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common.h
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common.h
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/************************************************************************/
/* */
/* envutil - utility to convert between environment formats */
/* */
/* Copyright 2024 by Kay F. Jahnke */
/* */
/* The git repository for this software is at */
/* */
/* https://github.com/kfjahnke/envutil */
/* */
/* Please direct questions, bug reports, and contributions to */
/* */
/* [email protected] */
/* */
/* Permission is hereby granted, free of charge, to any person */
/* obtaining a copy of this software and associated documentation */
/* files (the "Software"), to deal in the Software without */
/* restriction, including without limitation the rights to use, */
/* copy, modify, merge, publish, distribute, sublicense, and/or */
/* sell copies of the Software, and to permit persons to whom the */
/* Software is furnished to do so, subject to the following */
/* conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the */
/* Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES */
/* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND */
/* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT */
/* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, */
/* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING */
/* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR */
/* OTHER DEALINGS IN THE SOFTWARE. */
/* */
/************************************************************************/
// this header has code common to the entire program, like common types.
#include "zimt/zimt.h"
// zimt types for 2D and 3D coordinates and pixels
typedef zimt::xel_t < int , 2 > v2i_t ;
typedef zimt::xel_t < int , 3 > v3i_t ;
typedef zimt::xel_t < int , 2 > index_type ;
typedef zimt::xel_t < int , 2 > shape_type ;
typedef zimt::xel_t < float , 2 > v2_t ;
typedef zimt::xel_t < float , 3 > v3_t ;
// some SIMDized types we'll use. I use 16 SIMD lanes for now,
// which is also the lane count currently supported by OIIO.
// #ifdef OIIO_TEXTURE_SIMD_BATCH_WIDTH
// #define LANES OIIO_TEXTURE_SIMD_BATCH_WIDTH
// #else
#define LANES 16
// #endif
typedef zimt::simdized_type < float , LANES > f_v ;
typedef zimt::simdized_type < int , LANES > i_v ;
typedef zimt::simdized_type < v2_t , LANES > crd2_v ;
typedef zimt::simdized_type < v2i_t , LANES > v2i_v ;
typedef zimt::simdized_type < v3i_t , LANES > v3i_v ;
typedef zimt::simdized_type < v3_t , LANES > crd3_v ;
typedef zimt::simdized_type < index_type , LANES > index_v ;