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World
Daan van Yperen edited this page Sep 27, 2015
·
18 revisions
World
is an isolated container for your entities, systems, components and managers.
WorldConfiguration config = new WorldConfigurationBuilder()
.dependsOn(MyPlugin.class)
.with(
new MyManagerA(),
new MyManagerB(),
new MySystemA(),
new MySystemB(),
).build();
World world = new World(config);
Upon world instantiation, all systems and managers initialized and injected. Instance entities and assets via your systems and managers.
Call the following piece of code each frame to .
world.setDelta(delta);
world.process();
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