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Proposal for Changes to autoload/slime.vim
#417
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hi @jam1015 I received the notification for this (I'm here), but I don't have a lot of bandwidth at this time. Let me come back to this soon and give it my full attention. |
Hi @jam1015 I read though all this, but it remains somewhat abstract. Some context: back in 2007, I wrote this. I'm not even sure if that's the original code, because I remember it to be even shorter. It was so short you could paste it in your vimrc and start using it right away. I think my original philosophy was: so little code, anybody can debug this. By extension, if you misconfigure or something goes wrong, you can fix it yourself. (in some way, that reminds me of Right to Repair) What I would call "slime core" does very little. It generates some config and sends your text down a destination. … In my mind, there are 3 customization points in vim-slime:
… As you might have seen on the vim-slime-ext-plugins side of things, I think the solution is to allow the user to "plug" into these customization points
… So, stepping back into your proposed changes:
I used to have a discord channel to discuss this — it might be an easier/faster medium to move this forward. Let me know. |
discord: https://discord.gg/CTHR7wusVY |
Hi! Thanks for your response, especially the insight into minimalist philosophy of the plugin. Of the three points of customization, my proposed changes focus on the configuration generation step. I'd say that I'm approaching my proposed changes with 'clear user feedback' as the main goal with modularity and minimalism as complementary goals. Concretely, with my proposed changes, for a target with the validation functions implemented, your flow chart is expanded to look like: So to answer your two questions in reverse order:
I think these changes/the advantages will be more tangible if I open my PR and you try out the Neovim target again. I'm happy to chat on Discord but I think these Github comments are well suited to their purpose. |
Follow-up questions (based on your diagram)
does that evolve over time? can it be valid now and invalid later? (I think so, but I'd like to discuss circumstances)
same here — is that something that can be true now but false later? … Context: I think we can shove most of the logic in 2 "boxes"
This allows most plugins to stay as they are, while allowing for more flexibility. I tried to reconcile this using both diagrams. |
Hi! to answer your questions:
I don't understand the annotations you've made on my diagram in yellow and blue, but that's ok. I can do it your way on the left, but as I mentioned, the code is slightly less elegant. OK so here's what I'll do, unless you explicitly object: I'll open two PRs, one with the approach on the left, and one with the approach on the right (whose code is ready to go). You can merge your preferred version, or neither. I'll hopefully get to it in the next couple of days. |
Where We Are Right Now
You accepted my previous PR, #411 that improved terminal tracking in the Neovim target.
@jiz4oh then opened a PR, #416 that improved on it. I let him know that I had another branch that had implemented some of what he had done. I opened a PR of my branch into his branch that would then be incoroporated into PR #416.
Since doing that, in my own fork I've made more changes to the Neovim target, which merit their own PR.
The important thing is that my changes include some (as far as I can tell) backwards-compatible changes to
autoload/slime.vim
.I'm opening this issue to present those changes to you and get your feedback before opening the full pull request with all my changes.
If you don't agree with these changes to
autoload/slime.vim
that's ok, I can work around it in inautoload/slime/targets/neovim.vim
, it just won't be as clean.Changes to
autoload/slime.vim
Deleting redundant calls to
s:SlimeGetConfig
The various
send
functionsslime#send
slime#send_op
slime#send_range
slime#send_lines
all call
s:SlimeGetConfig()
. But all of them callslime#send
sos:SlimeGetConfig()
is called twice for each send, which is redundant. I got rid of those calls in all except forslime#send
. Doesn't seem to break anything when I try several targets but you might have some insight on the purpose of this redundancy.I know redundant can sometimes be a good thing (columns on a bridge) but in this case it can get in the way with the other changes I make (keep reading).
Adding a Modified version of
s:SlimeDispatch
I add a new dispatch function:
The idea here is to be able to try to call a function that may be implemented in some targets but not others. I call it
SlimeDispatchValidate
because those functions that I've added to the Neovim target, which I use this function to dispatch, are validation functions. It returns1
, meaning logical true in this case, if the validation function is not implemented for the target. This means that the logic of the code will flow like it did before for such targets.I could have just edited
s:SlimeDispatch
instead of making a new function but it, but1
might not make sense as a default return value for all cases like it does in the case of a validation function.ValidEnv/ValidConfig
The specific functions that I use
SlimeDispatchValidate
on areValidEnv
andValidConfig
for targets where they might be implemented, and which I have implemented in the Neovim target.The purpose of
ValidEnv
andValidConfig
:ValidConfig
: Takes a config and returns1
if it is valid,0
if invalid, where valid means when used it will successfully send to a target.ValidEnv
: Checks if there are any valid targets available, in which case we can say there is a 'valid environment'. If the environment isn't valid it doesn't matter how you configure, there are no targes to send to. This function can perform a subset of the checks thatValidConfig
does.The other changes to this file are using these two functions to protect calls to to other functions.
Changes to
slime#config
The
slime#config
function strictly has additions:The whole body is wrapped in a check for a valid environment, and it checks that whatever config the user set is valid.
If neither
ValidConfig
norValidEnv
is implemented for a particular target it runs as it did before.Changes to
slime#send
The whole function body is wrapped in a call to
ValidEnv
, and then begins with atry/catch
block call toSlimeGetConfig
, and catches the exception thatSlimeGetConfig
is modified to throw if the config is not valid. This is the one call toSlimeGetConfig
that remains in the send functions because I deleted them from the other ones. I can put them back if you want.Changes to
SlimeGetConfig
ValidConfig
are added, including in place ofexists("b:slime_config)
. If at the end of the function the config is not valid, theinvalid config
exception is thrown which is caught in theslime#send
function.Why I Made These Changes
It makes validation in the targets simpler. With these changes not in place validation has to be spread through the send/config target functions. With these in place valdiation is called automatically when necessary and the code in the config/send target functions can just focus on that.
I notice that other targets have less code than what I've added to the Neovim target, which kind of mitigates the need for the changes I've made. It could be the case that, like you noticed, the Neovim channel system is prone to show errors and needs more guardrails set up to give the user a nice experience. Also these pre-placed calls to validation functions could be helpful for targets that may be added in the future.
The actual changes to the Neovim target include the validation functions, as well as a new feature and a bug fixes.
In any case I will include a thorough explanation like this.
I had another thought to add onto this but I forgot what it was.
Ok let me knoow if you are open to these changes to
autoload/slime.vim
and I will open a PR, if you are not I will work around it.Also let me know if whatever PR I may open, you might prefer that it be broken into separate PRs for different features, or a PR for the changes described here and a PR for changes to the Neovim target.
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