRole

func (o *UserRoles) HasRole() bool

HasRole returns a boolean if a field has been set.

GetDatabase

func (o *UserRoles) GetDatabase() string

GetDatabase returns the Database field if non-nil, zero value otherwise.

GetDatabaseOk

func (o *UserRoles) GetDatabaseOk() (*string, bool)

GetDatabaseOk returns a tuple with the Database field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetDatabase

func (o *UserRoles) SetDatabase(v string)

SetDatabase sets Database field to given value.

HasDatabase

func (o *UserRoles) HasDatabase() bool

HasDatabase returns a boolean if a field has been set.