Quick info on ragdolls #802
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Hi, The question is : why should I set the ragdoll's twist constraints, if I apply a kinematic animation? Shouldn't it override any settings set there ?
May these settings be left unset? Is there any incidence with the physics system by any mean? |
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If you plan to only use your ragdoll as a kinematic object only, then there's no reason to create any constraints (constraints only do something when one of the connected bodies is dynamic). Note that you should only use SetPose to put the ragdoll in its initial pose, after that you should use DriveToPoseUsingKinematics to drive your kinematic ragdoll (see the KinematicRigTest sample). |
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If you plan to only use your ragdoll as a kinematic object only, then there's no reason to create any constraints (constraints only do something when one of the connected bodies is dynamic).
Note that you should only use SetPose to put the ragdoll in its initial pose, after that you should use DriveToPoseUsingKinematics to drive your kinematic ragdoll (see the KinematicRigTest sample).