-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathmain.go
138 lines (114 loc) · 2.29 KB
/
main.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
package main
import (
"snake/game"
"time"
"github.com/nsf/termbox-go"
)
type command int
const (
finish command = 1 + iota
pause
start
)
func crash(s game.Snake) bool {
var head game.Cell = s.GetHead()
for _, current := range s.GetBody()[:len(s.GetBody())-1] {
if head.Equals(current) {
return true
}
}
return false
}
func main() {
if err := termbox.Init(); err != nil {
panic(err)
}
defer termbox.Close()
var (
w, h = termbox.Size()
)
boardWidth := w - 2
boardHeight := h - 3
var eve, commandEvent = initKeyBard()
var finishsw = false
for !finishsw {
printWalls(boardWidth, boardHeight)
game.StartScore()
printScore(game.GetCurentScore())
printInstructions()
snake := game.NewSnake()
printSnake(*snake)
var food game.Cell
food = game.GenerateFod(snake.GetBody(), boardWidth, boardHeight)
printFood(food)
var pauseSw = false
for running := true; running; {
select {
case e := <-eve:
if !pauseSw {
switch e {
case game.Left:
snake.TurnToLeft()
case game.Down:
snake.TurnToDown()
case game.Right:
snake.TurnToRight()
case game.Up:
snake.TurnToUp()
}
}
case event := <-commandEvent:
switch event {
case pause:
pauseSw = !pauseSw
case finish:
running = false
}
default:
}
if !pauseSw {
snake.MovingForward()
if crash(*snake) {
running = false
} else {
if snake.OutRange(boardWidth, boardHeight) {
running = false
break
} else {
if snake.GetHead() == food {
snake.GrowUp()
game.IncreaseScore()
printScore(game.GetCurentScore())
food = game.GenerateFod(snake.GetBody(), boardWidth, boardHeight)
printFood(food)
}
printSnake(*snake)
}
time.Sleep(80 * time.Millisecond)
}
}
}
const coldef = termbox.ColorDefault
termbox.Clear(coldef, coldef)
termbox.Flush()
printMessage(1, 1, "Game Over")
printMessage(10, 10, "Do you want play again? Y/N")
finishsw = true
select {
case events := <-commandEvent:
switch events {
case start:
finishsw = false
default:
finishsw = true
}
case e := <-eve:
switch e {
default:
finishsw = true
}
}
//time.Sleep(800 * time.Millisecond)
termbox.Clear(coldef, coldef)
}
}