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pcraster_spreadlddzone_algorithm.py
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# -*- coding: utf-8 -*-
"""
***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************
"""
from qgis.PyQt.QtCore import QCoreApplication
from qgis.core import (QgsProcessing,
QgsProcessingException,
QgsProcessingAlgorithm,
QgsDataSourceUri,
QgsProcessingParameterRasterDestination,
QgsProcessingParameterRasterLayer,
QgsProcessingParameterEnum,
QgsProcessingParameterNumber)
from qgis import processing
from pcraster import *
class PCRasterSpreadlddzoneAlgorithm(QgsProcessingAlgorithm):
"""
This is an example algorithm that takes a vector layer and
creates a new identical one.
It is meant to be used as an example of how to create your own
algorithms and explain methods and variables used to do it. An
algorithm like this will be available in all elements, and there
is not need for additional work.
All Processing algorithms should extend the QgsProcessingAlgorithm
class.
"""
# Constants used to refer to parameters and outputs. They will be
# used when calling the algorithm from another algorithm, or when
# calling from the QGIS console.
INPUT_LDD = 'INPUT'
INPUT_POINTS = 'INPUT1'
INPUT_UNITS = 'INPUT4'
INPUT_INITIALFRICTION = 'INPUT2'
INPUT_FRICTION = 'INPUT3'
OUTPUT_SPREAD = 'OUTPUT'
def tr(self, string):
"""
Returns a translatable string with the self.tr() function.
"""
return QCoreApplication.translate('Processing', string)
def createInstance(self):
return PCRasterSpreadlddzoneAlgorithm()
def name(self):
"""
Returns the algorithm name, used for identifying the algorithm. This
string should be fixed for the algorithm, and must not be localised.
The name should be unique within each provider. Names should contain
lowercase alphanumeric characters only and no spaces or other
formatting characters.
"""
return 'spreadlddzone'
def displayName(self):
"""
Returns the translated algorithm name, which should be used for any
user-visible display of the algorithm name.
"""
return self.tr('spreadlddzone')
def group(self):
"""
Returns the name of the group this algorithm belongs to. This string
should be localised.
"""
return self.tr('PCRaster')
def groupId(self):
"""
Returns the unique ID of the group this algorithm belongs to. This
string should be fixed for the algorithm, and must not be localised.
The group id should be unique within each provider. Group id should
contain lowercase alphanumeric characters only and no spaces or other
formatting characters.
"""
return 'pcraster'
def shortHelpString(self):
"""
Returns a localised short helper string for the algorithm. This string
should provide a basic description about what the algorithm does and the
parameters and outputs associated with it..
"""
return self.tr(
"""Shortest friction-distance path over map with friction from a source cell to cell under consideration, only paths in downstream direction from the source cell are considered
<a href="https://pcraster.geo.uu.nl/pcraster/4.3.1/documentation/pcraster_manual/sphinx/op_spreadlddzone.html">PCRaster documentation</a>
Parameters:
* <b>LDD raster</b> (required) - Raster with local drain direction with LDD data type
* <b>Points raster</b> (required) - boolean, nominal or ordinal raster layer with cells from which the shortest accumulated friction path to every cell centre is calculated
* <b>Units</b> (required) - map units or cells
* <b>Initial friction layer</b> (required) - initial friction at start of spreading, scalar data type
* <b>Friction raster layer</b> (required) - The amount of increase in friction per unit distance, scalar data type
* <b>Result spread ldd zone layer</b> (required) - each cell is assigned the points cell value of the cell where the shortest path to the cell begins, data type same as points raster
"""
)
def initAlgorithm(self, config=None):
"""
Here we define the inputs and output of the algorithm, along
with some other properties.
"""
self.addParameter(
QgsProcessingParameterRasterLayer(
self.INPUT_LDD,
self.tr('Local drain direction raster')
)
)
self.addParameter(
QgsProcessingParameterRasterLayer(
self.INPUT_POINTS,
self.tr('Points raster')
)
)
self.unitoption = [self.tr('Map units'),self.tr('Cells')]
self.addParameter(
QgsProcessingParameterEnum(
self.INPUT_UNITS,
self.tr('Distance units'),
self.unitoption,
defaultValue=0
)
)
self.addParameter(
QgsProcessingParameterRasterLayer(
self.INPUT_INITIALFRICTION,
self.tr('Initial friction layer'),
)
)
self.addParameter(
QgsProcessingParameterRasterLayer(
self.INPUT_FRICTION,
self.tr('Friction layer')
)
)
self.addParameter(
QgsProcessingParameterRasterDestination(
self.OUTPUT_SPREAD,
self.tr('Output spread ldd zone result')
)
)
def processAlgorithm(self, parameters, context, feedback):
"""
Here is where the processing itself takes place.
"""
input_ldd = self.parameterAsRasterLayer(parameters, self.INPUT_LDD, context)
input_points = self.parameterAsRasterLayer(parameters, self.INPUT_POINTS, context)
lengthunits = self.parameterAsEnum(parameters, self.INPUT_UNITS, context)
if lengthunits == 0:
setglobaloption("unittrue")
else:
setglobaloption("unitcell")
input_initial = self.parameterAsRasterLayer(parameters, self.INPUT_INITIALFRICTION, context)
input_friction = self.parameterAsRasterLayer(parameters, self.INPUT_FRICTION, context)
output_spread = self.parameterAsRasterLayer(parameters, self.OUTPUT_SPREAD, context)
setclone(input_ldd.dataProvider().dataSourceUri())
LDD = readmap(input_ldd.dataProvider().dataSourceUri())
PointsLayer = readmap(input_points.dataProvider().dataSourceUri())
InitialFriction = readmap(input_initial.dataProvider().dataSourceUri())
Friction = readmap(input_friction.dataProvider().dataSourceUri())
SpreadLayer = spreadlddzone(LDD,PointsLayer,InitialFriction,Friction)
outputFilePath = self.parameterAsOutputLayer(parameters, self.OUTPUT_SPREAD, context)
report(SpreadLayer,outputFilePath)
results = {}
results[self.OUTPUT_SPREAD] = outputFilePath
return results