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init.txt
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init.txt
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=== VIDEO ===
SCREEN WIDTH: 80
SCREEN HEIGHT: 60
* Recommended: 100 x 70.
* Width/height by characters. With a 14x14 font (default), 100 character width = 1400 pixel width.
* Small dimensions are likely to break GUI elements.
FONT: dullard14x14.png
FONT TYPE: STANDARD
* Use STANDARD for 32-bit PNG with alpha transparency, GREYSCALE for greyscale bitmaps.
* For users with small screens, switching to the 10x10 (dullard_10x10.bmp) character set with GREYSCALE would be a good idea.
FULLSCREEN: no
* Change to 'yes' for fullscreen graphics.
=== AUDIO ===
MUSIC VOLUME: 0
SFX VOLUME: 50
* These are percentage-based values and will always load as defaults on game startup.
=== GAME SETTINGS ===
WORLD MAP WIDTH: 100
WORLD MAP HEIGHT: 100
REGION MAP WIDTH: 300
REGION MAP HEIGHT: 200
* You can set these to anything, but be aware that very small sizes may cause generation errors and very large sizes will probably cause lag.
* All settings should be multiples of 10 or errors could occur.
WORLDGEN PICS: YES
* If set to 'YES', generates worldgen images. These will be very large and may freeze the game while saving if the user persists in moving the map around during image generation.
COLOR SCHEME: GREEN
* This will change the game's color scheme. Available options: GREEN,