Region scaling #2758
Dethorhyne
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Ideas
Region scaling
#2758
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Not sure what you mean by scaling. Can you sketch an example? |
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Thank you for the response, I'll try to clarify further:
Imagine an audio track that lasts 20 seconds. It has 2 stages. First stage
is scaled 1x, second one is 2x.
Both stages of the track are played at same speed, but the wave below them
is scaled and the wave of second stage is 2x wider and progresses faster
(to put it in "gamey guitar hero" terms, it's like speeding up notes so
they come down faster, but looked at it from afar, they're just 2x spaced
and camera is 2x faster.
Here is a visual example (normal 1x):
Stage 1. Stage 2
|---------------|---------------|
Scaled stage 1 1x, stage 2 2x
|----------|--------------------|
Full width of the container doest change, but each section is scaled
differently and both middle lines mark the 10 second.
I hope that makes it more clear what the goal is.
sub, 8. tra 2023. 13:20 katspaugh ***@***.***> je napisao:
… Not sure what you mean by scaling. Can you sketch an example?
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Oh, I see. Sounds cool! |
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I'd just like to preface this by saying that I'm fully aware of how niche this concept is, but I'd still like to share it.
I was wondering whether it'd be possible to implement a functionality that would scale regions of the waveform depending on some conditions.
My reasoning for this is visual representation of beat charts (think guitar hero or similar), where different stages are played at different speeds. Representing that visually, along with the audio, would only be possible if different sections scaled differently.
Alternative to this would be to build each section separately with different widths, but as I don't see a way to "cut" only a portion of the audio track, it's not possible to do it using n waveform elements.
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