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NonSerializableHelper.cs
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using System.Collections;
using System.Collections.Generic;
using System;
using UnityEngine;
namespace Neon.xNodeBlackboards.Utility {
public static class NonSerializableHelper {
public static object FindObjectWithID(string ID, Type type) {
if (type == typeof(GameObject)) {
GameObject[] allObjects = UnityEngine.Object.FindObjectsOfType<GameObject>();
foreach (GameObject go in allObjects) {
if (go.name == "_ID") {
if (go.transform.GetChild(0).gameObject.name == ID) {
return go.transform.parent.gameObject;
}
}
}
return null;
} else if (type.IsSubclassOf(typeof(Component))) {
GameObject[] allObjects = UnityEngine.Object.FindObjectsOfType<GameObject>();
foreach (GameObject go in allObjects) {
if (go.name == "_ID" + type.FullName) {
if (go.transform.GetChild(0).gameObject.name == ID) {
return go.transform.parent.gameObject.GetComponent(type);
}
}
}
return null;
} else {
return null;
}
}
public static void AddIDToObject(GameObject go, string ID) {
foreach (Transform child in go.transform) {
if (child.name == "_ID") {
child.GetChild(0).gameObject.name = ID;
return;
}
}
GameObject newIDHolder = new GameObject();
GameObject newID = new GameObject();
newIDHolder.name = "_ID";
newID.name = ID;
newIDHolder.hideFlags = HideFlags.HideInHierarchy;
newID.hideFlags = HideFlags.HideInHierarchy;
newID.transform.parent = newIDHolder.transform;
newIDHolder.transform.parent = go.transform;
}
public static string AddIDToObject(GameObject go) {
foreach (Transform child in go.transform) {
if (child.name == "_ID") {
string id = child.GetChild(0).gameObject.name;
if (id != "" && id != "New Game Object") {
return id;
}
}
}
GameObject newIDHolder = new GameObject();
GameObject newID = new GameObject();
newIDHolder.name = "_ID";
newID.name = Guid.NewGuid().ToString();
newIDHolder.hideFlags = HideFlags.HideInHierarchy;
newID.hideFlags = HideFlags.HideInHierarchy;
newID.transform.parent = newIDHolder.transform;
newIDHolder.transform.parent = go.transform;
return newID.name;
}
public static void AddIDToObject(Component go, string ID) {
foreach (Transform child in go.transform) {
if (child.name == "_ID" + go.GetType().FullName) {
child.GetChild(0).gameObject.name = ID;
return;
}
}
GameObject newIDHolder = new GameObject();
GameObject newID = new GameObject();
newIDHolder.name = "_ID" + go.GetType().FullName;
newID.name = ID;
newIDHolder.hideFlags = HideFlags.HideInHierarchy;
newID.hideFlags = HideFlags.HideInHierarchy;
newID.transform.parent = newIDHolder.transform;
newIDHolder.transform.parent = go.transform;
}
public static string AddIDToObject(Component go) {
foreach (Transform child in go.transform) {
if (child.name == "_ID" + go.GetType().FullName) {
string id = child.GetChild(0).gameObject.name;
if (id != "" && id != "New Game Object") {
return id;
}
}
}
GameObject newIDHolder = new GameObject();
GameObject newID = new GameObject();
newIDHolder.name = "_ID" + go.GetType().FullName;
newID.name = Guid.NewGuid().ToString();
newIDHolder.hideFlags = HideFlags.HideInHierarchy;
newID.hideFlags = HideFlags.HideInHierarchy;
newID.transform.parent = newIDHolder.transform;
newIDHolder.transform.parent = go.transform;
return newID.name;
}
}
}