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Default lang en.yml

Jason edited this page Dec 11, 2021 · 11 revisions

This is the default language file shipped with the plugin. You can edit this file directly, or copy it to a new file to make your own edits. You can specify which file to use in config.yml

render-in-progress: <red>A render is already in progress on <world>
render-not-in-progress: <red>No renders running for <world>
cancelled-render: <green>Render cancelled for <world>
successfully-reset-map: <green>Successfully reset map for <world>
paused-renders: <green>Paused renders for <world>
unpaused-renders: <green>Unpaused renders for <world>
command:
  message:
    console-must-specify-player: <red>You must specify a target player when running
      this command from console
    player-not-found-for-input: <red>No player found for input '<input>'
    console-must-specify-world: <red>You must specify the world when running this
      command from console
    no-such-world: <red>No such world '<world>'
    map-not-enabled-for-world: <red>Map is not enabled for world '<world>'
    confirmation-required: <red>Confirmation required. Confirm using /<command> confirm.
    no-pending-commands: <red>You don't have any pending commands.
    progresslogging:
      enabled: <green>Render progress logging has been enabled.
      disabled: <green>Render progress logging has been disabled.
      set-rate: <green>Render progress logging interval has been set to </green><seconds>
        seconds
      statusmessage: 'Render progress logging enabled: <enabled>, interval: <green><seconds></green>
        seconds'
  prefix: '<white>[<gradient:#C028FF:#5B00FF>squaremap</gradient>]</white> '
  description:
    help: Get help for squaremap commands
    resetmap: Resets the map of a specified world
    confirm: Confirm a pending command
    reload: Reloads the plugin
    full-render: Starts a full render for the specified world
    cancel-render: Cancels a render for the specified world
    pause-render: Pauses all renders for the specified world
    radius-render: Starts a radius render
    progresslogging:
      status: Prints the current settings for render progress logging
      toggle: Toggles render progress logging on or off
      rate: Sets the interval in seconds for logging render progress
    hide: Hide a player from the map view
    show: Show a player on the map view
  argument:
    optional-world: Defaults to the players current world if not provided
    optional-center: Defaults to (<white>0<gray>,</gray> 0</white>) if unspecified
    optional-player: Defaults to the executing player if unspecified (console must
      specify a player)
    help-query: Help Query
  hide:
    already-hidden: <red><player> is already hidden from map
    hidden: <green><player> is now hidden from map
  show:
    not-hidden: <red><player> is not hidden from map
    shown: <green><player> is no longer hidden from map
click-for-help: Click for help
click-to-confirm: Click to confirm
click-to-toggle: Click to toggle
ui:
  page-title: squaremap - {world}
  coordinates: Coordinates<br/>{x}, {z}
  sidebar:
    player-list: Players ({cur}/{max})
    world-list: Worlds
  layers:
    player-tracker: Players
    world-spawn: Spawn
    world-border: World Border
plugin-reloaded: <green><name> v<version> reloaded
log:
  started-full-render: Started full map render for <world>
  started-radius-render: Started radius map render for <world>
  scanning-region-files: Scanning region files... (this may take a moment)
  found-total-region-files: Found <total> region files
  finished-rendering: Finished rendering map for <world>
  cancelled-rendering: Rendering map for <world> has been interrupted
  resumed-rendering: Rendering map for <world> has been resumed
  scanning-region-progress: '(<percent>) World: <world> Chunks: <current_chunks>/<total_chunks>
    Elapsed: <elapsed> ETA: <eta> Rate: <rate> cps'
  scanning-region-progress-with-regions: '(<percent>) World: <world> Regions: <current_regions>/<total_regions>
    Chunks: <current_chunks>/<total_chunks> Elapsed: <elapsed> ETA: <eta> Rate: <rate>
    cps'
  internal-web-disabled: Internal webserver is disabled in config.yml
  internal-web-started: Internal webserver running on <bind>:<port>
  internal-web-stopped: Internal webserver stopped
  internal-web-start-error: Internal webserver could not start
  could-not-create-directory: Could not create directory! <path>
  could-not-read-region: Could not read map image for region <x>,<z> (image corrupted?).
    It will be overwritten.
  could-not-save-region: Could not save map for region <x>,<z>
  internal-web-not-running: An error occurred with the internal webserver