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Compatibility Request for 3.8.99 and 4.1.X.X #1
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Hi! Sorry for not meeting your expectations, but as you can see the project itself is still work in progress. v4.2 is still halfway through (I'm having difficulty reading the Skins component), so another versions is yet to be made. Of course I will work on your request once the initial version is finished. May I know what is the Spine file you have for? If you just want to display it, I have a specific project to display a certain Spine, for example for the game Nikke: Goddess of Victory. |
But for your own sake: If I paid you to make this tool then yes you failed to meet the expectations. I'm happy a tool like this exists at all. |
I know a similar project like this but for version 4.1 and there are definitely some parts of the Everything you said is valid, I also won't force myself to continue working on this project. If you are interested, you can make changes yourself. The main function to read the |
I realize that the issues page isn't the right place for asking this but I have no other way of contacting you so I apologize for the inconvenience.
But could you possibly make this compatible with Spine2D Skeletons made with version 3.8.99 and 4.1.X.X?
I have some files made with 3.8.99 that only 1 tool can open, but it has issues with alpha-multiplication on itself.
Then I have some files made with 4.1.X.X and the only program that can handle those (SpineViewerWPF) crashes when rendering sprites constantly whenever it has too many subsequent frames in an animation.
I found a Spine2D importer for Blender but the only drawback is that it requires the skeleton to be in JSON format.
And apart from this tool I can't find any Spine2D Skel to JSON converters but this one only handles 4.2.X Skels.
Hence the request for compatibility with these other versions.
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