- Mac OS X 10.8+
- Cocos2d-x v3.0 (HERE)
- Xcode 4.6.2+ (Apple Developer Website)
- iOS 5.0+
- Download cocos2d-x and unzip it. (maybe: ~/)
- Enter
cocos2d-x/build
and opencocos2d_tests.xcodeproj
- Choose
cpp-tests iOS
from targets drop-down box - Click
run
to compile and runcpp-tests
- In order to run on IOS Device an IOS Developer Program membership is needed. The steps to run on iOS device are the same except you select you device from the device list.