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Runtime asset's hash different between builds, even when same resulting content #22

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jouni-kantola opened this issue Feb 6, 2018 · 0 comments

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@jouni-kantola
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jouni-kantola commented Feb 6, 2018

@NinoFloris reported the runtime asset having different hash even if contents are the same, after extracting the chunk manifest. Thank you!

This unnecessary cache bust would be nice to fix.

Started off in somewhat related issue, but not quite the same.
Problem: #14 (comment)
Solution suggestion: #14 (comment)

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