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khanhas edited this page Nov 23, 2017
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MagickMeter can't display Image by itself, so it needs a Image meter that has MagickMeter plugin measure as MeasureName
.
[MagickMeter_1]
Measure = Plugin
Plugin = MagickMeter
Image = D:\homer.svg
[Image_1]
Meter = Image
MeasureName = MagickMeter_1
You can add more image into current canvas by appending Image2, Image3, ImageN in plugin measure:
[MagickMeter_1]
Measure = Plugin
Plugin = MagickMeter
Image = D:\homer.svg
Image2 = E:\kanna.png
Image3 = http://www.clker.com/cliparts/f/a/5/P/4/A/dark-green-marijuana-leaf-vector-format-md.png
True power of ImageMagick library is image manipulation. To use available effects and modifiers, you can add them right after image declaration:
Image = D:\homer.svg | Scale 200% | Implode -1
Image2 = Text EXAMPLE FOR#CRLF#GitHub | Size 120 | Shadow 80,10,20,0 ; FF5050
Image3 = E:\Weed420Meme.jpg | AdaptiveBlur 0,20
All Effects modifiers can be used in any image type.