- Completed one of the following Appendix A - G.
$ cd cocos2d-x
$ ./setup.py
$ source ~/.bash_profile
$ cocos new MyGame -p com.MyCompany.MyGame -l cpp -d ~/MyCompany
-
MyGame
: name of your project -
-p com.MyCompany.MyGame
: package name for android -
-l cpp
: programming language used for the project, valid value iscpp
andlua
-
-d ~/MyCompany
: directory to hold your project$ cocos run -s ~/MyCompany/MyGame -p ios
-
-s
: directory of the new project. This could be an absolute path or a relative path. -
-p
: which platform to run on. Options areios
,android
,win32
,mac
andlinux
.
(Note: You are a tmux user, you should add reattach-to-user-namespace
before the command cocos
. For more information, please refer to this link for more information.)
You can run cocos run --help
for more detail information.
using cmd
as your shell: cd cocos2d-x-3.1.1\tools\cocos2d-console\bin
or to wherever you have this on your filesystem
`cocos.py new YourGameTitle -p com.yourcompany.gametitle -l cpp -d C:\YourGameTitle`