Note: See ags_lib\CHANGELOG.md
for changes to the core AGS library.
- Fix for app registration for DX12 UWP apps
- App registration for DX12 apps
- Breaking API change for DX12 extensions
- You now call
agsDriverExtensionsDX12_CreateDevice()
- With a corresponsding call to
agsDriverExtensionsDX12_DestroyDevice()
during teardown
- You now call
- DX11 breadcrumb markers
agsDriverExtensionsDX11_WriteBreadcrumb()
- Breaking API change for DX11 extensions
- You now call
agsDriverExtensionsDX11_CreateDevice()
at creation time to access any DX11 AMD extensions - With a corresponding call to
agsDriverExtensionsDX11_DestroyDevice()
during teardown
- You now call
- App registration extension for DX11 apps
- FreeSync 2 HDR support
- Scan and reduce wave-level shader intrinsics
- DX12 user markers!
- Eyefinity configuration detection bug fixes
- Static libs in various flavours!
- VS2017 versions of the shipping samples
- Update to newer version of Premake, 5.0 alpha 10
- Plus local changes for auto-generating props files
- Drop support for VS2012
- Perform minor cleanup
- Update the readme for the Crossfire sample
- Update the AMD icon to the black version
- Update samples for latest AGS API
- Fix up crossfire_sample for latest AGS API
- Fix up crossfire_sample now that extension API calls specify DX11 or DX12
- Display
radeonSoftwareVersion
in ags_sample again, now that updated driver is public- Radeon Software Crimson Edition 16.5.2 or later
- Update ags_sample to use the library version number from the optional info parameter of
agsInit
- Update crossfire_sample to call
agsInit
prior to device creation - Update eyefinity_sample with latest DXUT
- Display library version number in ags_sample
- Do not display
radeonSoftwareVersion
in ags_sample while we wait for a needed driver update - Set
WindowsTargetPlatformVersion
to 8.1 for VS2015, to eliminate unnecessary dependency on optional Windows 10 SDK
- Initial release on GitHub