Problem preservating "Mission Elevator" by Euro Gold #132
-
Hi Keir! My name is Mauricio and I am part of the spanish preservation team. I would like to comment a few things and because your suggestion I will use the Discussion section. First, let me to thank you lot for your work. You have made a lot easier our life mission of preservation software. Thanks to your disk utilities we have been able to preserve a lot of software. Even if we got a few of the first kryoflux, we were using mainly for preserving Amstrad CPC floppy disks for a lot of reasons. But since your open source tool appeared, we have been starting to preserve more 16 bits floppy games. Then THANK YOU VERY MUCH! For example, one year ago we dumped Hoi, but I had not way of verifying that we preserved the game fully. I asked in the eab forum. But the only help that I received was "send the dump and we will check", I don't agree with that way of preserving software. I feel that we can not depend only from one team, anybody should be able to preserve software and the knowledge should be open for helping everybody can find the same or similar problems. Thanks to one of your last updates in the github, I can put rest in Hoi and verified that our version was correctly dumped. The main thing that I would like to comment is that I have found a protection not supported by disk-analyse and I would like to help to adding support to it. The game is Mission Elevator: It is the Euro Gold release and it is one floppy only. Then as always, I start by searching in the formats file if there is an specific section, no luck. Then I test with probe_amiga and I got a bad identification (Phantom Fighter): disk-analyse.exe -f probe_amiga missionele/track m1.eadf Then I test with games from the same or similar publishers. Starting by Street Cat (or Bad Cat, the german name), that I think is the nearest one: I tried the second this of Street Cat, but no luck: Then I looked in the source of disk-analyse, and Street Cat is a variant of Rainbow Arts and I tried "Spherical": And "Eye Of Horus": But no luck. I have the feeling that it is a variation of Street Cat. But I don't know which should be my next steps? I imagine that I should define a new format based in Street Cat, but I don't know how start. Do you have any tips? If you would like to take a look, I have uploaded the raw dump to dropbox: Thanks! |
Beta Was this translation helpful? Give feedback.
Replies: 4 comments 16 replies
-
Unfortunately being "a bit like" an existing track format isn't quite good enough. Actually a lot of Amiga track formats are similar. There's only so many sensible ways to lay out an Amiga track. This requires reverse engineering the game trackloader. So, unless you are happy doing such things, it needs me or Abaddon to add support. |
Beta Was this translation helpful? Give feedback.
-
Ok, now I look more closely, this will be a longtrack protection on cylinder 79. Pretty common to put a longtrack protection there. The tracks will probably have a sync plus repeating pattern, and that's all. |
Beta Was this translation helpful? Give feedback.
-
I just pushed the update to support Mission Elevator. |
Beta Was this translation helpful? Give feedback.
I just pushed the update to support Mission Elevator.