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Text in editbox can be changed by at least three different ways:
OnKeyPress and OnTextInput can also be invoked in some cases where no text has been changed. I suggest we add a new, "OnTextChanged" event that will be invoked for all changes of text, otherwise we'll have ugly code: https://github.com/gajop/Scenario-Editor-Core/blob/master/scen_edit/view/unit_defs_view.lua#L4-L21
The text was updated successfully, but these errors were encountered:
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Text in editbox can be changed by at least three different ways:
OnKeyPress and OnTextInput can also be invoked in some cases where no text has been changed.
I suggest we add a new, "OnTextChanged" event that will be invoked for all changes of text, otherwise we'll have ugly code: https://github.com/gajop/Scenario-Editor-Core/blob/master/scen_edit/view/unit_defs_view.lua#L4-L21
The text was updated successfully, but these errors were encountered: